Player Matchup

Janus
Janus
 
Janus
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
JakeBy_The_Ocean
Skadi
Level 143
God Stats
2W - 5L
1,379 SR
Queue Stats
148W - 142L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
Joe_Lee20102
Baba Yaga
Level 183
God Stats
5W - 3L
1,613 SR
Queue Stats
227W - 204L
1,511 Elo+
Party 3
Nike
Nike
R4NDOMHER0
Nike
Level 124
God Stats
1W - 2L
1,561 SR
Queue Stats
62W - 60L
1,497 Elo+
Solo
Ymir
Ymir
WHlZPRR
Ymir
Level 27
God Stats
6W - 4L
1,756 SR
Queue Stats
62W - 56L
1,561 Elo+
Party 1
Team Averages
Level 154
1,562 SR
1,523 Elo+

VS

Team Averages
Level 142
1,465 SR
1,502 Elo+
Kukulkan
Kukulkan
CrowPaladin
Kukulkan
Level 210
God Stats
30W - 32L
1,523 SR
Queue Stats
817W - 783L
1,532 Elo+
Solo
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 107
God Stats
433W - 323L
1,633 SR
Queue Stats
850W - 811L
1,454 Elo+
Solo
Athena
Athena
TuffBuffBaby
Athena
Level 147
God Stats
4W - 6L
1,347 SR
Queue Stats
318W - 292L
1,523 Elo+
Party 2
Achilles
Achilles
UncannyDwarf769
Achilles
Level 107
God Stats
8W - 19L
1,319 SR
Queue Stats
153W - 163L
1,518 Elo+
Solo
Maman Brigitte
Maman Brigitte
temp-1263482
Maman Brigitte
Level 138
God Stats
18W - 18L
1,505 SR
Queue Stats
240W - 230L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 5 / 2
9,560
503
8,548
14,739
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 3 / 1
10,607
558
17,076
12,575
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
Joe_Lee20102
Baba Yaga
12
1 / 2 / 5
7,648
403
8,206
11,038
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 11 / 1
7,937
418
10,801
19,625
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
WHlZPRR
Ymir
12
1 / 5 / 8
8,801
463
11,277
20,947
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrowPaladin
Kukulkan
18
7 / 2 / 6
10,943
576
18,340
9,438
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
TriFeathers
Danzaburou
18
2 / 5 / 5
11,624
612
11,904
15,554
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
5 / 5 / 9
9,283
489
12,045
23,064
17,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
17
10 / 0 / 8
11,807
621
13,129
17,873
13,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maman Brigitte
temp-1263482
Maman Brigitte
14
1 / 6 / 9
8,538
449
7,268
16,689
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
18
Kills
25
26
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
2
1.4
W
Kukulkan
CrowPaladin
Kukulkan
7
2
6
5
L
10
3
1
3.5
L
Baba Yaga
Joe_Lee20102
Baba Yaga
1
2
5
1.75
L
0
11
1
0.05
W
Danzaburou
TriFeathers
Danzaburou
2
5
5
0.9
W
Athena
5
5
9
1.9
W
Achilles
10
0
8
14
L
Ymir
WHlZPRR
Ymir
1
5
8
1
W
Maman Brigitte
temp-1263482
Maman Brigitte
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
62,686
78,924
Taken
82,618
49,568
Mitigated
46,541
10,793
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,548
229
0
3,412
14,739
5,490
0
7,564
7,037
78,167
1,572
W
Kukulkan
CrowPaladin
Kukulkan
18,340
359
0
500
9,438
3,296
64
5,590
3,848
78,332
862
L
17,076
6,622
0
250
12,575
4,922
95
3,551
8,769
0
85,822
L
Baba Yaga
Joe_Lee20102
Baba Yaga
8,206
104
0
3,174
11,038
4,256
120
6,606
4,298
37,019
0
L
10,801
994
0
2,404
19,625
11,389
0
7,492
11,811
0
52,308
W
Danzaburou
TriFeathers
Danzaburou
11,904
4,974
0
5,751
15,554
6,072
44
2,535
13,019
0
108,186
W
Athena
12,045
3,441
68
4,771
23,064
17,993
47
8,768
14,008
33,842
0
W
Achilles
13,129
3,457
0
3,608
17,873
13,684
242
4,266
12,995
0
77,360
L
Ymir
WHlZPRR
Ymir
11,277
1,806
0
1,553
20,947
23,511
36
10,786
9,526
27,101
3,055
W
Maman Brigitte
temp-1263482
Maman Brigitte
7,268
766
1,329
7,035
16,689
5,496
0
6,735
9,914
57,308
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
52,195
460
Minions Killed
525
0
Camps Cleared
0
1,690,421
Distance Traveled
1,886,557
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,560
503
133
7
0
373,049
1
W
Kukulkan
10,943
576
124
7
0
399,299
0
L
Skadi
10,607
558
137
7
0
334,737
0
L
Baba Yaga
7,648
403
49
3
0
281,658
6
L
Nike
7,937
418
92
5
0
338,904
3
W
Danzaburou
11,624
612
152
8
0
338,735
0
W
Athena
9,283
489
36
2
0
392,011
4
W
Achilles
11,807
621
125
7
0
363,587
1
L
Ymir
8,801
463
49
3
0
362,073
0
W
Maman Brigitte
8,538
449
88
5
0
392,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role