Player Matchup

Apollo
Apollo
Br0seid0n66
Apollo
Level 54
God Stats
75W - 43L
1,535 SR
Queue Stats
227W - 225L
1,502 Elo+
Solo
Thanatos
Thanatos
Crookedmind55
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
PSK Dr Stranger
Nu Wa
Level 149
God Stats
0W - 3L
1,368 SR
Queue Stats
43W - 47L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Skaterkid307
Cthulhu
Level 126
God Stats
1W - 2L
1,549 SR
Queue Stats
479W - 455L
1,501 Elo+
Party 2
Ganesha
Ganesha
SloththeSid1
Ganesha
Level 85
God Stats
2W - 2L
1,713 SR
Queue Stats
411W - 395L
1,457 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,474 Elo+

VS

Team Averages
Level 120
1,561 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GrandShamann
Shiva
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 141L
1,430 Elo+
Solo
Medusa
Medusa
Thekamilol
Medusa
Level 129
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Nemesis
Nemesis
baldhokage
Nemesis
Level 126
God Stats
7W - 1L
1,858 SR
Queue Stats
110W - 103L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
xxkingjonesxx
Cthulhu
Level 80
God Stats
17W - 8L
1,715 SR
Queue Stats
18W - 12L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 3 / 2
5,377
538
3,228
6,822
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Crookedmind55
Thanatos
11
3 / 3 / 0
5,806
581
4,051
9,377
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 1
4,802
480
2,606
4,132
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skaterkid307
Cthulhu
10
0 / 2 / 0
5,568
557
3,554
7,994
4,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
SloththeSid1
Ganesha
8
0 / 4 / 4
5,073
507
2,622
10,751
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 3
6,775
678
5,229
3,785
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
6,019
602
3,415
6,885
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Thekamilol
Medusa
12
4 / 1 / 5
7,147
715
6,194
3,695
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
baldhokage
Nemesis
11
2 / 1 / 4
6,038
604
3,486
7,439
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
10
5 / 2 / 4
6,250
625
7,421
8,727
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
15
15
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
L
Apollo
1
3
2
0.67
L
Thanatos
Crookedmind55
Thanatos
3
3
0
1
W
1
0
4
3
L
0
3
1
0.17
L
Cthulhu
Skaterkid307
Cthulhu
0
2
0
0
L
Ganesha
SloththeSid1
Ganesha
0
4
4
0.5
W
Medusa
Thekamilol
Medusa
4
1
5
6.5
W
Nemesis
baldhokage
Nemesis
2
1
4
4
W
Cthulhu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
25,745
39,076
Taken
30,531
16,208
Mitigated
14,239
12,599
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,229
644
0
1,168
3,785
1,067
779
1,865
1,920
41,552
950
L
Apollo
3,228
2,063
0
1,776
6,822
1,950
0
1,582
5,099
0
32,691
L
Thanatos
Crookedmind55
Thanatos
4,051
1,411
0
4,656
9,377
3,289
0
2,475
6,695
0
41,393
W
3,415
327
70
1,634
6,885
3,401
46
2,880
4,005
0
34,512
L
2,606
840
0
500
4,132
977
0
1,548
2,434
24,365
0
L
Cthulhu
Skaterkid307
Cthulhu
3,554
426
0
2,825
7,994
4,313
0
1,767
5,675
36,161
1,844
L
Ganesha
SloththeSid1
Ganesha
2,622
400
184
2,658
10,751
5,679
0
3,378
6,939
12,246
263
W
Medusa
Thekamilol
Medusa
6,194
3,021
0
1,446
3,695
1,162
1,119
593
3,102
0
51,002
W
Nemesis
baldhokage
Nemesis
3,486
1,386
0
1,053
7,439
2,721
0
1,334
6,105
0
34,827
W
Cthulhu
7,421
538
251
1,646
8,727
5,888
0
1,966
6,761
19,554
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
32,229
266
Minions Killed
327
0
Camps Cleared
0
991,210
Distance Traveled
1,025,487
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,775
678
87
9
0
196,313
0
L
Apollo
5,377
538
69
7
0
192,532
0
L
Thanatos
5,806
581
74
7
0
229,557
0
W
Shiva
6,019
602
56
6
0
200,827
2
L
Nu Wa
4,802
480
50
5
0
169,863
0
L
Cthulhu
5,568
557
65
7
0
210,305
0
L
Ganesha
5,073
507
8
1
0
188,953
0
W
Medusa
7,147
715
97
10
0
196,131
2
W
Nemesis
6,038
604
61
6
0
230,300
2
W
Cthulhu
6,250
625
26
3
0
201,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role