Player Matchup

King Arthur
King Arthur
Beaney4085
King Arthur
Level 159
God Stats
3W - 0L
1,621 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
JJStatic
Cthulhu
Level 134
God Stats
12W - 11L
1,460 SR
Queue Stats
70W - 58L
1,500 Elo+
Solo
Chang'e
Chang'e
YvngCrog
Chang'e
Level 27
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 8L
1,234 Elo+
Party 1
Arachne
Arachne
YvngScobeDobe
Arachne
Level 123
God Stats
1W - 0L
1,603 SR
Queue Stats
9W - 18L
1,320 Elo+
Party 1
Neith
Neith
jphtaylor
Neith
Level 82
God Stats
80W - 72L
1,558 SR
Queue Stats
532W - 515L
1,494 Elo+
Solo
Team Averages
Level 105
1,489 SR
1,384 Elo+

VS

Team Averages
Level 100
1,448 SR
1,483 Elo+
Aphrodite
Aphrodite
ATNCraven
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,533 Elo+
Party 2
Rama
Rama
Pyvoth
Rama
Level 117
God Stats
2W - 5L
1,431 SR
Queue Stats
129W - 123L
1,463 Elo+
Party 2
Anubis
Anubis
Radicallarry2425
Anubis
Level 100
God Stats
1W - 3L
1,476 SR
Queue Stats
135W - 119L
1,505 Elo+
Solo
Thor
Thor
iwanthead
Thor
Level 130
God Stats
13W - 13L
1,534 SR
Queue Stats
87W - 78L
1,524 Elo+
Solo
Cerberus
Cerberus
rwfreak-
Cerberus
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
166W - 183L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beaney4085
King Arthur
14
4 / 1 / 1
8,040
574
9,217
13,043
9,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JJStatic
Cthulhu
13
1 / 0 / 3
7,370
526
4,465
9,959
5,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
YvngCrog
Chang'e
14
1 / 2 / 2
8,174
584
7,928
9,269
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
13
2 / 0 / 2
6,879
491
2,515
11,714
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
jphtaylor
Neith
13
2 / 0 / 3
7,394
528
9,139
5,742
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ATNCraven
Aphrodite
12
1 / 4 / 0
6,755
483
4,225
11,548
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
Pyvoth
Rama
12
0 / 2 / 0
6,209
444
4,750
7,810
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 0
7,578
541
7,318
10,881
4,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
0 / 2 / 0
6,189
442
3,479
8,539
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
rwfreak-
Cerberus
11
0 / 0 / 0
6,186
442
2,355
10,256
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
3
3
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ATNCraven
Aphrodite
1
4
0
0.25
W
King Arthur
Beaney4085
King Arthur
4
1
1
4.5
W
Cthulhu
JJStatic
Cthulhu
1
0
3
2.5
L
Rama
Pyvoth
Rama
0
2
0
0
L
2
2
0
1
W
Chang'e
YvngCrog
Chang'e
1
2
2
1
W
Arachne
2
0
2
3
L
Thor
0
2
0
0
W
Neith
jphtaylor
Neith
2
0
3
3.5
L
Cerberus
rwfreak-
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
22,127
49,727
Taken
49,034
23,412
Mitigated
21,626
17,518
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ATNCraven
Aphrodite
4,225
585
120
6,668
11,548
5,322
0
0
11,548
39,889
0
W
King Arthur
Beaney4085
King Arthur
9,217
360
0
1,639
13,043
9,458
0
4,585
8,458
0
59,577
W
Cthulhu
JJStatic
Cthulhu
4,465
613
2,145
3,932
9,959
5,752
0
1,675
8,284
28,629
0
L
Rama
Pyvoth
Rama
4,750
4,168
0
2,815
7,810
2,274
0
1,972
5,838
0
48,917
L
7,318
676
0
5,152
10,881
4,176
0
6,405
3,946
64,446
494
W
Chang'e
YvngCrog
Chang'e
7,928
569
342
3,988
9,269
1,866
0
6,491
2,778
59,630
0
W
Arachne
2,515
1,767
0
3,571
11,714
4,654
0
193
11,521
0
53,010
L
Thor
3,479
417
0
562
8,539
3,015
0
1,188
7,329
0
53,522
W
Neith
jphtaylor
Neith
9,139
3,965
0
1,901
5,742
1,682
26
896
4,846
0
68,917
L
Cerberus
rwfreak-
Cerberus
2,355
314
0
3,194
10,256
6,839
0
2,196
7,980
30,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
32,917
447
Minions Killed
474
0
Camps Cleared
0
1,408,431
Distance Traveled
1,351,715
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,755
483
87
6
0
231,723
2
W
King Arthur
8,040
574
84
6
0
264,049
2
W
Cthulhu
7,370
526
33
2
0
305,308
6
L
Rama
6,209
444
88
6
0
267,764
2
L
Anubis
7,578
541
109
8
0
254,633
0
W
Chang'e
8,174
584
128
9
0
277,733
0
W
Arachne
6,879
491
87
6
0
313,885
0
L
Thor
6,189
442
99
7
0
302,942
0
W
Neith
7,394
528
115
8
0
247,456
0
L
Cerberus
6,186
442
91
7
0
294,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role