Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WSC_Pappy
Medusa
Level 129
God Stats
247W - 241L
1,490 SR
Queue Stats
344W - 390L
1,451 Elo+
Solo
Bakasura
Bakasura
WinkletonIII
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Bacchus
Bacchus
kira8886
Bacchus
Level 173
God Stats
2W - 6L
1,339 SR
Queue Stats
96W - 113L
1,440 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,467 Elo+

VS

Team Averages
Level 135
1,512 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
EmperorSpade2
Cu Chulainn
Level 144
God Stats
2W - 1L
1,694 SR
Queue Stats
86W - 100L
1,476 Elo+
Solo
Serqet
Serqet
Gray6595
Serqet
Level 147
God Stats
12W - 17L
1,454 SR
Queue Stats
135W - 134L
1,403 Elo+
Solo
Jormungandr
Jormungandr
JennsHott
Jormungandr
Level 78
God Stats
2W - 6L
1,395 SR
Queue Stats
62W - 71L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OtterSpectre
Morgan Le Fay
Level 100
God Stats
3W - 0L
1,522 SR
Queue Stats
171W - 153L
1,572 Elo+
Solo
Neith
Neith
deago618
Neith
Level 204
God Stats
780W - 1,016L
1,493 SR
Queue Stats
1,241W - 1,432L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 3
7,616
1,088
7,838
6,603
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
 
Mulan
12
0 / 2 / 2
7,129
1,018
1,713
5,371
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
WSC_Pappy
Medusa
13
0 / 2 / 1
7,712
1,102
5,885
5,906
1,805
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
WinkletonIII
Bakasura
12
1 / 4 / 1
7,480
1,069
1,423
6,684
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
kira8886
Bacchus
12
2 / 4 / 1
8,112
1,159
5,265
7,849
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

277

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EmperorSpade2
Cu Chulainn
15
3 / 1 / 7
8,984
1,283
5,775
9,197
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Gray6595
Serqet
13
4 / 2 / 2
8,292
1,185
2,795
7,037
2,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
JennsHott
Jormungandr
13
3 / 0 / 6
8,498
1,214
5,708
5,917
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
OtterSpectre
Morgan Le Fay
14
3 / 0 / 6
9,113
1,302
10,824
3,709
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
deago618
Neith
13
0 / 0 / 6
7,536
1,077
4,306
1,395
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
13
13
Deaths
3
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Mulan
 
Mulan
0
2
2
0.5
W
Cu Chulainn
EmperorSpade2
Cu Chulainn
3
1
7
6.5
W
Serqet
Gray6595
Serqet
4
2
2
2.5
W
Jormungandr
JennsHott
Jormungandr
3
0
6
6
W
Morgan Le Fay
OtterSpectre
Morgan Le Fay
3
0
6
6
L
Medusa
WSC_Pappy
Medusa
0
2
1
0.25
L
Bakasura
WinkletonIII
Bakasura
1
4
1
0.38
W
Neith
deago618
Neith
0
0
6
3
L
Bacchus
kira8886
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
29,408
32,413
Taken
27,255
14,673
Mitigated
16,212
5,108
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,838
858
577
2,015
6,603
2,557
0
4,041
2,279
24,088
805
L
Mulan
 
Mulan
1,713
313
0
295
5,371
2,848
0
2,624
2,642
0
7,924
W
Cu Chulainn
EmperorSpade2
Cu Chulainn
5,775
1,522
0
824
9,197
6,476
0
5,036
3,901
0
24,055
W
Serqet
Gray6595
Serqet
2,795
1,180
0
0
7,037
2,996
0
3,288
3,388
0
5,480
W
Jormungandr
JennsHott
Jormungandr
5,708
974
0
483
5,917
4,967
0
1,821
3,866
11,322
59
W
Morgan Le Fay
OtterSpectre
Morgan Le Fay
10,824
1,355
0
737
3,709
1,333
0
1,748
1,836
30,654
1,654
L
Medusa
WSC_Pappy
Medusa
5,885
2,340
0
751
5,906
1,805
0
3,309
2,518
0
25,847
L
Bakasura
WinkletonIII
Bakasura
1,423
676
0
549
6,684
2,998
0
2,460
3,814
0
5,265
W
Neith
deago618
Neith
4,306
1,121
0
100
1,395
440
0
258
1,072
0
10,034
L
Bacchus
kira8886
Bacchus
5,265
597
0
921
7,849
4,465
0
3,495
3,719
13,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
42,423
130
Minions Killed
139
6
Camps Cleared
6
713,014
Distance Traveled
778,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,616
1,088
42
6
1
147,997
0
L
Mulan
7,129
1,018
18
3
2
89,418
0
W
Cu Chulainn
8,984
1,283
38
5
0
175,566
0
W
Serqet
8,292
1,185
4
1
0
165,518
0
W
Jormungandr
8,498
1,214
29
4
2
157,651
0
W
Morgan Le Fay
9,113
1,302
56
8
4
151,214
0
L
Medusa
7,712
1,102
48
7
0
166,969
0
L
Bakasura
7,480
1,069
6
1
0
151,751
0
W
Neith
7,536
1,077
12
2
0
128,685
0
L
Bacchus
8,112
1,159
16
2
3
156,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role