Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alpha_zero-Dx
Olorun
Level 168
God Stats
1W - 2L
1,750 SR
Queue Stats
275W - 287L
1,572 Elo+
Solo
Rama
Rama
PapaFrita0923
Rama
Level 127
God Stats
0W - 1L
1,706 SR
Queue Stats
84W - 87L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Serch008 SLV
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,300 Elo+
Solo
Heimdallr
Heimdallr
vKZilla
Heimdallr
Level 163
God Stats
3W - 2L
1,741 SR
Queue Stats
526W - 542L
1,545 Elo+
Solo
Team Averages
Level 152
1,639 SR
1,487 Elo+

VS

Team Averages
Level 139
1,481 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Firebro3
Baron Samedi
Level 118
God Stats
4W - 1L
1,613 SR
Queue Stats
212W - 186L
1,460 Elo+
Solo
Ganesha
Ganesha
Gundeta 94
Ganesha
Level 159
God Stats
8W - 3L
1,812 SR
Queue Stats
503W - 521L
1,542 Elo+
Solo
Zeus
Zeus
PreidoliaSan
Zeus
Level 187
God Stats
1W - 3L
1,167 SR
Queue Stats
175W - 179L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
S2ngers
Cu Chulainn
Level 122
God Stats
2W - 0L
1,312 SR
Queue Stats
70W - 58L
1,567 Elo+
Party 1
Chiron
Chiron
TheGayestGay12
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
8 / 5 / 3
9,214
1,024
9,250
8,901
2,880
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 6
7,449
828
4,235
8,909
2,466
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
7,155
795
8,147
10,007
2,601
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Serch008 SLV
Morgan Le Fay
11
1 / 7 / 4
6,790
754
4,740
9,244
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
vKZilla
Heimdallr
13
0 / 5 / 7
7,463
829
7,532
8,617
2,343
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firebro3
Baron Samedi
15
7 / 3 / 8
9,390
1,043
10,278
9,728
5,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ganesha
Gundeta 94
Ganesha
15
0 / 2 / 23
9,286
1,032
6,054
18,409
16,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 2 / 16
10,009
1,112
16,166
9,101
4,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
S2ngers
Cu Chulainn
15
8 / 3 / 10
9,178
1,020
5,207
11,476
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 10
8,474
942
3,881
7,583
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
13
Kills
26
27
Deaths
13
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
5
3
1.9
L
2
6
6
0.83
W
Baron Samedi
Firebro3
Baron Samedi
7
3
8
3.67
W
Ganesha
Gundeta 94
Ganesha
0
2
23
5.75
L
2
4
6
1.25
W
7
2
16
7.5
W
Cu Chulainn
S2ngers
Cu Chulainn
8
3
10
4.33
L
Morgan Le Fay
Serch008 SLV
Morgan Le Fay
1
7
4
0.43
W
4
3
10
3
L
Heimdallr
vKZilla
Heimdallr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
41,586
45,678
Taken
56,297
12,925
Mitigated
38,957
9,982
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,250
182
0
2,413
8,901
2,880
215
4,770
4,086
17,733
0
L
4,235
1,205
1,727
1,191
8,909
2,466
0
6,009
2,780
6,980
393
W
Baron Samedi
Firebro3
Baron Samedi
10,278
389
3,879
2,867
9,728
5,222
953
3,735
5,873
20,402
184
W
Ganesha
Gundeta 94
Ganesha
6,054
257
933
6,942
18,409
16,176
446
3,362
14,955
14,744
158
L
8,147
6,070
0
2,139
10,007
2,601
98
7,226
2,701
0
17,211
W
16,166
1,909
799
2,028
9,101
4,911
1,791
4,165
4,858
35,234
0
W
Cu Chulainn
S2ngers
Cu Chulainn
5,207
469
0
2,653
11,476
9,551
585
2,517
8,869
940
10,936
L
Morgan Le Fay
Serch008 SLV
Morgan Le Fay
4,740
336
236
493
9,244
2,635
0
7,417
1,805
14,667
0
W
3,881
109
890
1,295
7,583
3,097
2,086
3,652
3,801
0
13,993
L
Heimdallr
vKZilla
Heimdallr
7,532
2,095
516
1,267
8,617
2,343
119
7,020
1,476
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
46,337
88
Minions Killed
105
0
Camps Cleared
0
737,605
Distance Traveled
910,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,214
1,024
28
3
0
154,006
1
L
Olorun
7,449
828
4
0
0
142,192
0
W
Baron Samedi
9,390
1,043
27
3
0
188,092
0
W
Ganesha
9,286
1,032
0
0
0
183,099
0
L
Rama
7,155
795
19
2
0
155,363
0
W
Zeus
10,009
1,112
38
4
0
161,831
0
W
Cu Chulainn
9,178
1,020
25
3
0
183,185
0
L
Morgan Le Fay
6,790
754
10
1
0
135,146
0
W
Chiron
8,474
942
15
2
0
194,320
0
L
Heimdallr
7,463
829
27
3
0
150,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role