Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CronicxRogue
Janus
Level 122
God Stats
4W - 2L
1,690 SR
Queue Stats
20W - 9L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
T1nny
Baron Samedi
Level 52
God Stats
4W - 9L
1,493 SR
Queue Stats
88W - 80L
1,496 Elo+
Solo
Maui
Maui
Xzrø
Maui
Level 158
God Stats
1W - 2L
1,659 SR
Queue Stats
123W - 104L
1,596 Elo+
Solo
Ullr
Ullr
carcarcarcar
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,623 Elo+
Party 1
Team Averages
Level 127
1,568 SR
1,573 Elo+

VS

Team Averages
Level 135
1,564 SR
1,556 Elo+
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Bermudav3
Skadi
Level 157
God Stats
2W - 0L
1,752 SR
Queue Stats
159W - 130L
1,605 Elo+
Solo
Sol
Sol
RCA AXELXT
Sol
Level 158
God Stats
15W - 10L
1,569 SR
Queue Stats
391W - 333L
1,575 Elo+
Solo
Chronos
Chronos
Supporteur
Chronos
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 76L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 1 / 2
5,810
581
4,519
6,051
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
5,799
580
4,376
5,417
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
T1nny
Baron Samedi
9
1 / 1 / 2
5,936
594
2,835
5,714
2,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
Xzrø
Maui
10
3 / 2 / 3
6,474
647
4,168
9,551
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 2
6,317
632
4,460
8,390
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 1
5,736
574
4,565
8,533
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
 
Athena
8
0 / 2 / 3
5,333
533
2,627
9,189
6,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Bermudav3
Skadi
10
2 / 4 / 0
5,472
547
6,407
7,271
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,002
700
4,138
6,666
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Supporteur
Chronos
11
2 / 1 / 1
6,056
606
4,070
6,153
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
2
2
W
Fenrir
 
Fenrir
1
2
1
0.75
W
Athena
 
Athena
0
2
3
0.75
W
Skadi
Bermudav3
Skadi
2
4
0
0.5
L
2
2
0
1
W
2
1
1
2.5
W
Chronos
Supporteur
Chronos
2
1
1
2.5
L
Baron Samedi
T1nny
Baron Samedi
1
1
2
2
L
Maui
Xzrø
Maui
3
2
3
2.25
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
21,807
35,123
Taken
37,812
16,338
Mitigated
18,483
11,794
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,519
1,595
0
3,571
6,051
1,723
0
1,883
4,084
42,131
1,196
W
Fenrir
 
Fenrir
4,565
551
0
2,655
8,533
5,857
0
4,964
3,569
0
34,558
W
Athena
 
Athena
2,627
1,252
0
2,437
9,189
6,797
0
3,731
5,458
12,115
0
W
Skadi
Bermudav3
Skadi
6,407
2,620
0
726
7,271
2,037
0
1,475
5,796
0
39,460
L
4,376
303
0
1,105
5,417
1,820
0
4,107
1,310
38,700
415
W
4,138
1,238
0
3,918
6,666
1,917
1,310
3,386
3,280
56,427
5,389
W
Chronos
Supporteur
Chronos
4,070
577
0
3,995
6,153
1,875
0
2,083
4,070
44,936
0
L
Baron Samedi
T1nny
Baron Samedi
2,835
324
63
2,860
5,714
2,664
0
274
5,201
29,735
817
L
Maui
Xzrø
Maui
4,168
1,305
0
2,281
9,551
7,298
0
2,808
6,743
27,165
680
L
4,460
1,076
0
1,914
8,390
2,833
53
1,838
6,552
0
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
29,599
321
Minions Killed
318
0
Camps Cleared
0
1,002,495
Distance Traveled
1,094,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,810
581
77
8
0
222,953
0
W
Fenrir
5,736
574
54
5
0
221,884
2
W
Athena
5,333
533
17
2
0
247,923
0
W
Skadi
5,472
547
61
6
0
191,791
0
L
Janus
5,799
580
73
7
0
222,611
0
W
Sol
7,002
700
107
11
0
192,428
0
W
Chronos
6,056
606
79
8
0
240,064
0
L
Baron Samedi
5,936
594
57
6
0
138,584
0
L
Maui
6,474
647
44
4
0
220,189
1
L
Ullr
6,317
632
70
7
0
198,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role