Player Matchup

Sun Wukong
Sun Wukong
Gabrielreisr
Sun Wukong
Level 143
God Stats
5W - 8L
1,501 SR
Queue Stats
24W - 34L
1,441 Elo+
Party 1
Neith
Neith
Harry25Master
Neith
Level 149
God Stats
2W - 4L
1,503 SR
Queue Stats
239W - 245L
1,481 Elo+
Solo
Olorun
Olorun
KeynesVsHayek
Olorun
Level 107
God Stats
2W - 1L
1,712 SR
Queue Stats
136W - 130L
1,546 Elo+
Solo
Xing Tian
Xing Tian
VicksVrf
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 265L
1,516 Elo+
Party 1
Nox
Nox
v1mbinho
Nox
Level 98
God Stats
0W - 1L
1,307 SR
Queue Stats
50W - 57L
1,510 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,499 Elo+

VS

Team Averages
Level 133
1,517 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ALEXmster
Surtr
Level 140
God Stats
20W - 11L
1,606 SR
Queue Stats
214W - 208L
1,509 Elo+
Solo
Arachne
Arachne
AbledChart79273
Arachne
Level 86
God Stats
5W - 7L
1,416 SR
Queue Stats
214W - 206L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ScreamKill
Cthulhu
Level 139
God Stats
2W - 0L
1,563 SR
Queue Stats
80W - 65L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Tupro100
Cernunnos
Level 159
God Stats
84W - 74L
1,502 SR
Queue Stats
194W - 186L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabrielreisr
Sun Wukong
12
0 / 2 / 1
6,658
512
1,709
9,552
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
6,784
522
6,274
8,756
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 2 / 1
6,618
509
6,342
10,069
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
VicksVrf
Xing Tian
10
1 / 2 / 1
5,369
413
3,513
11,599
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,249
481
4,448
5,128
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 1
7,630
587
5,251
6,639
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
ALEXmster
Surtr
15
1 / 1 / 2
8,723
671
6,037
9,012
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 2
7,253
558
5,699
9,216
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ScreamKill
Cthulhu
12
1 / 0 / 4
7,455
573
6,759
7,455
5,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Tupro100
Cernunnos
14
3 / 1 / 2
8,025
617
7,160
8,440
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
1
2.5
W
Surtr
ALEXmster
Surtr
1
1
2
2
W
4
1
2
5
L
Sun Wukong
Gabrielreisr
Sun Wukong
0
2
1
0.25
L
0
2
1
0.25
L
2
2
1
1.25
W
Cthulhu
ScreamKill
Cthulhu
1
0
4
3
W
Cernunnos
Tupro100
Cernunnos
3
1
2
4
L
Xing Tian
VicksVrf
Xing Tian
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
30,906
45,104
Taken
40,762
20,568
Mitigated
20,111
10,239
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,251
258
0
3,477
6,639
3,273
0
3,478
2,929
58,720
166
W
Surtr
ALEXmster
Surtr
6,037
1,603
0
2,527
9,012
4,568
538
2,426
6,528
1,093
71,305
W
5,699
3,854
0
4,474
9,216
3,851
0
2,654
6,562
0
50,894
L
Sun Wukong
Gabrielreisr
Sun Wukong
1,709
35
0
1,267
9,552
5,215
0
253
9,299
0
47,218
L
6,274
2,231
0
2,314
8,756
2,714
0
1,086
7,670
0
58,961
L
6,342
2,529
240
2,860
10,069
3,444
0
3,642
6,427
52,862
3,720
W
Cthulhu
ScreamKill
Cthulhu
6,759
342
224
1,692
7,455
5,585
0
4,034
3,359
28,722
2,537
W
Cernunnos
Tupro100
Cernunnos
7,160
3,617
0
4,853
8,440
2,834
185
1,310
7,130
0
60,533
L
Xing Tian
VicksVrf
Xing Tian
3,513
258
0
2,851
11,599
7,625
0
4,438
7,161
21,303
0
L
4,448
593
0
707
5,128
1,570
0
2,604
2,524
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
39,086
435
Minions Killed
453
0
Camps Cleared
0
1,257,360
Distance Traveled
1,372,556
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,630
587
109
8
0
252,896
2
W
Surtr
8,723
671
126
10
0
232,650
0
W
Arachne
7,253
558
81
6
0
317,664
0
L
Sun Wukong
6,658
512
107
8
0
256,741
3
L
Neith
6,784
522
110
8
0
239,748
2
L
Olorun
6,618
509
103
8
0
266,398
2
W
Cthulhu
7,455
573
38
3
0
301,082
4
W
Cernunnos
8,025
617
99
8
0
268,264
0
L
Xing Tian
5,369
413
23
2
0
250,939
3
L
Nox
6,249
481
92
7
0
243,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role