Player Matchup

Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
crazyquinnion
Atlas
Level 104
God Stats
2W - 3L
1,315 SR
Queue Stats
60W - 67L
1,474 Elo+
Party 1
Anhur
Anhur
hiddenwolf115
Anhur
Level 146
God Stats
0W - 2L
1,276 SR
Queue Stats
34W - 52L
1,440 Elo+
Solo
Bellona
Bellona
unOEriiE
Bellona
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,522 Elo+
Solo
Team Averages
Level 111
1,418 SR
1,487 Elo+

VS

Team Averages
Level 130
1,426 SR
1,466 Elo+
Ao Kuang
Ao Kuang
BryanSanz
Ao Kuang
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,494 Elo+
Solo
Chaac
Chaac
PoohIsThicc
Chaac
Level 117
God Stats
2W - 1L
1,492 SR
Queue Stats
41W - 36L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBigMikeXXL
Zhong Kui
Level 126
God Stats
3W - 1L
1,685 SR
Queue Stats
25W - 27L
1,451 Elo+
Party 2
Geb
Geb
Xx_Sran_xX
Geb
Level 125
God Stats
1W - 5L
1,146 SR
Queue Stats
226W - 258L
1,423 Elo+
Party 3
Ishtar
Ishtar
kobezakjordan10
Ishtar
Level 143
God Stats
1W - 4L
1,309 SR
Queue Stats
358W - 363L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
5,550
617
2,017
3,459
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
 
Da Ji
10
4 / 2 / 1
5,419
602
6,365
7,520
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 2
4,905
545
2,283
7,789
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 3 / 0
3,948
439
2,721
4,694
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
unOEriiE
Bellona
5
0 / 1 / 0
3,760
418
700
3,165
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BryanSanz
Ao Kuang
11
0 / 1 / 2
5,500
611
1,193
6,349
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 0
6,805
756
2,649
6,142
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
TheBigMikeXXL
Zhong Kui
9
1 / 2 / 1
5,499
611
2,833
5,773
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 3
5,846
650
3,577
6,175
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 1
5,649
628
5,011
4,603
1,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
L
Da Ji
 
Da Ji
4
2
1
2.25
W
Ao Kuang
BryanSanz
Ao Kuang
0
1
2
1
W
2
0
0
2
W
Zhong Kui
TheBigMikeXXL
Zhong Kui
1
2
1
0.75
W
2
1
3
3.5
L
0
2
2
0.5
L
0
3
0
0
W
3
1
1
3.5
L
Bellona
unOEriiE
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
15,263
26,627
Taken
29,042
10,385
Mitigated
12,761
5,381
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,017
578
0
1,742
3,459
990
0
1,336
1,977
31,823
3,020
L
Da Ji
 
Da Ji
6,365
2,318
0
360
7,520
2,707
0
2,834
4,512
0
30,777
W
Ao Kuang
BryanSanz
Ao Kuang
1,193
259
0
418
6,349
2,360
171
322
6,027
34,664
0
W
2,649
660
0
2,024
6,142
2,715
1,187
583
5,470
0
46,047
W
Zhong Kui
TheBigMikeXXL
Zhong Kui
2,833
251
0
2,821
5,773
3,452
141
1,276
4,497
27,751
0
W
3,577
729
119
1,950
6,175
3,089
0
737
5,438
14,663
1,576
L
2,283
1,136
0
1,696
7,789
3,740
0
1,328
6,461
15,835
403
L
2,721
1,304
0
805
4,694
1,180
0
1,492
3,202
0
16,248
W
5,011
2,870
0
1,493
4,603
1,145
708
1,306
3,297
0
33,666
L
Bellona
unOEriiE
Bellona
700
227
0
778
3,165
1,768
0
0
3,165
0
9,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
29,299
185
Minions Killed
274
0
Camps Cleared
0
821,172
Distance Traveled
910,289
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,550
617
79
9
0
195,585
0
L
Da Ji
5,419
602
41
5
0
216,992
0
W
Ao Kuang
5,500
611
60
7
0
217,835
0
W
Chaac
6,805
756
85
9
0
187,743
0
W
Zhong Kui
5,499
611
55
6
0
170,653
0
W
Geb
5,846
650
18
2
0
174,527
2
L
Atlas
4,905
545
17
2
0
188,159
2
L
Anhur
3,948
439
30
3
0
144,952
0
W
Ishtar
5,649
628
56
6
0
159,531
0
L
Bellona
3,760
418
18
2
0
75,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role