Player Matchup

Medusa
Medusa
Lyd16
Medusa
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
ProffGuzzo
Cthulhu
Level 122
God Stats
1W - 4L
1,182 SR
Queue Stats
142W - 164L
1,512 Elo+
Party 2
Izanami
Izanami
SZeev
Izanami
Level 126
God Stats
3W - 2L
1,382 SR
Queue Stats
149W - 132L
1,502 Elo+
Solo
Thoth
Thoth
kie1996
Thoth
Level 146
God Stats
1W - 2L
1,208 SR
Queue Stats
43W - 41L
1,537 Elo+
Party 3
Anubis
Anubis
matt2OO1
Anubis
Level 68
God Stats
3W - 2L
1,531 SR
Queue Stats
141W - 159L
1,516 Elo+
Party 2
Team Averages
Level 101
1,361 SR
1,510 Elo+

VS

Team Averages
Level 79
1,420 SR
1,527 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
STALINaki
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 1
Baba Yaga
Baba Yaga
TimeForCake
Baba Yaga
Level 24
God Stats
0W - 2L
1,323 SR
Queue Stats
108W - 104L
1,528 Elo+
Solo
Anubis
Anubis
ZEUSXD476
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 1
King Arthur
King Arthur
iRampaige
King Arthur
Level 105
God Stats
0W - 2L
1,279 SR
Queue Stats
229W - 212L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lyd16
Medusa
13
1 / 6 / 15
9,222
709
3,499
10,674
3,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cthulhu
ProffGuzzo
Cthulhu
20
9 / 4 / 17
12,260
943
22,398
16,378
20,924
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
SZeev
Izanami
17
6 / 3 / 11
11,262
866
11,919
12,959
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
kie1996
Thoth
19
7 / 1 / 15
11,925
917
13,345
10,379
4,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
matt2OO1
Anubis
17
5 / 6 / 10
10,444
803
7,763
11,802
6,100
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 6 / 14
9,541
734
10,186
14,116
6,264
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
STALINaki
Mercury
15
2 / 6 / 10
9,073
698
2,895
10,646
3,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baba Yaga
TimeForCake
Baba Yaga
18
8 / 3 / 9
10,321
794
24,335
14,654
7,021
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZEUSXD476
Anubis
17
6 / 7 / 6
10,388
799
11,565
13,114
6,410
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iRampaige
King Arthur
15
1 / 7 / 12
8,842
680
4,280
16,149
15,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
28
Kills
19
20
Deaths
29
68
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
14
1.5
W
Medusa
Lyd16
Medusa
1
6
15
1.42
W
Cthulhu
ProffGuzzo
Cthulhu
9
4
17
4.38
L
Mercury
STALINaki
Mercury
2
6
10
1.17
W
Izanami
SZeev
Izanami
6
3
11
3.83
L
Baba Yaga
TimeForCake
Baba Yaga
8
3
9
4.17
L
Anubis
ZEUSXD476
Anubis
6
7
6
1.29
L
King Arthur
iRampaige
King Arthur
1
7
12
1
W
Thoth
kie1996
Thoth
7
1
15
14.5
W
Anubis
matt2OO1
Anubis
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
53,261
62,192
Taken
68,679
40,038
Mitigated
38,239
19,786
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,186
2,745
432
3,099
14,116
6,264
65
8,002
6,114
0
17,436
W
Medusa
Lyd16
Medusa
3,499
1,713
261
555
10,674
3,819
504
6,626
4,048
0
7,777
W
Cthulhu
ProffGuzzo
Cthulhu
22,398
1,073
3,355
2,427
16,378
20,924
531
8,226
8,152
34,687
4,199
L
Mercury
STALINaki
Mercury
2,895
1,458
0
762
10,646
3,504
1,033
6,407
4,239
0
10,217
W
Izanami
SZeev
Izanami
11,919
6,283
2,278
4,808
12,959
4,982
3,886
9,115
3,844
0
32,001
L
Baba Yaga
TimeForCake
Baba Yaga
24,335
737
4,369
7,471
14,654
7,021
275
8,208
6,446
43,830
2,589
L
Anubis
ZEUSXD476
Anubis
11,565
100
1,224
3,029
13,114
6,410
73
7,860
5,254
24,610
0
L
King Arthur
iRampaige
King Arthur
4,280
291
811
862
16,149
15,040
72
9,328
6,821
0
7,716
W
Thoth
kie1996
Thoth
13,345
420
1,786
1,427
10,379
4,213
1,619
4,601
5,778
34,379
0
W
Anubis
matt2OO1
Anubis
7,763
160
918
1,971
11,802
6,100
547
6,630
5,172
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
48,165
161
Minions Killed
117
0
Camps Cleared
0
1,266,752
Distance Traveled
1,221,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,541
734
13
1
0
258,417
0
W
Medusa
9,222
709
9
1
0
246,447
0
W
Cthulhu
12,260
943
30
2
0
247,652
0
L
Mercury
9,073
698
19
1
0
259,819
0
W
Izanami
11,262
866
55
4
0
233,611
0
L
Baba Yaga
10,321
794
28
2
0
247,379
0
L
Anubis
10,388
799
46
4
0
214,736
0
L
King Arthur
8,842
680
11
1
0
241,519
0
W
Thoth
11,925
917
41
3
0
299,168
0
W
Anubis
10,444
803
26
2
0
239,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role