Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DaveBo7
Raijin
Level 25
God Stats
0W - 1L
1,210 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 1
Rama
Rama
Densii1993
Rama
Level 129
God Stats
4W - 6L
1,468 SR
Queue Stats
873W - 841L
1,516 Elo+
Party 1
Hades
Hades
DonnArt
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hiroqo
Kumbhakarna
Level 79
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 1
Team Averages
Level 74
1,397 SR
1,523 Elo+

VS

Team Averages
Level 124
1,655 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Beanie316
Ao Kuang
Level 164
God Stats
4W - 0L
1,917 SR
Queue Stats
181W - 134L
1,530 Elo+
Party 2
Janus
Janus
DuncanFisco
Janus
Level 80
God Stats
8W - 6L
1,506 SR
Queue Stats
326W - 359L
1,516 Elo+
Solo
Ravana
Ravana
FaeSlay
Ravana
Level 166
God Stats
2W - 0L
1,723 SR
Queue Stats
358W - 382L
1,492 Elo+
Solo
Chaac
Chaac
UlfBeard
Chaac
Level 122
God Stats
3W - 0L
1,595 SR
Queue Stats
130W - 101L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
xSSx BARNFii3LD
Nu Wa
Level 89
God Stats
2W - 1L
1,532 SR
Queue Stats
111W - 98L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 4
7,937
794
10,350
11,868
4,919
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
DaveBo7
Raijin
11
1 / 5 / 2
6,676
668
5,619
7,515
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 2
8,471
847
9,428
10,951
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
DonnArt
Hades
11
0 / 6 / 4
6,939
694
2,484
14,039
12,992
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Hiroqo
Kumbhakarna
13
0 / 6 / 6
7,609
761
5,423
17,655
16,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Beanie316
Ao Kuang
17
13 / 1 / 6
10,689
1,069
12,009
10,151
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 4 / 8
8,796
880
12,062
6,869
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
FaeSlay
Ravana
15
5 / 1 / 12
9,494
949
8,366
8,225
6,461
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
UlfBeard
Chaac
17
3 / 2 / 16
9,587
959
14,298
13,927
16,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 12
9,298
930
10,965
2,597
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
8
Kills
27
27
Deaths
8
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
4
0.67
W
Ao Kuang
Beanie316
Ao Kuang
13
1
6
16
L
Raijin
DaveBo7
Raijin
1
5
2
0.4
L
5
4
2
1.5
L
Hades
DonnArt
Hades
0
6
4
0.33
W
3
4
8
1.75
W
Ravana
FaeSlay
Ravana
5
1
12
11
L
Kumbhakarna
Hiroqo
Kumbhakarna
0
6
6
0.5
W
Chaac
UlfBeard
Chaac
3
2
16
5.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
57,700
62,028
Taken
41,769
41,784
Mitigated
34,523
15,651
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,350
3,446
142
3,249
11,868
4,919
0
6,667
5,093
31,884
2,080
W
Ao Kuang
Beanie316
Ao Kuang
12,009
2,786
1,231
4,708
10,151
7,598
1,762
4,362
5,789
16,313
549
L
Raijin
DaveBo7
Raijin
5,619
323
831
354
7,515
3,072
0
3,633
3,793
11,285
0
L
9,428
5,147
595
2,294
10,951
4,608
0
6,171
4,732
0
29,158
L
Hades
DonnArt
Hades
2,484
34
1,107
1,476
14,039
12,992
0
9,270
4,510
6,912
0
W
12,062
799
914
984
6,869
3,001
324
3,945
2,924
29,625
0
W
Ravana
FaeSlay
Ravana
8,366
1,123
857
1,526
8,225
6,461
903
6,359
1,866
0
15,214
L
Kumbhakarna
Hiroqo
Kumbhakarna
5,423
739
2,911
2,692
17,655
16,193
0
8,883
8,642
14,846
0
W
Chaac
UlfBeard
Chaac
14,298
1,427
1,108
3,255
13,927
16,265
289
7,697
6,230
821
25,401
W
10,965
3,837
866
775
2,597
1,198
1,517
1,450
1,147
21,388
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
47,864
130
Minions Killed
128
0
Camps Cleared
0
815,810
Distance Traveled
1,010,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,937
794
57
6
0
163,725
0
W
Ao Kuang
10,689
1,069
13
1
0
207,125
0
L
Raijin
6,676
668
10
1
0
163,206
0
L
Rama
8,471
847
40
4
0
147,506
0
L
Hades
6,939
694
7
1
0
169,102
0
W
Janus
8,796
880
36
4
0
198,111
0
W
Ravana
9,494
949
18
2
0
193,070
0
L
Kumbhakarna
7,609
761
16
2
0
172,271
0
W
Chaac
9,587
959
27
3
0
203,857
0
W
Nu Wa
9,298
930
34
3
0
208,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role