Player Matchup

Cthulhu
Cthulhu
CAPITANROGER
Cthulhu
Level 88
God Stats
34W - 19L
1,637 SR
Queue Stats
142W - 122L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
Gamelo
Kukulkan
Level 104
God Stats
35W - 22L
1,641 SR
Queue Stats
40W - 32L
1,532 Elo+
Party 2
Surtr
Surtr
Kronbloms
Surtr
Level 154
God Stats
21W - 29L
1,451 SR
Queue Stats
409W - 414L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Luispese
Danzaburou
Level 148
God Stats
29W - 21L
1,598 SR
Queue Stats
161W - 154L
1,535 Elo+
Party 2
Nox
Nox
Qyles
Nox
Level 127
God Stats
16W - 16L
1,457 SR
Queue Stats
169W - 144L
1,496 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,496 Elo+

VS

Team Averages
Level 129
1,606 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JanaJe
Artemis
Level 128
God Stats
38W - 26L
1,620 SR
Queue Stats
357W - 338L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
JohnDalex98
Amaterasu
Level 124
God Stats
6W - 7L
1,538 SR
Queue Stats
235W - 238L
1,465 Elo+
Party 3
Thanatos
Thanatos
pes_imismo
Thanatos
Level 62
God Stats
1W - 1L
1,872 SR
Queue Stats
68W - 59L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPITANROGER
Cthulhu
9
1 / 0 / 5
5,988
599
3,884
5,381
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Gamelo
Kukulkan
11
3 / 0 / 1
6,237
624
2,697
2,515
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Kronbloms
Surtr
11
3 / 0 / 0
6,509
651
5,714
5,943
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
Luispese
Danzaburou
10
2 / 0 / 3
5,984
598
3,732
3,989
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Qyles
Nox
10
1 / 0 / 3
5,210
521
3,880
3,530
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,456
546
1,348
4,203
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
 
Nox
7
0 / 3 / 0
3,979
398
1,797
5,958
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JanaJe
Artemis
8
0 / 2 / 0
4,390
439
3,864
4,477
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
JohnDalex98
Amaterasu
9
0 / 2 / 0
4,801
480
1,568
9,971
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
pes_imismo
Thanatos
11
0 / 2 / 0
5,146
515
2,153
8,675
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Nox
 
Nox
0
3
0
0
W
Cthulhu
CAPITANROGER
Cthulhu
1
0
5
3.5
W
Kukulkan
Gamelo
Kukulkan
3
0
1
3.5
L
Artemis
JanaJe
Artemis
0
2
0
0
L
Amaterasu
JohnDalex98
Amaterasu
0
2
0
0
W
Surtr
Kronbloms
Surtr
3
0
0
3
W
Danzaburou
Luispese
Danzaburou
2
0
3
3.5
W
Nox
Qyles
Nox
1
0
3
2.5
L
Thanatos
pes_imismo
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
10,730
21,358
Taken
33,284
9,738
Mitigated
13,156
10,411
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,348
45
0
1,718
4,203
1,247
0
2,857
1,346
36,055
173
L
Nox
 
Nox
1,797
78
0
809
5,958
1,626
0
2,621
3,337
9,943
0
W
Cthulhu
CAPITANROGER
Cthulhu
3,884
199
1,601
1,988
5,381
3,106
0
988
4,393
16,083
1,368
W
Kukulkan
Gamelo
Kukulkan
2,697
286
0
575
2,515
754
0
1,109
1,406
36,713
1,311
L
Artemis
JanaJe
Artemis
3,864
105
0
742
4,477
1,200
0
2,530
1,947
0
26,444
L
Amaterasu
JohnDalex98
Amaterasu
1,568
983
0
4,012
9,971
5,830
0
1,262
8,187
0
28,702
W
Surtr
Kronbloms
Surtr
5,714
2,221
0
2,146
5,943
3,542
33
0
5,943
422
35,117
W
Danzaburou
Luispese
Danzaburou
3,732
1,512
0
2,135
3,989
1,262
195
711
3,278
0
39,131
W
Nox
Qyles
Nox
3,880
479
0
1,966
3,530
1,074
0
337
3,193
30,262
0
L
Thanatos
pes_imismo
Thanatos
2,153
469
0
5,703
8,675
3,253
0
1,296
7,350
0
51,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
23,772
290
Minions Killed
290
0
Camps Cleared
0
1,043,426
Distance Traveled
1,005,275
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,456
546
70
7
0
208,462
3
L
Nox
3,979
398
18
2
0
200,675
5
W
Cthulhu
5,988
599
18
2
0
223,591
2
W
Kukulkan
6,237
624
70
7
0
210,077
2
L
Artemis
4,390
439
49
5
0
180,243
1
L
Amaterasu
4,801
480
58
6
0
191,023
0
W
Surtr
6,509
651
72
7
0
192,654
0
W
Danzaburou
5,984
598
74
7
0
191,631
0
W
Nox
5,210
521
56
6
0
225,473
0
L
Thanatos
5,146
515
95
10
0
224,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role