Player Matchup

Baron Samedi
Baron Samedi
Silver IV
AlexKilling
Baron Samedi
Silver IV
Level 144
God Stats
11W - 4L
1,711 SR
Queue Stats
221W - 288L
834 MMR
Party 1
Danzaburou
Danzaburou
Gold II
DaddyTheKing
Danzaburou
Gold II
Level 87
God Stats
159W - 146L
1,592 SR
Queue Stats
184W - 192L
1,482 MMR
Party 1
Xing Tian
Xing Tian
Gold II
NCzMoZtWantD
Xing Tian
Gold II
Level 159
God Stats
117W - 117L
1,610 SR
Queue Stats
1,242W - 1,227L
1,412 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,638 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,480 SR
1,320 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
G0dryan
Kukulkan
Silver I
Level 87
God Stats
3W - 2L
1,449 SR
Queue Stats
98W - 110L
1,236 MMR
Solo
Arachne
Arachne
Silver I
NeneRamos_
Arachne
Silver I
Level 67
God Stats
22W - 16L
1,492 SR
Queue Stats
120W - 151L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexKilling
Baron Samedi
11
4 / 3 / 5
7,320
915
4,771
6,303
2,421
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DaddyTheKing
Danzaburou
13
6 / 0 / 4
8,214
1,027
5,081
4,314
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
NCzMoZtWantD
Xing Tian
11
1 / 2 / 7
6,525
816
3,303
9,983
7,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KumbhakarnaDiscordiaNe ZhaScyllaAchilles

VS

Bans
Nu WaChaacCthulhuMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 4
6,412
802
4,431
6,873
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kukulkan
G0dryan
Kukulkan
12
1 / 2 / 3
6,805
851
6,485
3,156
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
NeneRamos_
Arachne
9
3 / 5 / 0
6,461
808
3,697
6,839
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
W
Baron Samedi
AlexKilling
Baron Samedi
4
3
5
2.17
W
Danzaburou
DaddyTheKing
Danzaburou
6
0
4
8
L
Kukulkan
G0dryan
Kukulkan
1
2
3
1.25
W
Xing Tian
NCzMoZtWantD
Xing Tian
1
2
7
2.25
L
Arachne
NeneRamos_
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
14,613
20,600
Taken
16,868
11,078
Mitigated
9,702
5,447
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,431
1,248
0
896
6,873
5,961
9
2,089
4,766
11,301
2,557
W
Baron Samedi
AlexKilling
Baron Samedi
4,771
567
598
736
6,303
2,421
200
4,504
1,628
14,308
0
W
Danzaburou
DaddyTheKing
Danzaburou
5,081
2,087
0
2,288
4,314
1,393
883
2,262
1,946
0
28,852
L
Kukulkan
G0dryan
Kukulkan
6,485
399
0
90
3,156
1,083
0
2,548
608
21,220
0
W
Xing Tian
NCzMoZtWantD
Xing Tian
3,303
208
0
1,825
9,983
7,264
282
3,455
6,329
11,397
0
L
Arachne
NeneRamos_
Arachne
3,697
2,944
0
1,263
6,839
2,658
0
3,449
3,390
0
10,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
19,678
89
Minions Killed
77
0
Camps Cleared
0
436,155
Distance Traveled
386,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,412
802
19
2
0
133,434
2
W
Baron Samedi
7,320
915
24
3
0
123,623
0
W
Danzaburou
8,214
1,027
56
7
0
160,566
2
L
Kukulkan
6,805
851
42
5
0
147,974
0
W
Xing Tian
6,525
816
9
1
0
151,966
2
L
Arachne
6,461
808
16
2
0
105,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role