Player Matchup

Bastet
Bastet
DC king 317
Bastet
Level 154
God Stats
63W - 43L
1,575 SR
Queue Stats
369W - 405L
1,494 Elo+
Party 1
Artemis
Artemis
EbonyPanther
Artemis
Level 154
God Stats
5W - 5L
1,928 SR
Queue Stats
18W - 25L
1,702 Elo+
Solo
Ra
Ra
INfaMous Gr1mM
Ra
Level 138
God Stats
92W - 58L
1,628 SR
Queue Stats
589W - 606L
1,463 Elo+
Party 1
Team Averages
Level 149
1,710 SR
1,553 Elo+

VS

Team Averages
Level 130
1,678 SR
1,554 Elo+
Cupid
Cupid
LafoonTheGoon
Cupid
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,560 Elo+
Solo
Ne Zha
Ne Zha
ThatLobster7890
Ne Zha
Level 137
God Stats
2W - 0L
1,789 SR
Queue Stats
429W - 418L
1,498 Elo+
Solo
Xing Tian
Xing Tian
jellyfamjam24
Xing Tian
Level 128
God Stats
5W - 1L
1,746 SR
Queue Stats
450W - 450L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 5 / 0
7,781
778
5,251
9,687
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
EbonyPanther
Artemis
14
0 / 1 / 1
7,933
793
10,405
6,742
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 0
7,296
730
2,137
7,302
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,397
940
7,425
8,892
3,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 6
8,283
828
4,173
6,948
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
jellyfamjam24
Xing Tian
16
6 / 0 / 3
9,535
954
8,678
10,359
12,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
0
0.2
L
Artemis
EbonyPanther
Artemis
0
1
1
0.5
L
0
5
0
0
W
4
0
6
7
W
1
1
6
4
W
Xing Tian
jellyfamjam24
Xing Tian
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
20,276
23,731
Taken
26,199
9,484
Mitigated
17,753
4,115
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,251
615
0
1,173
9,687
4,652
0
2,735
6,924
322
16,815
L
Artemis
EbonyPanther
Artemis
10,405
3,737
0
2,181
6,742
2,284
0
3,144
3,549
0
34,779
L
2,137
0
252
509
7,302
2,548
47
2,720
4,540
21,378
459
W
7,425
4,634
1,138
4,285
8,892
3,185
1,211
939
7,953
0
35,841
W
4,173
819
0
915
6,948
2,402
0
132
6,816
0
26,669
W
Xing Tian
jellyfamjam24
Xing Tian
8,678
673
0
2,958
10,359
12,166
310
958
9,298
27,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
27,215
123
Minions Killed
163
0
Camps Cleared
0
540,581
Distance Traveled
587,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,781
778
14
1
0
190,572
0
L
Artemis
7,933
793
65
7
0
188,772
0
L
Ra
7,296
730
44
4
0
161,237
0
W
Cupid
9,397
940
89
9
0
190,769
0
W
Ne Zha
8,283
828
37
4
0
193,129
0
W
Xing Tian
9,535
954
37
4
0
203,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role