Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BrokenAndrak
Artemis
Level 52
God Stats
16W - 9L
1,610 SR
Queue Stats
58W - 64L
1,422 Elo+
Party 1
Mercury
Mercury
BrokenRoo
Mercury
Level 80
God Stats
5W - 15L
1,240 SR
Queue Stats
18W - 28L
1,259 Elo+
Party 1
Hel
Hel
HastyGosling339
Hel
Level 151
God Stats
6W - 2L
1,599 SR
Queue Stats
247W - 242L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
brusscabuss
Zhong Kui
Level 118
God Stats
10W - 2L
1,660 SR
Queue Stats
261W - 240L
1,528 Elo+
Solo
Team Averages
Level 87
1,522 SR
1,439 Elo+

VS

Team Averages
Level 117
1,468 SR
1,448 Elo+
Ne Zha
Ne Zha
Black-of-two
Ne Zha
Level 107
God Stats
1W - 5L
1,105 SR
Queue Stats
48W - 77L
1,363 Elo+
Solo
Chernobog
Chernobog
CHOP713
Chernobog
Level 121
God Stats
10W - 11L
1,895 SR
Queue Stats
52W - 56L
1,499 Elo+
Solo
Guan Yu
Guan Yu
DoubtingThomas23
Guan Yu
Level 108
God Stats
0W - 3L
1,344 SR
Queue Stats
635W - 640L
1,512 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 127
God Stats
142W - 152L
1,515 SR
Queue Stats
143W - 152L
1,461 Elo+
Solo
Zeus
Zeus
Tony Gibroni
Zeus
Level 122
God Stats
4W - 6L
1,480 SR
Queue Stats
277W - 267L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 1
4,693
469
1,073
2,897
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
BrokenAndrak
Artemis
9
0 / 2 / 0
4,604
460
1,065
4,431
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
BrokenRoo
Mercury
10
0 / 0 / 1
5,181
518
0
6,236
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
3 / 0 / 1
6,723
672
2,637
3,961
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
brusscabuss
Zhong Kui
10
2 / 2 / 1
5,625
563
3,342
5,918
3,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 0
4,501
450
2,319
7,765
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
CHOP713
Chernobog
11
4 / 0 / 0
6,396
640
4,141
3,746
993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,459
346
0
0
0
Poseidon
10
0 / 1 / 2
5,343
534
2,570
3,919
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,533
553
2,960
3,107
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
Ne Zha
0
3
0
0
W
Artemis
BrokenAndrak
Artemis
0
2
0
0
W
Mercury
BrokenRoo
Mercury
0
0
1
0.5
L
Chernobog
CHOP713
Chernobog
4
0
0
4
L
0
0
0
0
L
Poseidon
0
1
2
1
W
3
0
1
3.5
L
0
2
0
0
W
Zhong Kui
brusscabuss
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,117
Damage
11,990
23,443
Taken
18,537
8,877
Mitigated
5,470
5,407
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,073
0
0
78
2,897
802
0
1,425
1,320
13,783
0
L
Ne Zha
2,319
518
0
2,193
7,765
2,472
0
2,589
5,176
0
25,232
W
Artemis
BrokenAndrak
Artemis
1,065
369
21
535
4,431
1,122
246
847
3,584
0
19,358
W
Mercury
BrokenRoo
Mercury
0
0
0
0
6,236
2,118
0
629
5,513
0
39,068
L
Chernobog
CHOP713
Chernobog
4,141
1,835
0
2,503
3,746
993
65
590
3,156
0
35,256
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
2,570
219
103
795
3,919
1,094
0
1,481
2,438
35,667
0
W
2,637
52
194
1,482
3,961
1,439
0
437
3,524
38,614
2,405
L
2,960
147
0
0
3,107
911
258
2,300
807
30,438
1,026
W
Zhong Kui
brusscabuss
Zhong Kui
3,342
523
0
3,097
5,918
3,396
288
1,699
4,137
35,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
25,232
271
Minions Killed
258
0
Camps Cleared
0
957,392
Distance Traveled
776,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,693
469
21
2
0
170,629
0
L
Ne Zha
4,501
450
43
4
0
226,529
0
W
Artemis
4,604
460
33
3
0
188,428
1
W
Mercury
5,181
518
68
7
0
237,503
0
L
Chernobog
6,396
640
80
8
0
192,469
0
L
Guan Yu
3,459
346
0
0
0
6,866
0
L
Poseidon
5,343
534
63
6
0
173,200
0
W
Hel
6,723
672
81
8
0
173,823
0
L
Zeus
5,533
553
72
7
0
177,770
4
W
Zhong Kui
5,625
563
68
7
0
187,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role