Player Matchup

Charon
Charon
Diamond III
Bittersuite
Charon
Diamond III
Level 140
God Stats
60W - 47L
1,665 SR
Queue Stats
136W - 151L
1,926 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Deantje038_
Hun Batz
Platinum II
Level 169
God Stats
1W - 5L
1,252 SR
Queue Stats
409W - 408L
1,906 MMR
Solo
Heimdallr
Heimdallr
Platinum I
MountаinMan
Heimdallr
Platinum I
Level 159
God Stats
4W - 4L
1,766 SR
Queue Stats
111W - 108L
2,218 MMR
Solo
Cerberus
Cerberus
Diamond V
Ruinаtion
Cerberus
Diamond V
Level 69
God Stats
3W - 5L
1,541 SR
Queue Stats
99W - 82L
1,938 MMR
Party 1
Hera
Hera
Platinum II
stigmvtv
Hera
Platinum II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 233L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,545 SR
1,996 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,592 SR
1,941 MMR
Medusa
Medusa
Diamond III
CutesyGod
Medusa
Diamond III
Level 153
God Stats
1W - 5L
1,557 SR
Queue Stats
93W - 74L
1,934 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Foscil
Erlang Shen
Platinum III
Level 129
God Stats
27W - 14L
1,668 SR
Queue Stats
49W - 31L
2,011 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
LinchenxO
Kuzenbo
Platinum V
Level 46
God Stats
2W - 1L
1,514 SR
Queue Stats
43W - 41L
1,871 MMR
Solo
Bacchus
Bacchus
Diamond V
NameLessUser
Bacchus
Diamond V
Level 156
God Stats
7W - 2L
1,673 SR
Queue Stats
71W - 66L
1,937 MMR
Solo
Anubis
Anubis
Platinum II
iJoraaa
Anubis
Platinum II
Level 88
God Stats
9W - 5L
1,549 SR
Queue Stats
287W - 282L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
2 / 3 / 2
5,681
631
4,716
6,830
3,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Deantje038_
Hun Batz
12
1 / 2 / 2
5,747
639
3,795
8,213
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MountаinMan
Heimdallr
10
3 / 3 / 1
5,977
664
5,189
6,323
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ruinаtion
Cerberus
8
0 / 3 / 1
4,699
522
3,984
7,375
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hera
4
0 / 2 / 0
3,718
413
796
2,315
266
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
LancelotKumbhakarnaSerqetSusanoNu Wa

VS

Bans
AresCthulhuVulcanGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CutesyGod
Medusa
11
2 / 3 / 3
5,885
654
4,225
6,870
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Foscil
Erlang Shen
11
4 / 0 / 4
6,305
701
4,056
4,704
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
LinchenxO
Kuzenbo
10
4 / 1 / 3
5,648
628
3,006
6,430
6,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
NameLessUser
Bacchus
11
0 / 0 / 2
5,868
652
1,672
6,265
3,952
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
iJoraaa
Anubis
12
3 / 2 / 3
6,429
714
7,336
5,793
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
2
3
2
1
W
Medusa
CutesyGod
Medusa
2
3
3
1.17
L
Hun Batz
Deantje038_
Hun Batz
1
2
2
1
W
Erlang Shen
Foscil
Erlang Shen
4
0
4
6
W
Kuzenbo
LinchenxO
Kuzenbo
4
1
3
5.5
L
Heimdallr
MountаinMan
Heimdallr
3
3
1
1.17
W
Bacchus
NameLessUser
Bacchus
0
0
2
1
L
Cerberus
Ruinаtion
Cerberus
0
3
1
0.17
W
Anubis
iJoraaa
Anubis
3
2
3
2.25
L
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
20,295
31,056
Taken
30,062
12,731
Mitigated
16,800
12,711
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,716
938
0
1,710
6,830
3,815
0
3,169
3,661
17,087
0
W
Medusa
CutesyGod
Medusa
4,225
2,194
0
1,581
6,870
1,831
0
1,383
5,487
0
44,094
L
Hun Batz
Deantje038_
Hun Batz
3,795
1,203
0
4,720
8,213
2,319
0
2,658
5,555
0
44,310
W
Erlang Shen
Foscil
Erlang Shen
4,056
2,544
0
2,194
4,704
2,312
0
365
4,331
0
43,079
W
Kuzenbo
LinchenxO
Kuzenbo
3,006
1,208
0
3,231
6,430
6,092
0
2,276
4,072
15,680
2,099
L
Heimdallr
MountаinMan
Heimdallr
5,189
3,011
0
2,211
6,323
2,339
142
744
5,579
0
47,292
W
Bacchus
NameLessUser
Bacchus
1,672
165
0
3,740
6,265
3,952
0
2,007
3,965
33,124
2,169
L
Cerberus
Ruinаtion
Cerberus
3,984
476
0
3,540
7,375
3,992
0
3,792
3,583
19,188
0
W
Anubis
iJoraaa
Anubis
7,336
300
0
2,723
5,793
2,613
0
2,806
2,711
44,947
1,740
L
Hera
796
0
0
530
2,315
266
0
1,363
952
6,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
30,135
266
Minions Killed
339
0
Camps Cleared
0
817,511
Distance Traveled
1,055,096
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,681
631
21
2
0
203,843
0
W
Medusa
5,885
654
80
9
0
198,257
0
L
Hun Batz
5,747
639
90
10
0
238,252
1
W
Erlang Shen
6,305
701
62
7
0
266,628
1
W
Kuzenbo
5,648
628
31
3
0
199,086
1
L
Heimdallr
5,977
664
91
10
0
169,103
2
W
Bacchus
5,868
652
74
8
0
206,497
0
L
Cerberus
4,699
522
48
5
0
124,213
3
W
Anubis
6,429
714
92
10
0
184,628
3
L
Hera
3,718
413
16
2
0
82,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role