Player Matchup

Ganesha
Ganesha
CelloSantana
Ganesha
Level 127
God Stats
2W - 2L
1,702 SR
Queue Stats
191W - 195L
1,434 Elo+
Solo
Cthulhu
Cthulhu
DarkShadow0319
Cthulhu
Level 112
God Stats
7W - 7L
1,498 SR
Queue Stats
71W - 79L
1,393 Elo+
Party 1
Pele
Pele
Ilovebrijuly3
Pele
Level 45
God Stats
22W - 9L
1,796 SR
Queue Stats
129W - 163L
1,423 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 38
God Stats
277W - 307L
1,417 SR
Queue Stats
281W - 312L
1,348 Elo+
Solo
Heimdallr
Heimdallr
stvjson76
Heimdallr
Level 148
God Stats
4W - 0L
1,659 SR
Queue Stats
30W - 37L
1,418 Elo+
Party 1
Team Averages
Level 94
1,614 SR
1,403 Elo+

VS

Team Averages
Level 57
1,375 SR
1,415 Elo+
Mulan
Mulan
Chancla45
Mulan
Level 44
God Stats
1W - 2L
1,185 SR
Queue Stats
56W - 88L
1,341 Elo+
Solo
Skadi
Skadi
JoacoGP
Skadi
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
80W - 71L
1,514 Elo+
Solo
Tiamat
Tiamat
OrcaGaming274
Tiamat
Level 68
God Stats
89W - 79L
1,609 SR
Queue Stats
205W - 207L
1,496 Elo+
Solo
Hades
Hades
Vicxly_
Hades
Level 58
God Stats
5W - 5L
1,542 SR
Queue Stats
55W - 70L
1,356 Elo+
Solo
Thanatos
Thanatos
daLOOTgoblin666
Thanatos
Level 47
God Stats
25W - 30L
1,342 SR
Queue Stats
112W - 149L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CelloSantana
Ganesha
15
0 / 3 / 7
8,707
512
8,162
12,826
10,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 3
8,822
519
5,711
11,542
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 4 / 2
10,544
620
16,050
18,080
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 4 / 3
8,538
502
1,909
8,307
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
stvjson76
Heimdallr
15
4 / 1 / 2
9,552
562
7,624
6,938
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chancla45
Mulan
14
7 / 3 / 3
8,833
520
10,049
15,131
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JoacoGP
Skadi
15
0 / 2 / 4
8,099
476
7,301
12,093
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 4
9,141
538
12,720
10,760
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Vicxly_
Hades
1
0 / 0 / 0
3,377
199
0
0
0
Thanatos
15
4 / 6 / 4
8,517
501
6,302
17,123
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
17
Kills
14
14
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CelloSantana
Ganesha
0
3
7
1.17
L
Mulan
Chancla45
Mulan
7
3
3
2.83
W
4
2
3
2.75
W
8
4
2
2.25
L
Skadi
JoacoGP
Skadi
0
2
4
1
W
1
4
3
0.63
L
3
6
4
0.83
L
Hades
Vicxly_
Hades
0
0
0
0
L
Thanatos
4
6
4
1
W
Heimdallr
stvjson76
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
36,372
57,693
Taken
55,107
31,428
Mitigated
25,945
13,600
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CelloSantana
Ganesha
8,162
342
0
2,618
12,826
10,217
171
1,914
10,746
46,765
0
L
Mulan
Chancla45
Mulan
10,049
1,052
0
4,322
15,131
7,936
0
4,239
10,343
0
46,203
W
5,711
349
41
1,182
11,542
9,851
215
325
11,192
32,590
43
W
16,050
3,497
0
5,284
18,080
6,586
1,505
4,969
12,611
0
84,758
L
Skadi
JoacoGP
Skadi
7,301
1,635
0
1,225
12,093
5,656
0
3,569
8,047
0
61,373
W
1,909
414
0
1,959
8,307
2,006
523
4,186
3,749
0
60,906
L
12,720
638
0
2,157
10,760
6,443
745
2,132
8,436
57,349
1,163
L
Hades
Vicxly_
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
6,302
1,149
0
10,693
17,123
5,910
0
2,388
14,442
0
45,849
W
Heimdallr
stvjson76
Heimdallr
7,624
4,044
0
2,516
6,938
2,768
1,350
0
6,938
0
55,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
37,967
446
Minions Killed
351
0
Camps Cleared
0
1,597,665
Distance Traveled
1,315,220
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,707
512
65
4
0
317,232
0
L
Mulan
8,833
520
60
4
0
273,829
1
W
Cthulhu
8,822
519
63
4
0
346,246
0
W
Pele
10,544
620
142
8
0
348,458
0
L
Skadi
8,099
476
90
5
0
373,866
4
W
Neith
8,538
502
82
5
0
304,713
0
L
Tiamat
9,141
538
113
7
0
297,978
0
L
Hades
3,377
199
0
0
0
0
0
L
Thanatos
8,517
501
88
5
0
369,547
0
W
Heimdallr
9,552
562
94
6
0
281,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role