Player Matchup

Discordia
Discordia
Platinum II
ThrownCoqAtUrMum
Discordia
Platinum II
Level 99
God Stats
17W - 11L
1,734 SR
Queue Stats
171W - 160L
1,965 MMR
Party 1
Charybdis
Charybdis
Gold I
ThrownVa6atUrDad
Charybdis
Gold I
Level 115
God Stats
13W - 18L
1,475 SR
Queue Stats
150W - 161L
1,583 MMR
Party 1
Sylvanus
Sylvanus
Gold III
ZaddySkyguy
Sylvanus
Gold III
Level 156
God Stats
75W - 87L
1,547 SR
Queue Stats
317W - 344L
1,469 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,585 SR
1,672 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,557 SR
1,775 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Mayoanator
Ne Zha
Diamond III
Level 144
God Stats
21W - 8L
1,775 SR
Queue Stats
133W - 131L
2,303 MMR
Solo
Ix Chel
Ix Chel
Gold III
lCOLl SOUP
Ix Chel
Gold III
Level 103
God Stats
4W - 3L
1,395 SR
Queue Stats
90W - 120L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
7 / 5 / 0
10,003
909
9,766
9,111
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
14
0 / 4 / 3
8,493
772
4,707
8,762
3,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ZaddySkyguy
Sylvanus
15
1 / 4 / 3
8,659
787
7,064
17,627
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
RavanaCthulhuMulanHou YiKumbhakarna

VS

Bans
CabrakanGebKuzenboAtlasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 4 / 6
10,121
920
10,945
9,477
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Mayoanator
Ne Zha
17
3 / 2 / 8
10,047
913
12,297
13,247
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
lCOLl SOUP
Ix Chel
17
4 / 3 / 5
9,851
896
7,956
8,733
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
13
13
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
6
2.25
W
Ne Zha
Mayoanator
Ne Zha
3
2
8
3.5
L
Discordia
7
5
0
1.4
L
Charybdis
0
4
3
0.38
L
Sylvanus
ZaddySkyguy
Sylvanus
1
4
3
0.63
W
Ix Chel
lCOLl SOUP
Ix Chel
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
31,198
35,500
Taken
31,457
23,874
Mitigated
15,817
5,860
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,945
3,033
0
250
9,477
2,580
982
5,412
3,512
0
35,096
W
Ne Zha
Mayoanator
Ne Zha
12,297
2,131
0
3,737
13,247
10,598
311
4,726
7,765
0
33,939
L
Discordia
9,766
51
0
992
9,111
3,148
0
1,473
7,335
29,041
0
L
Charybdis
4,707
1,235
0
838
8,762
3,155
0
1,126
7,341
0
33,144
L
Sylvanus
ZaddySkyguy
Sylvanus
7,064
577
216
3,814
17,627
17,571
0
5,261
11,833
12,476
0
W
Ix Chel
lCOLl SOUP
Ix Chel
7,956
1,138
875
2,112
8,733
2,639
196
4,855
3,316
29,967
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
30,019
124
Minions Killed
160
0
Camps Cleared
0
550,208
Distance Traveled
646,226
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,121
920
46
4
0
201,647
0
W
Ne Zha
10,047
913
43
4
0
239,045
5
L
Discordia
10,003
909
61
6
0
197,163
0
L
Charybdis
8,493
772
48
4
0
177,752
0
L
Sylvanus
8,659
787
15
1
0
175,293
0
W
Ix Chel
9,851
896
71
6
0
205,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role