Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CHopn
He Bo
Level 136
God Stats
1W - 2L
1,492 SR
Queue Stats
151W - 162L
1,437 Elo+
Solo
Bellona
Bellona
xBeni
Bellona
Level 193
God Stats
1W - 0L
2,052 SR
Queue Stats
228W - 74L
1,828 Elo+
Party 1
Team Averages
Level 190
1,609 SR
1,553 Elo+

VS

Team Averages
Level 135
1,605 SR
1,575 Elo+
Thor
Thor
FarsF
Thor
Level 147
God Stats
46W - 49L
1,543 SR
Queue Stats
294W - 320L
1,533 Elo+
Party 2
Horus
Horus
Martinucho10
Horus
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 125L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Toxic Legion491
Sylvanus
Level 143
God Stats
32W - 29L
1,629 SR
Queue Stats
281W - 276L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
URD Bully
Cthulhu
Level 158
God Stats
65W - 38L
1,654 SR
Queue Stats
406W - 389L
1,581 Elo+
Party 2
Apollo
Apollo
Öwen
Apollo
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 0 / 5
7,523
627
9,524
9,874
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
12
4 / 3 / 1
7,258
605
7,886
13,599
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
12
2 / 0 / 2
6,715
560
5,986
6,990
4,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
CHopn
He Bo
12
3 / 5 / 1
6,521
543
4,690
7,361
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
xBeni
Bellona
14
2 / 2 / 1
7,516
626
6,276
9,463
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FarsF
Thor
11
4 / 5 / 3
6,276
523
5,775
10,519
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 3
5,801
483
4,736
11,297
8,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
3 / 4 / 2
6,666
556
5,423
8,921
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
URD Bully
Cthulhu
11
1 / 3 / 2
6,482
540
8,741
11,949
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Öwen
Apollo
9
1 / 3 / 0
5,376
448
2,614
7,366
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
9
10
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
5
7.5
W
Tyr
 
Tyr
4
3
1
1.5
W
Cthulhu
 
Cthulhu
2
0
2
3
W
He Bo
CHopn
He Bo
3
5
1
0.7
L
Thor
FarsF
Thor
4
5
3
1.1
L
0
1
3
1.5
L
Sylvanus
3
4
2
1
L
Cthulhu
URD Bully
Cthulhu
1
3
2
0.67
W
Bellona
xBeni
Bellona
2
2
1
1.25
L
Apollo
Öwen
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
27,289
47,287
Taken
50,052
19,854
Mitigated
28,370
17,018
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,524
6,118
0
4,099
9,874
3,977
0
1,709
8,004
0
55,953
W
Tyr
 
Tyr
7,886
908
0
5,526
13,599
5,199
0
6,807
5,901
919
42,791
W
Cthulhu
 
Cthulhu
5,986
687
0
1,731
6,990
4,213
0
540
6,377
24,497
1,345
W
He Bo
CHopn
He Bo
4,690
332
0
1,333
7,361
1,235
0
3,147
3,940
41,082
0
L
Thor
FarsF
Thor
5,775
1,116
0
1,922
10,519
3,683
0
1,994
8,525
0
42,038
L
4,736
2,276
560
4,771
11,297
8,532
0
3,451
7,846
0
22,494
L
Sylvanus
5,423
947
300
2,183
8,921
4,948
13
2,610
6,311
39,128
566
L
Cthulhu
URD Bully
Cthulhu
8,741
418
0
3,025
11,949
8,916
0
1,593
10,356
39,483
1,127
W
Bellona
xBeni
Bellona
6,276
2,908
0
4,329
9,463
5,230
161
0
9,463
0
61,140
L
Apollo
Öwen
Apollo
2,614
1,808
0
1,104
7,366
2,291
0
1,670
5,696
0
25,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
30,601
392
Minions Killed
292
0
Camps Cleared
0
1,301,186
Distance Traveled
1,202,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,523
627
79
7
0
301,544
2
W
Tyr
7,258
605
79
7
0
250,748
0
W
Cthulhu
6,715
560
32
3
0
265,423
5
W
He Bo
6,521
543
82
7
0
241,087
0
L
Thor
6,276
523
59
5
0
245,731
0
L
Horus
5,801
483
31
3
0
252,298
2
L
Sylvanus
6,666
556
81
7
0
224,836
0
L
Cthulhu
6,482
540
67
6
0
251,259
1
W
Bellona
7,516
626
120
10
0
242,384
0
L
Apollo
5,376
448
54
5
0
228,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role