Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Belunga
Aphrodite
Level 120
God Stats
4W - 0L
1,901 SR
Queue Stats
127W - 124L
1,486 Elo+
Solo
Poseidon
Poseidon
GaruuARG
Poseidon
Level 119
God Stats
14W - 15L
1,468 SR
Queue Stats
583W - 560L
1,534 Elo+
Solo
Ullr
Ullr
optimusjrr
Ullr
Level 146
God Stats
21W - 18L
1,566 SR
Queue Stats
159W - 153L
1,451 Elo+
Party 1
Team Averages
Level 139
1,587 SR
1,494 Elo+

VS

Team Averages
Level 128
1,414 SR
1,451 Elo+
Khepri
Khepri
CriticalBeatBox
Khepri
Level 157
God Stats
0W - 2L
1,492 SR
Queue Stats
191W - 192L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Ivissonn
Amaterasu
Level 105
God Stats
11W - 11L
1,423 SR
Queue Stats
169W - 176L
1,483 Elo+
Solo
Merlin
Merlin
OfelipePR
Merlin
Level 204
God Stats
4W - 7L
1,315 SR
Queue Stats
185W - 183L
1,463 Elo+
Solo
Ne Zha
Ne Zha
dead2303
Ne Zha
Level 30
God Stats
0W - 5L
1,329 SR
Queue Stats
0W - 9L
1,285 Elo+
Solo
Ishtar
Ishtar
paranoidz
Ishtar
Level 146
God Stats
28W - 26L
1,511 SR
Queue Stats
231W - 255L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 3 / 4
7,951
612
6,192
11,433
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
 
Maui
11
2 / 2 / 7
6,896
530
4,492
7,837
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Belunga
Aphrodite
13
1 / 1 / 0
7,472
575
5,561
8,545
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GaruuARG
Poseidon
15
4 / 4 / 2
8,877
683
9,960
9,236
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 3 / 4
6,897
531
5,783
8,637
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,659
435
1,696
8,170
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Ivissonn
Amaterasu
14
1 / 1 / 1
7,869
605
6,398
12,975
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
OfelipePR
Merlin
13
1 / 4 / 2
7,246
557
5,365
7,053
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
dead2303
Ne Zha
14
9 / 4 / 1
7,980
614
7,978
12,893
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
paranoidz
Ishtar
8
1 / 3 / 1
5,617
432
4,222
6,168
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
13
13
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
4
2
W
Maui
 
Maui
2
2
7
2.75
W
Aphrodite
Belunga
Aphrodite
1
1
0
1
L
1
2
2
1
W
Poseidon
GaruuARG
Poseidon
4
4
2
1.25
L
Amaterasu
Ivissonn
Amaterasu
1
1
1
1.5
L
Merlin
OfelipePR
Merlin
1
4
2
0.5
L
Ne Zha
dead2303
Ne Zha
9
4
1
2.38
W
3
3
4
1.67
L
Ishtar
paranoidz
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
25,659
45,688
Taken
47,259
17,372
Mitigated
21,392
16,829
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,192
3,859
0
3,815
11,433
3,986
0
1,326
10,093
0
44,142
W
Maui
 
Maui
4,492
890
0
1,319
7,837
5,342
248
835
6,993
22,849
0
W
Aphrodite
Belunga
Aphrodite
5,561
466
0
6,578
8,545
2,755
38
0
8,545
45,437
2,145
L
1,696
69
0
2,427
8,170
5,996
0
2,593
5,345
15,650
0
W
Poseidon
GaruuARG
Poseidon
9,960
2,637
0
3,789
9,236
2,572
693
4,079
4,884
75,577
2,334
L
Amaterasu
Ivissonn
Amaterasu
6,398
1,481
0
6,092
12,975
6,997
0
5,207
7,768
0
63,734
L
Merlin
OfelipePR
Merlin
5,365
109
0
444
7,053
1,694
0
5,304
1,749
47,028
1,071
L
Ne Zha
dead2303
Ne Zha
7,978
1,730
0
6,592
12,893
4,685
0
3,774
8,979
0
54,786
W
5,783
1,427
0
1,328
8,637
2,717
416
416
8,213
0
36,438
L
Ishtar
paranoidz
Ishtar
4,222
2,010
0
2,154
6,168
2,020
0
1,684
4,156
0
30,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
34,371
389
Minions Killed
371
0
Camps Cleared
0
1,305,965
Distance Traveled
1,125,110
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,951
612
68
5
0
299,109
1
W
Maui
6,896
530
38
3
0
248,952
5
W
Aphrodite
7,472
575
98
8
0
242,527
0
L
Khepri
5,659
435
21
2
0
201,802
3
W
Poseidon
8,877
683
130
10
0
266,167
2
L
Amaterasu
7,869
605
118
9
0
234,798
5
L
Merlin
7,246
557
91
7
0
244,823
2
L
Ne Zha
7,980
614
93
7
0
282,370
0
W
Ullr
6,897
531
55
4
0
249,210
0
L
Ishtar
5,617
432
48
4
0
161,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role