Player Matchup

Fenrir
Fenrir
AirborneArrow
Fenrir
Level 289
God Stats
0W - 3L
1,546 SR
Queue Stats
134W - 125L
1,505 Elo+
Party 1
Cupid
Cupid
Arsenal_keyz
Cupid
Level 157
God Stats
3W - 6L
1,489 SR
Queue Stats
27W - 46L
1,403 Elo+
Party 1
Ymir
Ymir
SaNaComBoY
Ymir
Level 61
God Stats
14W - 11L
1,580 SR
Queue Stats
107W - 127L
1,383 Elo+
Solo
Eset
Eset
Scarecrow93616
Eset
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 267L
1,406 Elo+
Solo
Bellona
Bellona
laughblindly
Bellona
Level 38
God Stats
3W - 8L
1,371 SR
Queue Stats
4W - 15L
1,204 Elo+
Solo
Team Averages
Level 132
1,497 SR
1,380 Elo+

VS

Team Averages
Level 95
1,593 SR
1,444 Elo+
Danzaburou
Danzaburou
GeneralWays
Danzaburou
Level 118
God Stats
4W - 11L
1,288 SR
Queue Stats
395W - 385L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
JackkcaJ12
Ratatoskr
Level 107
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 22L
1,361 Elo+
Solo
Cerberus
Cerberus
Slapqz
Cerberus
Level 43
God Stats
1W - 1L
1,303 SR
Queue Stats
28W - 32L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
Very_Simple155
Jormungandr
Level 49
God Stats
6W - 1L
1,726 SR
Queue Stats
77W - 75L
1,459 Elo+
Solo
Eset
Eset
tizzypeachpop
Eset
Level 157
God Stats
2W - 0L
1,941 SR
Queue Stats
174W - 173L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,579
541
2,513
7,643
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,589
471
5,295
6,456
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 1
6,524
466
8,568
13,098
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 5 / 2
6,641
474
3,943
8,205
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
laughblindly
Bellona
9
0 / 7 / 2
5,941
424
5,409
14,376
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeneralWays
Danzaburou
13
4 / 0 / 4
8,478
606
6,156
7,821
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
JackkcaJ12
Ratatoskr
14
5 / 2 / 3
8,219
587
7,161
10,753
3,762
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Slapqz
Cerberus
13
4 / 1 / 9
8,224
587
5,404
11,043
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Very_Simple155
Jormungandr
14
4 / 2 / 4
9,203
657
8,485
11,343
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 2 / 3
9,002
643
6,561
6,732
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
22
22
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
1
3
0
0.33
W
Danzaburou
GeneralWays
Danzaburou
4
0
4
6
W
Ratatoskr
JackkcaJ12
Ratatoskr
5
2
3
3.25
L
2
6
1
0.42
L
0
5
2
0.2
W
Cerberus
Slapqz
Cerberus
4
1
9
8.5
W
Jormungandr
Very_Simple155
Jormungandr
4
2
4
3
L
Bellona
laughblindly
Bellona
0
7
2
0.14
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
33,767
49,778
Taken
47,692
26,021
Mitigated
23,977
9,696
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,513
269
0
2,056
7,643
3,114
0
997
6,646
0
41,726
L
5,295
2,891
248
2,421
6,456
1,775
0
1,225
5,231
0
45,656
W
Danzaburou
GeneralWays
Danzaburou
6,156
1,635
0
4,181
7,821
2,511
0
1,984
5,663
0
56,919
W
Ratatoskr
JackkcaJ12
Ratatoskr
7,161
888
0
5,490
10,753
3,762
0
1,572
9,138
0
65,607
L
8,568
1,096
0
1,090
13,098
10,325
0
3,035
10,063
30,761
93
L
3,943
417
0
1,689
8,205
2,317
0
4,549
3,656
46,876
0
W
Cerberus
Slapqz
Cerberus
5,404
508
0
3,269
11,043
8,418
30
3,521
7,255
21,033
0
W
Jormungandr
Very_Simple155
Jormungandr
8,485
2,607
0
3,602
11,343
6,936
469
2,566
8,657
58,702
8,048
L
Bellona
laughblindly
Bellona
5,409
2,079
0
2,192
14,376
8,490
0
10,001
4,375
0
19,627
W
6,561
741
365
1,666
6,732
2,350
195
2,508
4,184
63,389
1,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
43,126
307
Minions Killed
493
0
Camps Cleared
0
1,407,483
Distance Traveled
1,436,784
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,579
541
73
5
0
324,847
2
L
Cupid
6,589
471
85
6
0
284,003
2
W
Danzaburou
8,478
606
110
8
0
290,992
4
W
Ratatoskr
8,219
587
103
7
0
324,091
0
L
Ymir
6,524
466
28
2
0
266,367
0
L
Eset
6,641
474
96
7
0
278,484
3
W
Cerberus
8,224
587
53
4
0
288,140
0
W
Jormungandr
9,203
657
112
8
0
247,763
0
L
Bellona
5,941
424
25
2
0
253,782
1
W
Eset
9,002
643
115
8
0
285,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role