Player Matchup

Aphrodite
Aphrodite
DatHotShhi
Aphrodite
Level 126
God Stats
12W - 7L
1,642 SR
Queue Stats
563W - 597L
1,513 Elo+
Solo
Charon
Charon
Quakechris
Charon
Level 69
God Stats
3W - 1L
1,634 SR
Queue Stats
294W - 302L
1,430 Elo+
Solo
Hades
Hades
Serafim1258
Hades
Level 69
God Stats
3W - 1L
1,683 SR
Queue Stats
145W - 135L
1,487 Elo+
Solo
Ah Puch
Ah Puch
obeygrey
Ah Puch
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
209W - 245L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
xXCurioXx
Zhong Kui
Level 128
God Stats
4W - 0L
1,811 SR
Queue Stats
67W - 76L
1,448 Elo+
Solo
Team Averages
Level 98
1,611 SR
1,472 Elo+

VS

Team Averages
Level 78
1,461 SR
1,408 Elo+
Medusa
Medusa
DefuntoFeliz-ofc
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,461 Elo+
Solo
Hel
Hel
cookingwithcare
Hel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 227L
1,453 Elo+
Solo
King Arthur
King Arthur
iKUZENBRO
King Arthur
Level 66
God Stats
1W - 2L
1,637 SR
Queue Stats
88W - 84L
1,373 Elo+
Party 1
Nemesis
Nemesis
lordofchaos32
Nemesis
Level 120
God Stats
4W - 5L
1,380 SR
Queue Stats
431W - 410L
1,387 Elo+
Solo
Vamana
Vamana
xXSlyWolfie
Vamana
Level 69
God Stats
2W - 3L
1,290 SR
Queue Stats
92W - 105L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DatHotShhi
Aphrodite
15
0 / 2 / 10
9,786
652
4,355
8,474
4,800
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Quakechris
Charon
19
5 / 4 / 12
11,816
788
13,722
25,845
30,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 10
12,514
834
19,226
16,473
10,869
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
obeygrey
Ah Puch
19
4 / 4 / 10
11,412
761
17,670
11,107
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xXCurioXx
Zhong Kui
20
5 / 1 / 4
12,552
837
7,847
10,224
11,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
9,658
644
14,019
15,363
6,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
3,920
261
0
0
0
King Arthur
iKUZENBRO
King Arthur
17
1 / 5 / 11
9,153
610
10,305
20,533
28,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
19
7 / 4 / 5
10,781
719
12,434
18,896
18,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
19
3 / 4 / 8
10,678
712
8,616
16,974
26,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
21
Kills
14
15
Deaths
22
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DatHotShhi
Aphrodite
0
2
10
2.5
L
3
9
4
0.56
W
Charon
Quakechris
Charon
5
4
12
2.75
W
7
4
10
3
L
0
0
0
0
L
King Arthur
iKUZENBRO
King Arthur
1
5
11
1.3
L
Nemesis
7
4
5
2.38
W
Ah Puch
obeygrey
Ah Puch
4
4
10
2.25
W
Zhong Kui
xXCurioXx
Zhong Kui
5
1
4
7
L
Vamana
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,820
Damage
45,374
72,123
Taken
71,766
63,476
Mitigated
80,583
32,158
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DatHotShhi
Aphrodite
4,355
184
6,801
4,544
8,474
4,800
1,117
0
8,375
13,742
0
L
14,019
5,873
1,401
1,108
15,363
6,546
0
14,260
1,103
0
29,875
W
Charon
Quakechris
Charon
13,722
2,163
978
6,775
25,845
30,399
883
0
25,338
18,349
2,489
W
19,226
468
2,117
6,069
16,473
10,869
1,057
0
16,158
38,062
711
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
iKUZENBRO
King Arthur
10,305
1,141
2,973
3,813
20,533
28,855
0
15,964
4,569
0
19,204
L
Nemesis
12,434
4,661
1,668
3,245
18,896
18,535
0
15,609
3,287
0
24,041
W
Ah Puch
obeygrey
Ah Puch
17,670
433
549
919
11,107
5,769
1,851
0
10,587
41,683
924
W
Zhong Kui
xXCurioXx
Zhong Kui
7,847
1,111
524
2,882
10,224
11,639
2,397
0
10,012
23,771
672
L
Vamana
8,616
4,372
1,431
2,323
16,974
26,647
0
14,124
2,850
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
44,190
178
Minions Killed
129
0
Camps Cleared
0
1,219,608
Distance Traveled
1,041,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,786
652
22
1
0
171,172
0
L
Medusa
9,658
644
45
3
0
201,305
0
W
Charon
11,816
788
15
1
0
256,860
0
W
Hades
12,514
834
43
3
0
280,534
0
L
Hel
3,920
261
0
0
0
0
0
L
King Arthur
9,153
610
13
1
0
260,327
0
L
Nemesis
10,781
719
33
2
0
293,238
0
W
Ah Puch
11,412
761
42
3
0
259,338
0
W
Zhong Kui
12,552
837
56
4
0
251,704
0
L
Vamana
10,678
712
38
3
0
286,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role