Player Matchup

Cu Chulainn
Cu Chulainn
GoofballKhan880
Cu Chulainn
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 124L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
KRAZY_SPADEZ
Cthulhu
Level 141
God Stats
8W - 4L
1,674 SR
Queue Stats
191W - 180L
1,482 Elo+
Solo
Anubis
Anubis
Pasha3018
Anubis
Level 82
God Stats
23W - 20L
1,571 SR
Queue Stats
135W - 126L
1,461 Elo+
Party 2
Rama
Rama
ThePlay2Win
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,496 Elo+
Solo
Thanatos
Thanatos
aimronman2207
Thanatos
Level 63
God Stats
1W - 2L
1,306 SR
Queue Stats
125W - 119L
1,456 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,470 Elo+

VS

Team Averages
Level 93
1,550 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
KOHNUKI
Lancelot
Level 62
God Stats
6W - 12L
1,520 SR
Queue Stats
24W - 38L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wergarr
Morgan Le Fay
Level 60
God Stats
74W - 78L
1,495 SR
Queue Stats
287W - 271L
1,515 Elo+
Solo
Loki
Loki
nixolais
Loki
Level 133
God Stats
20W - 13L
1,733 SR
Queue Stats
242W - 246L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xboogiewashere
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoofballKhan880
Cu Chulainn
11
1 / 0 / 2
6,587
659
2,852
5,114
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
KRAZY_SPADEZ
Cthulhu
11
3 / 0 / 5
6,419
642
4,205
4,462
3,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Pasha3018
Anubis
10
4 / 5 / 5
6,257
626
7,027
7,556
2,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 3
6,742
674
4,802
4,337
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
aimronman2207
Thanatos
12
7 / 1 / 5
6,962
696
4,998
7,717
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 3 / 1
4,643
464
2,710
7,304
4,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
KOHNUKI
Lancelot
9
0 / 2 / 0
4,684
468
2,160
5,988
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Wergarr
Morgan Le Fay
9
0 / 6 / 4
4,984
498
4,918
6,304
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
6 / 4 / 0
5,863
586
4,628
7,552
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
xboogiewashere
Ah Muzen Cab
8
0 / 4 / 0
4,632
463
2,244
7,088
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
6
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
W
Cu Chulainn
GoofballKhan880
Cu Chulainn
1
0
2
2
L
Lancelot
KOHNUKI
Lancelot
0
2
0
0
W
Cthulhu
KRAZY_SPADEZ
Cthulhu
3
0
5
5.5
W
Anubis
Pasha3018
Anubis
4
5
5
1.3
W
4
0
3
5.5
L
Morgan Le Fay
Wergarr
Morgan Le Fay
0
6
4
0.33
W
Thanatos
aimronman2207
Thanatos
7
1
5
9.5
L
Loki
6
4
0
1.5
L
Ah Muzen Cab
xboogiewashere
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
16,660
29,186
Taken
34,236
14,339
Mitigated
10,794
13,109
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,710
1,092
172
1,451
7,304
4,086
0
3,286
4,018
16,268
474
W
Cu Chulainn
GoofballKhan880
Cu Chulainn
2,852
375
0
950
5,114
3,962
0
0
5,114
0
41,811
L
Lancelot
KOHNUKI
Lancelot
2,160
498
0
1,120
5,988
1,999
0
0
5,988
0
18,316
W
Cthulhu
KRAZY_SPADEZ
Cthulhu
4,205
430
137
1,446
4,462
3,159
0
1,175
3,218
23,241
1,493
W
Anubis
Pasha3018
Anubis
7,027
407
0
2,764
7,556
2,960
0
3,575
3,609
36,733
0
W
4,802
3,122
0
1,800
4,337
1,355
291
561
3,776
0
48,601
L
Morgan Le Fay
Wergarr
Morgan Le Fay
4,918
446
0
630
6,304
1,081
0
4,201
2,103
18,970
346
W
Thanatos
aimronman2207
Thanatos
4,998
1,761
0
6,012
7,717
2,903
0
1,518
6,013
0
40,270
L
Loki
4,628
958
0
2,122
7,552
1,685
0
2,357
5,195
0
25,852
L
Ah Muzen Cab
xboogiewashere
Ah Muzen Cab
2,244
637
0
810
7,088
1,943
0
1,347
5,741
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
24,806
359
Minions Killed
184
0
Camps Cleared
0
1,060,387
Distance Traveled
1,011,585
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,643
464
17
2
0
211,736
2
W
Cu Chulainn
6,587
659
78
8
0
199,172
0
L
Lancelot
4,684
468
35
4
0
196,649
0
W
Cthulhu
6,419
642
40
4
0
215,578
3
W
Anubis
6,257
626
62
6
0
189,798
5
W
Rama
6,742
674
108
11
0
194,264
1
L
Morgan Le Fay
4,984
498
33
3
0
189,665
1
W
Thanatos
6,962
696
71
7
0
261,575
0
L
Loki
5,863
586
46
5
0
224,301
1
L
Ah Muzen Cab
4,632
463
53
5
0
189,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role