Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ELIT03
Janus
Level 62
God Stats
1W - 5L
1,070 SR
Queue Stats
58W - 47L
1,538 Elo+
Solo
Mercury
Mercury
JuseJusezinho
Mercury
Level 87
God Stats
5W - 5L
1,708 SR
Queue Stats
423W - 386L
1,658 Elo+
Party 2
Team Averages
Level 149
1,456 SR
1,539 Elo+

VS

Team Averages
Level 144
1,416 SR
1,492 Elo+
Bakasura
Bakasura
 
Bakasura
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CapDanvers
Skadi
Level 92
God Stats
3W - 1L
1,512 SR
Queue Stats
225W - 216L
1,517 Elo+
Solo
Geb
Geb
LucasTurboHD
Geb
Level 142
God Stats
1W - 4L
1,068 SR
Queue Stats
26W - 40L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,168
634
618
3,458
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
 
Ullr
6
0 / 0 / 0
3,100
620
1,308
2,296
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
1
0 / 0 / 0
2,417
483
0
0
0
Janus
ELIT03
Janus
6
0 / 0 / 0
3,177
635
803
2,732
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
1
0 / 0 / 0
2,414
483
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 0 / 0
4,007
801
0
2,285
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,340
668
1,694
1,651
830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
 
Thor
5
0 / 0 / 0
2,994
599
672
2,880
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
7
0 / 0 / 0
3,676
735
1,336
1,616
326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 0 / 0
3,338
668
686
2,491
1,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
Ullr
 
Ullr
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
W
Bakasura
 
Bakasura
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Thor
 
Thor
0
0
0
0
W
Skadi
0
0
0
0
L
Janus
ELIT03
Janus
0
0
0
0
L
Mercury
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,729
Damage
4,388
8,486
Taken
10,923
2,477
Mitigated
4,142
3,609
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
618
55
0
1,386
3,458
1,396
0
1,299
2,159
6,007
154
L
Ullr
 
Ullr
1,308
607
0
723
2,296
540
0
1,045
1,251
0
17,084
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
 
Bakasura
0
0
0
1,360
2,285
941
0
0
2,285
0
15,395
W
Zhong Kui
 
Zhong Kui
1,694
331
0
1,418
1,651
830
0
243
1,408
20,078
2,751
W
Thor
 
Thor
672
0
0
616
2,880
818
0
623
2,223
0
12,215
W
Skadi
1,336
52
0
250
1,616
326
0
210
1,352
0
21,701
L
Janus
ELIT03
Janus
803
0
0
1,500
2,732
541
0
0
2,732
13,070
0
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
686
117
0
1,218
2,491
1,227
0
242
2,249
6,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,276
Gold Earned
17,355
79
Minions Killed
165
0
Camps Cleared
0
290,491
Distance Traveled
503,558
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,168
634
2
0
0
92,078
1
L
Ullr
3,100
620
45
9
0
90,021
0
L
King Arthur
2,417
483
0
0
0
0
0
W
Bakasura
4,007
801
51
10
0
121,094
0
W
Zhong Kui
3,340
668
39
8
0
90,133
0
W
Thor
2,994
599
19
4
0
94,130
0
W
Skadi
3,676
735
37
7
0
90,516
0
L
Janus
3,177
635
32
6
0
107,814
0
L
Mercury
2,414
483
0
0
0
578
0
W
Geb
3,338
668
19
4
0
107,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role