Player Matchup

Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
Jonnnelveuos
Surtr
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,509 MMR
Solo
Artemis
Artemis
Gold III
P360 Cudii
Artemis
Gold III
Level 176
God Stats
100W - 70L
1,618 SR
Queue Stats
352W - 364L
1,487 MMR
Solo
Hercules
Hercules
Gold IV
dreadlord117
Hercules
Gold IV
Level 123
God Stats
5W - 6L
1,540 SR
Queue Stats
78W - 72L
1,406 MMR
Solo
Eset
Eset
Gold IV
the_dekoe
Eset
Gold IV
Level 183
God Stats
1W - 1L
1,718 SR
Queue Stats
253W - 267L
1,407 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,575 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,546 SR
1,456 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Dragonden935
Bacchus
Silver II
Level 158
God Stats
1W - 2L
1,194 SR
Queue Stats
5W - 4L
1,477 MMR
Solo
Ne Zha
Ne Zha
Gold III
Necroxscythe
Ne Zha
Gold III
Level 141
God Stats
2W - 2L
1,758 SR
Queue Stats
55W - 58L
1,500 MMR
Solo
Bastet
Bastet
Silver I
cary1
Bastet
Silver I
Level 123
God Stats
106W - 105L
1,575 SR
Queue Stats
283W - 305L
1,401 MMR
Solo
Ah Puch
Ah Puch
Gold I
mcmoosle
Ah Puch
Gold I
Level 158
God Stats
46W - 27L
1,703 SR
Queue Stats
882W - 876L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 3 / 0
4,615
462
2,970
8,510
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
4,978
498
2,520
8,058
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
P360 Cudii
Artemis
7
0 / 2 / 1
4,291
429
1,758
3,701
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
dreadlord117
Hercules
9
0 / 4 / 1
4,918
492
2,257
9,009
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
6
0 / 3 / 0
4,175
418
1,675
4,604
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangArachneKukulkanFreya

VS

Bans
ShivaZhong KuiKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 1
6,490
649
4,005
4,286
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Dragonden935
Bacchus
9
2 / 1 / 5
5,896
590
2,954
6,163
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
2 / 1 / 5
6,083
608
2,238
6,161
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
cary1
Bastet
12
5 / 1 / 1
7,309
731
8,063
7,789
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
mcmoosle
Ah Puch
11
3 / 0 / 2
6,660
666
4,305
3,512
1,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Bacchus
Dragonden935
Bacchus
2
1
5
4.5
L
1
3
1
0.5
W
Ne Zha
2
1
5
4.5
L
Artemis
P360 Cudii
Artemis
0
2
1
0.25
W
Bastet
cary1
Bastet
5
1
1
5.5
L
Hercules
dreadlord117
Hercules
0
4
1
0.13
W
Ah Puch
mcmoosle
Ah Puch
3
0
2
4
L
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
21,565
33,882
Taken
27,911
15,945
Mitigated
10,462
8,700
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,970
749
0
982
8,510
4,898
0
2,044
6,466
11,728
313
W
Danzaburou
 
Danzaburou
4,005
1,349
0
2,819
4,286
1,154
423
817
3,309
0
45,772
W
Bacchus
Dragonden935
Bacchus
2,954
723
0
2,378
6,163
3,951
377
1,625
4,176
12,102
1,053
L
2,520
1,119
0
3,336
8,058
3,061
2
1,203
6,855
589
28,653
W
Ne Zha
2,238
1,209
0
1,706
6,161
2,070
0
417
5,744
0
39,681
L
Artemis
P360 Cudii
Artemis
1,758
436
0
774
3,701
880
0
495
3,206
0
18,060
W
Bastet
cary1
Bastet
8,063
2,021
0
3,175
7,789
2,253
341
269
7,494
0
45,243
L
Hercules
dreadlord117
Hercules
2,257
605
0
2,729
9,009
5,663
0
260
8,749
0
20,339
W
Ah Puch
mcmoosle
Ah Puch
4,305
208
0
2,693
3,512
1,034
0
947
2,565
53,193
681
L
Eset
1,675
129
230
649
4,604
1,443
0
3,115
1,489
19,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
32,438
197
Minions Killed
350
0
Camps Cleared
0
818,831
Distance Traveled
1,027,223
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,615
462
30
3
0
190,570
1
W
Danzaburou
6,490
649
70
7
0
195,190
0
W
Bacchus
5,896
590
24
2
0
201,063
3
L
Surtr
4,978
498
61
6
0
209,053
0
W
Ne Zha
6,083
608
81
8
0
230,647
0
L
Artemis
4,291
429
23
2
0
123,134
0
W
Bastet
7,309
731
81
8
0
213,712
2
L
Hercules
4,918
492
47
5
0
149,135
0
W
Ah Puch
6,660
666
94
9
0
186,611
2
L
Eset
4,175
418
36
4
0
146,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role