Player Matchup

Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BadwolfRuNzPS
Jing Wei
Level 153
God Stats
6W - 11L
1,404 SR
Queue Stats
1,122W - 1,151L
1,418 Elo+
Solo
Heimdallr
Heimdallr
G2DQ-TJND-BDBP
Heimdallr
Level 70
God Stats
0W - 3L
1,242 SR
Queue Stats
55W - 42L
1,401 Elo+
Solo
Chang'e
Chang'e
MsBeefcake
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,381 Elo+
Solo
Arachne
Arachne
WyleECoyote
Arachne
Level 159
God Stats
8W - 8L
1,566 SR
Queue Stats
738W - 752L
1,485 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,437 Elo+

VS

Team Averages
Level 104
1,480 SR
1,533 Elo+
Cthulhu
Cthulhu
Creekersquad33
Cthulhu
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 108L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
ManRay8057
Xbalanque
Level 107
God Stats
1W - 1L
1,244 SR
Queue Stats
71W - 66L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SelRahc5972
Nu Wa
Level 92
God Stats
2W - 2L
1,442 SR
Queue Stats
75W - 64L
1,550 Elo+
Solo
Hera
Hera
Spinardynaglobo
Hera
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 76L
1,396 Elo+
Solo
Horus
Horus
WildTemper
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 4 / 8
7,075
643
2,773
6,764
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
BadwolfRuNzPS
Jing Wei
16
7 / 6 / 5
9,948
904
8,277
11,530
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
G2DQ-TJND-BDBP
Heimdallr
13
4 / 8 / 8
8,344
759
10,214
12,807
3,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
MsBeefcake
Chang'e
12
0 / 7 / 9
7,368
670
3,165
12,005
6,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
WyleECoyote
Arachne
18
7 / 3 / 5
10,676
971
12,319
12,914
8,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 18
9,243
840
9,831
15,969
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xbalanque
ManRay8057
Xbalanque
16
7 / 6 / 10
10,060
915
11,826
9,209
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
9 / 0 / 15
10,593
963
14,180
3,809
1,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 5 / 9
10,550
959
10,733
8,954
3,615
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
0 / 3 / 15
8,646
786
4,757
13,868
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
18
Kills
28
28
Deaths
19
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
8
1
L
Jing Wei
BadwolfRuNzPS
Jing Wei
7
6
5
1.58
W
1
5
18
2
L
Heimdallr
G2DQ-TJND-BDBP
Heimdallr
4
8
8
1
W
Xbalanque
ManRay8057
Xbalanque
7
6
10
2
L
Chang'e
MsBeefcake
Chang'e
0
7
9
0.64
W
9
0
15
16.5
W
11
5
9
3.1
W
Horus
0
3
15
2.5
L
Arachne
WyleECoyote
Arachne
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
51,327
56,020
Taken
51,809
25,239
Mitigated
37,363
14,390
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,773
986
216
168
6,764
2,468
0
4,971
1,793
0
11,055
L
Jing Wei
BadwolfRuNzPS
Jing Wei
8,277
6,515
886
1,269
11,530
3,366
0
6,016
5,514
0
26,503
W
9,831
831
1,113
3,223
15,969
17,990
239
1,322
14,647
19,531
0
L
Heimdallr
G2DQ-TJND-BDBP
Heimdallr
10,214
5,654
1,061
1,016
12,807
3,837
0
8,895
3,912
0
25,102
W
Xbalanque
ManRay8057
Xbalanque
11,826
4,453
193
650
9,209
3,545
3,116
552
8,657
0
26,281
L
Chang'e
MsBeefcake
Chang'e
3,165
526
1,360
2,258
12,005
6,719
0
9,235
2,770
10,932
0
W
14,180
5,486
829
1,412
3,809
1,699
1,359
0
3,809
33,386
0
W
10,733
3,254
377
2,015
8,954
3,615
958
466
8,488
29,653
0
W
Horus
4,757
1,165
2,120
5,021
13,868
10,514
776
825
13,043
0
9,363
L
Arachne
WyleECoyote
Arachne
12,319
9,551
618
5,538
12,914
8,849
0
5,627
7,287
0
32,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
49,092
140
Minions Killed
151
0
Camps Cleared
0
741,585
Distance Traveled
1,000,776
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,075
643
16
1
0
104,240
0
L
Jing Wei
9,948
904
36
3
0
162,028
2
W
Cthulhu
9,243
840
19
2
0
199,675
0
L
Heimdallr
8,344
759
33
3
0
149,226
0
W
Xbalanque
10,060
915
28
3
0
165,289
0
L
Chang'e
7,368
670
11
1
0
128,677
0
W
Nu Wa
10,593
963
58
5
0
217,415
0
W
Hera
10,550
959
35
3
0
175,091
0
W
Horus
8,646
786
11
1
0
243,306
5
L
Arachne
10,676
971
44
4
0
197,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role