Player Matchup

Ravana
Ravana
DaddyNeptune
Ravana
Level 146
God Stats
1W - 0L
1,610 SR
Queue Stats
158W - 172L
1,597 Elo+
Party 3
Bacchus
Bacchus
Diese
Bacchus
Level 148
God Stats
5W - 5L
1,462 SR
Queue Stats
141W - 177L
1,438 Elo+
Party 3
Ishtar
Ishtar
Faededdd
Ishtar
Level 89
God Stats
1W - 1L
1,686 SR
Queue Stats
273W - 266L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
ItzShields
Ao Kuang
Level 28
God Stats
6W - 6L
1,420 SR
Queue Stats
119W - 125L
1,454 Elo+
Party 2
Ix Chel
Ix Chel
SackMeCack
Ix Chel
Level 89
God Stats
4W - 7L
1,421 SR
Queue Stats
104W - 104L
1,456 Elo+
Party 2
Team Averages
Level 100
1,519 SR
1,485 Elo+

VS

Team Averages
Level 126
1,495 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CoryCyclops
Cerberus
Level 107
God Stats
9W - 9L
1,633 SR
Queue Stats
323W - 290L
1,526 Elo+
Solo
Sol
Sol
Lululipes
Sol
Level 120
God Stats
2W - 3L
1,449 SR
Queue Stats
52W - 44L
1,563 Elo+
Solo
Cliodhna
Cliodhna
VernonHos
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,471 Elo+
Party 1
Camazotz
Camazotz
lvinal
Camazotz
Level 126
God Stats
2W - 5L
1,390 SR
Queue Stats
156W - 137L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 1 / 0
6,099
762
5,439
2,791
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Diese
Bacchus
7
2 / 0 / 1
5,041
630
3,329
5,945
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Faededdd
Ishtar
9
0 / 1 / 2
4,726
591
3,640
3,327
818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
ItzShields
Ao Kuang
7
0 / 2 / 0
3,934
492
1,333
5,158
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
SackMeCack
Ix Chel
9
0 / 2 / 0
4,850
606
2,864
4,159
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 0
6,013
752
4,468
4,703
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
CoryCyclops
Cerberus
6
0 / 1 / 0
4,224
528
1,926
6,168
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 1
4,168
521
2,649
3,733
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
VernonHos
Cliodhna
8
1 / 2 / 1
4,227
528
1,965
5,648
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
lvinal
Camazotz
6
0 / 4 / 1
4,121
515
897
6,644
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
6
6
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
0
0
5
L
Cerberus
CoryCyclops
Cerberus
0
1
0
0
W
Ravana
5
1
0
5
W
Bacchus
Diese
Bacchus
2
0
1
2.5
W
Ishtar
Faededdd
Ishtar
0
1
2
1
W
Ao Kuang
ItzShields
Ao Kuang
0
2
0
0
L
0
1
1
0.5
W
Ix Chel
SackMeCack
Ix Chel
0
2
0
0
L
Cliodhna
VernonHos
Cliodhna
1
2
1
0.75
L
Camazotz
lvinal
Camazotz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
11,905
21,380
Taken
26,896
8,894
Mitigated
8,617
7,933
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,468
1,314
0
1,729
4,703
1,284
0
2,797
1,594
0
42,126
L
Cerberus
CoryCyclops
Cerberus
1,926
168
0
2,542
6,168
3,703
0
1,631
4,537
9,341
540
W
Ravana
5,439
1,674
0
940
2,791
1,464
0
0
2,791
246
41,134
W
Bacchus
Diese
Bacchus
3,329
583
0
2,336
5,945
4,149
0
2,092
3,853
13,510
0
W
Ishtar
Faededdd
Ishtar
3,640
2,732
0
1,836
3,327
818
0
1,760
1,567
0
35,908
W
Ao Kuang
ItzShields
Ao Kuang
1,333
495
0
1,741
5,158
1,208
0
337
4,821
12,064
4,631
L
2,649
1,268
0
1,868
3,733
896
0
1,783
1,950
20,979
5,113
W
Ix Chel
SackMeCack
Ix Chel
2,864
471
150
930
4,159
1,255
0
0
4,159
30,095
0
L
Cliodhna
VernonHos
Cliodhna
1,965
401
0
2,166
5,648
1,418
0
1,041
4,561
0
22,229
L
Camazotz
lvinal
Camazotz
897
361
0
2,400
6,644
1,316
0
87
6,239
0
16,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
22,753
256
Minions Killed
224
0
Camps Cleared
0
791,250
Distance Traveled
804,678
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,013
752
82
10
0
172,162
0
L
Cerberus
4,224
528
16
2
0
162,978
5
W
Ravana
6,099
762
67
8
0
162,605
0
W
Bacchus
5,041
630
25
3
0
164,662
4
W
Ishtar
4,726
591
69
9
0
138,229
0
W
Ao Kuang
3,934
492
30
4
0
177,046
0
L
Sol
4,168
521
48
6
0
166,232
0
W
Ix Chel
4,850
606
65
8
0
148,708
1
L
Cliodhna
4,227
528
45
6
0
187,442
0
L
Camazotz
4,121
515
33
4
0
115,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role