Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold V
ATR0C10US0
Cernunnos
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 178L
1,434 MMR
Solo
Yemoja
Yemoja
Gold IV
Goldteamroolz
Yemoja
Gold IV
Level 147
God Stats
22W - 28L
1,549 SR
Queue Stats
387W - 389L
1,405 MMR
Solo
Ra
Ra
Bronze III
Zxlus
Ra
Bronze III
Level 145
God Stats
1W - 0L
1,652 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,540 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,521 SR
1,454 MMR
Vulcan
Vulcan
Gold V
Botanic43
Vulcan
Gold V
Level 120
God Stats
23W - 20L
1,559 SR
Queue Stats
67W - 74L
1,495 MMR
Solo
Izanami
Izanami
Silver IV
IntegratedCesar
Izanami
Silver IV
Level 106
God Stats
8W - 6L
1,511 SR
Queue Stats
18W - 31L
1,404 MMR
Solo
Geb
Geb
Gold V
Jorghino16
Geb
Gold V
Level 153
God Stats
4W - 6L
1,237 SR
Queue Stats
35W - 48L
1,422 MMR
Party 2
Mulan
Mulan
Gold V
LecheMiPalo
Mulan
Gold V
Level 116
God Stats
0W - 1L
1,659 SR
Queue Stats
44W - 47L
1,450 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
MuerteSombria
Gilgamesh
Bronze III
Level 126
God Stats
0W - 2L
1,639 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 0 / 1
6,951
695
5,302
3,779
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
 
Shiva
11
1 / 1 / 2
5,755
576
4,110
7,022
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ATR0C10US0
Cernunnos
11
0 / 0 / 1
5,526
553
4,123
3,785
1,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 2
5,097
510
4,573
3,044
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
3 / 2 / 2
6,999
700
4,679
5,758
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BacchusSobekAh PuchKaliJanus

VS

Bans
AnhurSurtrAchillesHun BatzAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Botanic43
Vulcan
9
1 / 4 / 0
4,937
494
2,654
5,996
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
5,434
543
1,234
5,059
1,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,240
524
2,031
8,700
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
6,501
650
3,739
9,491
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
MuerteSombria
Gilgamesh
9
2 / 6 / 1
5,285
529
2,082
10,093
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
1
8.5
W
Shiva
 
Shiva
1
1
2
2
W
Cernunnos
ATR0C10US0
Cernunnos
0
0
1
0.5
L
Vulcan
Botanic43
Vulcan
1
4
0
0.25
W
0
0
2
1
L
0
0
0
0
L
0
0
0
0
L
0
2
0
0
L
Gilgamesh
MuerteSombria
Gilgamesh
2
6
1
0.42
W
Ra
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
11,740
23,388
Taken
39,339
11,440
Mitigated
14,086
10,647
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,302
282
0
2,872
3,779
1,509
0
87
3,692
51,908
0
W
Shiva
 
Shiva
4,110
677
0
1,510
7,022
4,946
0
0
7,022
0
33,184
W
Cernunnos
ATR0C10US0
Cernunnos
4,123
1,497
0
1,356
3,785
1,317
576
752
3,033
0
39,212
L
Vulcan
Botanic43
Vulcan
2,654
0
0
520
5,996
1,461
0
4,053
1,903
27,467
0
W
4,573
239
1,831
334
3,044
1,675
0
994
2,050
26,061
620
L
1,234
645
0
2,538
5,059
1,345
0
760
4,059
0
43,591
L
2,031
0
0
2,611
8,700
4,554
0
3,184
4,795
14,694
1,058
L
3,739
667
0
4,396
9,491
4,016
0
808
8,281
0
46,536
L
Gilgamesh
MuerteSombria
Gilgamesh
2,082
565
0
1,074
10,093
2,710
0
4,621
5,350
0
29,840
W
Ra
4,679
388
297
2,447
5,758
1,993
0
2,815
2,943
50,864
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
27,397
363
Minions Killed
309
0
Camps Cleared
0
1,018,923
Distance Traveled
1,014,650
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,951
695
86
9
0
233,541
0
W
Shiva
5,755
576
62
6
0
206,841
0
W
Cernunnos
5,526
553
70
7
0
176,361
0
L
Vulcan
4,937
494
42
4
0
200,682
2
W
Yemoja
5,097
510
41
4
0
192,331
1
L
Izanami
5,434
543
98
10
0
194,843
0
L
Geb
5,240
524
18
2
0
244,380
0
L
Mulan
6,501
650
91
9
0
180,666
1
L
Gilgamesh
5,285
529
60
6
0
194,079
0
W
Ra
6,999
700
104
10
0
209,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role