Player Matchup

Tsukuyomi
Tsukuyomi
Dumbest2089
Tsukuyomi
Level 155
God Stats
12W - 18L
1,541 SR
Queue Stats
353W - 347L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
Fasto86
Zhong Kui
Level 149
God Stats
18W - 20L
1,449 SR
Queue Stats
337W - 303L
1,542 Elo+
Party 1
Fenrir
Fenrir
Monnnnnnster
Fenrir
Level 126
God Stats
1W - 1L
1,290 SR
Queue Stats
337W - 299L
1,553 Elo+
Solo
Artemis
Artemis
OnePainter86
Artemis
Level 155
God Stats
1W - 2L
1,161 SR
Queue Stats
254W - 221L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
SoggyToastXDxxx
Sylvanus
Level 148
God Stats
10W - 11L
1,642 SR
Queue Stats
155W - 146L
1,599 Elo+
Party 3
Team Averages
Level 147
1,417 SR
1,563 Elo+

VS

Team Averages
Level 155
1,668 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FuSionArcher
Hou Yi
Level 229
God Stats
33W - 23L
1,593 SR
Queue Stats
102W - 87L
1,566 Elo+
Solo
Geb
Geb
LadenBinPlottin
Geb
Level 121
God Stats
11W - 7L
1,750 SR
Queue Stats
102W - 75L
1,591 Elo+
Party 2
Pele
Pele
Neeen
Pele
Level 129
God Stats
4W - 3L
1,862 SR
Queue Stats
173W - 147L
1,582 Elo+
Solo
Loki
Loki
underdog83
Loki
Level 159
God Stats
78W - 85L
1,633 SR
Queue Stats
1,018W - 990L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dumbest2089
Tsukuyomi
13
6 / 2 / 2
7,891
717
8,972
9,482
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Fasto86
Zhong Kui
11
2 / 1 / 4
6,632
603
7,128
5,847
3,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
10
3 / 2 / 3
6,059
551
2,995
9,747
5,018
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
OnePainter86
Artemis
10
0 / 4 / 2
5,488
499
4,713
6,133
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
5 / 1 / 1
6,457
587
6,100
6,739
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 1
6,204
564
5,147
6,903
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
4 / 1 / 2
6,958
633
4,836
4,984
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 4
5,678
516
3,444
10,879
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Pele
Neeen
Pele
9
1 / 6 / 0
5,766
524
2,578
10,552
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
5,815
529
4,504
8,781
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
10
10
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
W
Tsukuyomi
Dumbest2089
Tsukuyomi
6
2
2
3.5
W
Zhong Kui
Fasto86
Zhong Kui
2
1
4
4
L
Hou Yi
4
1
2
5
L
1
4
4
0.75
W
Fenrir
3
2
3
2.25
L
Pele
Neeen
Pele
1
6
0
0.17
W
Artemis
OnePainter86
Artemis
0
4
2
0.25
W
Sylvanus
5
1
1
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
20,509
37,948
Taken
42,099
17,443
Mitigated
16,285
13,225
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,147
293
180
1,412
6,903
2,102
0
4,210
2,693
45,557
0
W
Tsukuyomi
Dumbest2089
Tsukuyomi
8,972
1,718
0
3,358
9,482
3,903
0
639
8,745
0
59,215
W
Zhong Kui
Fasto86
Zhong Kui
7,128
617
0
3,343
5,847
3,645
49
2,090
3,489
44,147
1,035
L
Hou Yi
4,836
2,943
0
2,213
4,984
1,330
605
631
4,353
0
45,634
L
3,444
516
142
2,096
10,879
7,409
0
4,636
6,243
19,663
0
W
Fenrir
2,995
666
0
2,110
9,747
5,018
0
2,443
7,168
0
19,738
L
Pele
Neeen
Pele
2,578
384
0
2,874
10,552
3,138
0
652
9,900
0
35,571
W
Artemis
OnePainter86
Artemis
4,713
2,925
0
875
6,133
1,837
0
1,050
5,083
0
36,616
W
Sylvanus
6,100
1,785
547
2,992
6,739
3,040
0
1,761
4,872
36,166
16,577
L
4,504
1,531
0
3,607
8,781
2,306
0
2,850
5,931
0
34,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
30,421
348
Minions Killed
342
0
Camps Cleared
0
1,080,674
Distance Traveled
1,064,911
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,204
564
103
9
0
233,250
1
W
Tsukuyomi
7,891
717
94
9
0
204,252
0
W
Zhong Kui
6,632
603
77
7
0
214,516
0
L
Hou Yi
6,958
633
87
8
0
200,288
3
L
Geb
5,678
516
24
2
0
228,279
0
W
Fenrir
6,059
551
36
3
0
236,900
3
L
Pele
5,766
524
68
6
0
176,136
0
W
Artemis
5,488
499
55
5
0
192,882
0
W
Sylvanus
6,457
587
86
8
0
232,124
0
L
Loki
5,815
529
60
5
0
226,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role