Player Matchup

Baron Samedi
Baron Samedi
Arathorme
Baron Samedi
Level 165
God Stats
0W - 3L
1,282 SR
Queue Stats
178W - 180L
1,524 Elo+
Solo
Fenrir
Fenrir
Mugiwaraaa-M
Fenrir
Level 166
God Stats
0W - 4L
1,105 SR
Queue Stats
393W - 409L
1,428 Elo+
Solo
Ares
Ares
Ra__naldinho
Ares
Level 160
God Stats
4W - 4L
1,556 SR
Queue Stats
186W - 190L
1,486 Elo+
Party 1
Ullr
Ullr
Seeevilguanyu
Ullr
Level 162
God Stats
26W - 19L
1,589 SR
Queue Stats
411W - 384L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
VikingNegro
Amaterasu
Level 158
God Stats
0W - 2L
1,241 SR
Queue Stats
31W - 30L
1,516 Elo+
Solo
Team Averages
Level 162
1,354 SR
1,489 Elo+

VS

Team Averages
Level 116
1,575 SR
1,536 Elo+
Discordia
Discordia
CapDanvers
Discordia
Level 92
God Stats
7W - 2L
1,773 SR
Queue Stats
210W - 198L
1,505 Elo+
Solo
Raijin
Raijin
KayoRimes
Raijin
Level 128
God Stats
7W - 3L
1,616 SR
Queue Stats
292W - 284L
1,505 Elo+
Solo
Scylla
Scylla
KilloKura
Scylla
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,599 Elo+
Solo
Ravana
Ravana
Tristeratops
Ravana
Level 127
God Stats
8W - 8L
1,511 SR
Queue Stats
518W - 476L
1,555 Elo+
Party 2
Anhur
Anhur
almanaquezumbi
Anhur
Level 177
God Stats
2W - 1L
1,477 SR
Queue Stats
339W - 303L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arathorme
Baron Samedi
14
1 / 7 / 5
8,395
494
7,533
13,801
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
15
4 / 8 / 2
8,504
500
7,060
16,976
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 5 / 5
8,217
483
7,207
19,990
20,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
10 / 5 / 2
11,572
681
14,110
14,771
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
VikingNegro
Amaterasu
13
0 / 5 / 0
8,031
472
3,245
18,573
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapDanvers
Discordia
14
1 / 6 / 14
7,847
462
8,321
12,631
5,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Raijin
KayoRimes
Raijin
17
10 / 3 / 11
10,686
629
19,575
9,230
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
KilloKura
Scylla
15
6 / 0 / 3
9,560
562
13,226
7,738
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
18
12 / 1 / 9
10,748
632
10,323
10,600
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 8 / 3
9,182
540
9,430
12,601
3,742
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
18
Kills
30
30
Deaths
18
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arathorme
Baron Samedi
1
7
5
0.5
W
Discordia
CapDanvers
Discordia
1
6
14
1.33
W
Raijin
KayoRimes
Raijin
10
3
11
5.17
W
Scylla
KilloKura
Scylla
6
0
3
7.5
L
Fenrir
4
8
2
0.63
L
3
5
5
1.1
L
10
5
2
2.2
W
Ravana
12
1
9
16.5
L
Amaterasu
VikingNegro
Amaterasu
0
5
0
0
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,155
Damage
60,875
84,111
Taken
52,800
45,985
Mitigated
19,915
22,480
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arathorme
Baron Samedi
7,533
51
254
2,048
13,801
7,422
0
8,725
5,032
66,606
0
W
Discordia
CapDanvers
Discordia
8,321
224
0
2,523
12,631
5,899
156
4,188
8,443
37,152
582
W
Raijin
KayoRimes
Raijin
19,575
1,521
0
1,301
9,230
3,046
159
4,377
4,853
66,624
0
W
Scylla
KilloKura
Scylla
13,226
2,059
0
1,159
7,738
2,279
42
2,327
5,411
58,612
0
L
Fenrir
7,060
1,576
0
5,926
16,976
5,743
0
8,733
8,185
0
65,316
L
7,207
267
0
3,620
19,990
20,108
0
7,821
12,011
19,012
1,590
L
14,110
4,899
0
3,602
14,771
5,076
0
4,563
10,208
0
97,682
W
Ravana
10,323
3,077
0
4,222
10,600
4,949
0
1,974
8,626
0
75,625
L
Amaterasu
VikingNegro
Amaterasu
3,245
816
0
7,030
18,573
7,636
0
10,101
7,704
0
48,808
W
9,430
6,365
0
2,690
12,601
3,742
405
1,834
10,767
0
78,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
48,023
505
Minions Killed
489
0
Camps Cleared
0
1,672,972
Distance Traveled
1,756,438
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,395
494
125
7
0
320,726
4
W
Discordia
7,847
462
35
2
0
336,733
4
W
Raijin
10,686
629
108
6
0
365,790
6
W
Scylla
9,560
562
98
6
0
329,826
0
L
Fenrir
8,504
500
104
6
0
361,849
0
L
Ares
8,217
483
30
2
0
330,659
5
L
Ullr
11,572
681
155
9
0
349,421
4
W
Ravana
10,748
632
123
7
0
411,786
0
L
Amaterasu
8,031
472
91
5
0
310,317
3
W
Anhur
9,182
540
125
7
0
312,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role