Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Skunk_Fu_Ninja
Sylvanus
Level 167
God Stats
94W - 82L
1,490 SR
Queue Stats
174W - 167L
1,500 Elo+
Solo
Surtr
Surtr
smokinthekush420
Surtr
Level 159
God Stats
33W - 27L
1,508 SR
Queue Stats
519W - 501L
1,484 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,497 Elo+

VS

Team Averages
Level 133
1,580 SR
1,509 Elo+
Bastet
Bastet
EcliKazeX
Bastet
Level 148
God Stats
23W - 16L
1,715 SR
Queue Stats
244W - 233L
1,595 Elo+
Solo
Chiron
Chiron
ElTonyquilador34
Chiron
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 126L
1,501 Elo+
Solo
Nox
Nox
LanceWingman
Nox
Level 102
God Stats
4W - 1L
1,553 SR
Queue Stats
396W - 376L
1,477 Elo+
Solo
Osiris
Osiris
Tony Gibroni
Osiris
Level 122
God Stats
2W - 3L
1,517 SR
Queue Stats
354W - 330L
1,397 Elo+
Solo
Atlas
Atlas
righteouslegend
Atlas
Level 156
God Stats
6W - 4L
1,616 SR
Queue Stats
280W - 264L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 2
5,593
559
2,037
3,827
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
10
2 / 1 / 0
5,536
554
6,349
7,142
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
1
0 / 0 / 0
2,053
205
0
0
0
Sylvanus
9
0 / 1 / 0
4,822
482
1,471
6,290
2,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
5,383
538
3,842
6,832
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EcliKazeX
Bastet
11
2 / 0 / 0
5,953
595
2,776
8,181
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 0
6,627
663
1,275
1,962
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,149
515
1,837
4,889
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
0 / 2 / 1
6,111
611
2,210
7,412
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 3
5,844
584
4,082
5,214
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
3
3
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
2
1
L
Bastet
 
Bastet
2
1
0
2
L
Izanami
 
Izanami
0
0
0
0
W
Bastet
EcliKazeX
Bastet
2
0
0
2
W
1
0
0
1
W
0
2
1
0.25
L
Sylvanus
0
1
0
0
W
Osiris
0
2
1
0.25
W
0
0
3
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
12,180
24,091
Taken
27,658
11,452
Mitigated
13,598
7,722
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,037
442
0
450
3,827
1,091
13
1,943
1,884
27,042
1,312
L
Bastet
 
Bastet
6,349
1,689
0
1,784
7,142
2,343
0
1,940
5,202
0
37,161
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
EcliKazeX
Bastet
2,776
832
0
6,171
8,181
2,288
0
272
7,870
0
43,454
W
1,275
515
191
797
1,962
538
651
551
1,411
0
46,706
W
1,837
43
50
351
4,889
1,495
0
1,427
3,254
26,449
0
L
Sylvanus
1,471
210
623
2,590
6,290
2,744
0
1,209
5,081
15,690
1,351
W
Osiris
2,210
587
0
2,116
7,412
5,832
630
97
6,956
0
35,075
W
4,082
1,268
0
1,599
5,214
3,445
0
904
4,211
18,506
0
L
3,842
1,342
0
2,275
6,832
5,274
0
827
6,005
651
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
29,684
217
Minions Killed
313
0
Camps Cleared
0
754,673
Distance Traveled
1,112,054
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,593
559
80
8
0
204,099
0
L
Bastet
5,536
554
60
6
0
248,745
0
L
Izanami
2,053
205
0
0
0
0
0
W
Bastet
5,953
595
82
8
0
244,349
0
W
Chiron
6,627
663
101
10
0
223,160
0
W
Nox
5,149
515
44
4
0
209,087
0
L
Sylvanus
4,822
482
35
4
0
154,746
0
W
Osiris
6,111
611
65
7
0
191,045
3
W
Atlas
5,844
584
21
2
0
244,413
2
L
Surtr
5,383
538
42
4
0
147,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role