Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
Enqilsh
Mulan
Silver III
Level 122
God Stats
2W - 3L
1,689 SR
Queue Stats
263W - 309L
879 MMR
Solo
Charybdis
Charybdis
Silver IV
Lucifherb
Charybdis
Silver IV
Level 211
God Stats
0W - 2L
1,383 SR
Queue Stats
152W - 181L
638 MMR
Solo
Bacchus
Bacchus
Silver II
OhhBoogieX
Bacchus
Silver II
Level 122
God Stats
16W - 15L
1,564 SR
Queue Stats
110W - 131L
1,121 MMR
Party 1
Discordia
Discordia
Silver II
SPSMOK3Y
Discordia
Silver II
Level 45
God Stats
5W - 4L
1,627 SR
Queue Stats
48W - 53L
1,156 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,552 SR
1,059 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,544 SR
984 MMR
Xing Tian
Xing Tian
Silver IV
Adrianad465
Xing Tian
Silver IV
Level 111
God Stats
1W - 0L
1,753 SR
Queue Stats
12W - 26L
697 MMR
Solo
Izanami
Izanami
Bronze II
Gmoney90230
Izanami
Bronze II
Level 64
God Stats
15W - 25L
1,490 SR
Queue Stats
87W - 128L
680 MMR
Solo
Nemesis
Nemesis
Gold III
TheWarrior3145
Nemesis
Gold III
Level 177
God Stats
18W - 20L
1,416 SR
Queue Stats
164W - 159L
1,301 MMR
Solo
Amaterasu
Amaterasu
Silver II
YoThtzTR4G1C
Amaterasu
Silver II
Level 269
God Stats
40W - 27L
1,584 SR
Queue Stats
581W - 607L
959 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
gamerxtreme499
Zhong Kui
Gold V
Level 154
God Stats
2W - 2L
1,477 SR
Queue Stats
243W - 251L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 1
6,045
465
3,146
8,271
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Enqilsh
Mulan
12
0 / 5 / 0
6,460
497
4,402
10,094
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Lucifherb
Charybdis
12
0 / 4 / 0
6,954
535
5,547
9,880
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OhhBoogieX
Bacchus
11
1 / 2 / 0
6,472
498
3,881
6,964
6,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SPSMOK3Y
Discordia
9
1 / 1 / 0
5,953
458
4,613
3,479
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiMedusaAo KuangChronosNu Wa

VS

Bans
KhepriScyllaArachneSurtrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adrianad465
Xing Tian
11
2 / 0 / 4
6,988
538
2,362
7,964
5,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
Gmoney90230
Izanami
12
1 / 0 / 3
7,030
541
2,157
3,876
1,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 1 / 3
7,120
548
4,807
8,912
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
YoThtzTR4G1C
Amaterasu
14
4 / 0 / 4
8,877
683
8,112
9,780
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Zhong Kui
gamerxtreme499
Zhong Kui
14
5 / 1 / 2
8,280
637
6,417
9,970
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Xing Tian
Adrianad465
Xing Tian
2
0
4
4
L
Mulan
Enqilsh
Mulan
0
5
0
0
W
Izanami
Gmoney90230
Izanami
1
0
3
2.5
L
Charybdis
Lucifherb
Charybdis
0
4
0
0
L
Bacchus
OhhBoogieX
Bacchus
1
2
0
0.5
L
Discordia
SPSMOK3Y
Discordia
1
1
0
1
W
3
1
3
4.5
W
Amaterasu
YoThtzTR4G1C
Amaterasu
4
0
4
6
W
Zhong Kui
gamerxtreme499
Zhong Kui
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
23,855
38,688
Taken
40,502
16,612
Mitigated
26,752
12,163
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,146
476
0
4,503
8,271
2,431
0
2,828
5,398
0
46,274
W
Xing Tian
Adrianad465
Xing Tian
2,362
243
0
1,747
7,964
5,383
0
1,850
6,096
16,967
0
L
Mulan
Enqilsh
Mulan
4,402
1,168
0
2,101
10,094
4,183
0
868
8,873
0
39,813
W
Izanami
Gmoney90230
Izanami
2,157
1,120
0
2,174
3,876
1,149
1,152
555
3,241
0
46,765
L
Charybdis
Lucifherb
Charybdis
5,547
1,833
0
3,660
9,880
2,894
1,093
1,411
8,377
0
67,623
L
Bacchus
OhhBoogieX
Bacchus
3,881
453
305
1,201
6,964
6,129
0
2,355
4,439
20,279
0
L
Discordia
SPSMOK3Y
Discordia
4,613
0
0
393
3,479
975
0
2,113
1,366
27,635
0
W
4,807
1,688
0
2,541
8,912
3,299
14
1,314
7,558
0
58,610
W
Amaterasu
YoThtzTR4G1C
Amaterasu
8,112
2,280
0
3,280
9,780
10,689
0
964
8,816
911
56,234
W
Zhong Kui
gamerxtreme499
Zhong Kui
6,417
462
0
4,964
9,970
6,232
0
3,469
5,835
46,279
2,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
38,295
374
Minions Killed
400
0
Camps Cleared
0
1,149,096
Distance Traveled
1,349,294
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,045
465
84
6
0
256,111
0
W
Xing Tian
6,988
538
18
1
0
295,729
4
L
Mulan
6,460
497
80
6
0
223,160
2
W
Izanami
7,030
541
88
7
0
261,983
0
L
Charybdis
6,954
535
115
9
0
198,933
0
L
Bacchus
6,472
498
36
3
0
270,844
4
L
Discordia
5,953
458
59
5
0
200,048
1
W
Nemesis
7,120
548
94
7
0
315,866
0
W
Amaterasu
8,877
683
108
8
0
240,892
4
W
Zhong Kui
8,280
637
92
7
0
234,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role