Player Matchup

Aphrodite
Aphrodite
CrankghisKhan
Aphrodite
Level 126
God Stats
12W - 7L
1,827 SR
Queue Stats
280W - 114L
1,893 Elo+
Party 2
Osiris
Osiris
LegendaryError
Osiris
Level 138
God Stats
30W - 31L
1,555 SR
Queue Stats
339W - 338L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xearian
Ah Muzen Cab
Level 143
God Stats
8W - 2L
1,707 SR
Queue Stats
283W - 121L
1,891 Elo+
Party 2
Team Averages
Level 136
1,696 SR
1,782 Elo+

VS

Team Averages
Level 108
1,582 SR
1,546 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MemeProfessor
Skadi
Level 127
God Stats
5W - 2L
1,750 SR
Queue Stats
28W - 24L
1,572 Elo+
Party 1
Scylla
Scylla
YandereOtaku247
Scylla
Level 113
God Stats
5W - 5L
1,497 SR
Queue Stats
105W - 106L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrankghisKhan
Aphrodite
15
3 / 1 / 10
8,763
974
7,703
8,765
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 9
8,566
952
8,481
12,159
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
Xearian
Ah Muzen Cab
16
7 / 0 / 5
9,412
1,046
10,697
10,039
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 7 / 1
6,571
730
5,682
11,510
8,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,443
716
4,822
10,650
3,429
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 0
7,621
847
7,979
7,228
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
1
0.07
W
Aphrodite
CrankghisKhan
Aphrodite
3
1
10
8
W
3
1
9
7.5
L
0
3
1
0.17
W
Ah Muzen Cab
Xearian
Ah Muzen Cab
7
0
5
9.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
18,483
30,963
Taken
29,388
16,578
Mitigated
14,393
15,916
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,682
1,000
0
1,657
11,510
8,740
0
1,658
9,488
0
16,658
W
Aphrodite
CrankghisKhan
Aphrodite
7,703
1,081
5,816
5,620
8,765
3,579
297
2,749
6,016
29,538
0
W
8,481
943
0
3,580
12,159
9,286
590
3,908
8,251
0
20,461
L
4,822
1,071
0
338
10,650
3,429
0
3,887
6,047
0
11,312
W
Ah Muzen Cab
Xearian
Ah Muzen Cab
10,697
5,594
0
900
10,039
3,713
2,654
1,371
8,668
0
48,076
L
7,979
284
0
500
7,228
2,224
0
1,503
5,097
21,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
20,635
144
Minions Killed
76
0
Camps Cleared
0
546,962
Distance Traveled
479,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,571
730
23
3
0
129,609
0
W
Aphrodite
8,763
974
49
5
0
179,576
0
W
Osiris
8,566
952
32
4
0
189,476
0
L
Skadi
6,443
716
14
2
0
170,859
0
W
Ah Muzen Cab
9,412
1,046
63
7
0
177,910
0
L
Scylla
7,621
847
39
4
0
179,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role