Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BossManSteve13
Ah Puch
Level 85
God Stats
6W - 2L
1,750 SR
Queue Stats
289W - 315L
1,490 Elo+
Solo
Bakasura
Bakasura
JayDawg04X
Bakasura
Level 118
God Stats
1W - 0L
1,816 SR
Queue Stats
25W - 21L
1,547 Elo+
Solo
Aphrodite
Aphrodite
TeeSwizzle69
Aphrodite
Level 112
God Stats
3W - 6L
1,212 SR
Queue Stats
200W - 186L
1,453 Elo+
Party 1
Discordia
Discordia
trogdorr420
Discordia
Level 129
God Stats
3W - 1L
1,542 SR
Queue Stats
200W - 186L
1,453 Elo+
Party 1
Team Averages
Level 115
1,564 SR
1,489 Elo+

VS

Team Averages
Level 120
1,584 SR
1,487 Elo+
Jing Wei
Jing Wei
Asti-Dcallis
Jing Wei
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 145L
1,544 Elo+
Solo
Atlas
Atlas
DeadlyDonkey254
Atlas
Level 143
God Stats
2W - 1L
1,798 SR
Queue Stats
51W - 56L
1,485 Elo+
Solo
Freya
Freya
LidoPul
Freya
Level 105
God Stats
2W - 5L
1,425 SR
Queue Stats
320W - 351L
1,473 Elo+
Solo
Bacchus
Bacchus
UnDeAdDoVah
Bacchus
Level 118
God Stats
2W - 3L
1,697 SR
Queue Stats
140W - 167L
1,452 Elo+
Solo
Yemoja
Yemoja
frosted33
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 2 / 15
9,981
768
4,338
16,283
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 13
11,439
880
24,394
11,530
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JayDawg04X
Bakasura
19
13 / 2 / 5
12,317
947
20,403
15,878
9,857
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
TeeSwizzle69
Aphrodite
16
1 / 1 / 13
10,073
775
6,876
15,075
8,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
trogdorr420
Discordia
17
4 / 3 / 13
10,527
810
14,290
13,729
5,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asti-Dcallis
Jing Wei
1
0 / 1 / 0
3,384
260
0
526
34
17
1 / 5 / 3
9,041
695
15,859
23,953
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
LidoPul
Freya
12
0 / 9 / 4
7,440
572
7,958
13,942
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
UnDeAdDoVah
Bacchus
17
7 / 6 / 3
9,808
754
16,503
22,282
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
frosted33
Yemoja
18
2 / 3 / 2
9,356
720
7,043
15,943
13,328
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
24
Kills
10
10
Deaths
24
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
15
3.75
L
Jing Wei
Asti-Dcallis
Jing Wei
0
1
0
0
W
6
2
13
6.25
L
1
5
3
0.5
W
Bakasura
JayDawg04X
Bakasura
13
2
5
7.75
L
Freya
LidoPul
Freya
0
9
4
0.22
W
Aphrodite
TeeSwizzle69
Aphrodite
1
1
13
7.5
L
Bacchus
UnDeAdDoVah
Bacchus
7
6
3
1.42
L
Yemoja
frosted33
Yemoja
2
3
2
1
W
Discordia
trogdorr420
Discordia
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,301
Damage
47,363
72,495
Taken
76,646
39,396
Mitigated
52,470
38,223
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,338
546
1,072
5,040
16,283
11,162
829
6,750
9,533
12,201
159
L
Jing Wei
Asti-Dcallis
Jing Wei
0
0
0
0
526
34
0
526
0
0
0
W
24,394
238
603
2,645
11,530
4,910
1,087
7,169
4,361
50,488
0
L
15,859
4,718
514
4,062
23,953
17,568
0
16,954
5,679
38,198
0
W
Bakasura
JayDawg04X
Bakasura
20,403
13,545
2,200
6,391
15,878
9,857
2,891
8,860
7,018
0
26,421
L
Freya
LidoPul
Freya
7,958
2,125
710
1,557
13,942
3,191
0
8,272
4,195
12,593
0
W
Aphrodite
TeeSwizzle69
Aphrodite
6,876
851
8,545
8,346
15,075
8,050
1,031
13,625
1,450
18,323
0
L
Bacchus
UnDeAdDoVah
Bacchus
16,503
264
949
4,500
22,282
18,349
0
14,783
6,014
25,335
0
L
Yemoja
frosted33
Yemoja
7,043
1,048
6,746
3,017
15,943
13,328
0
9,347
5,732
18,703
1,621
W
Discordia
trogdorr420
Discordia
14,290
1,272
1,699
1,682
13,729
5,417
925
10,321
3,408
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
39,029
153
Minions Killed
103
0
Camps Cleared
0
1,266,478
Distance Traveled
801,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,981
768
8
1
0
194,532
0
L
Jing Wei
3,384
260
0
0
0
257
0
W
Ah Puch
11,439
880
49
4
0
272,695
0
L
Atlas
9,041
695
38
3
0
197,955
0
W
Bakasura
12,317
947
52
4
0
285,226
0
L
Freya
7,440
572
12
1
0
176,095
0
W
Aphrodite
10,073
775
23
2
0
251,230
0
L
Bacchus
9,808
754
13
1
0
235,222
0
L
Yemoja
9,356
720
40
3
0
191,925
0
W
Discordia
10,527
810
21
2
0
262,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role