Player Matchup

Lancelot
Lancelot
BuTsChuggiNg
Lancelot
Level 114
God Stats
2W - 2L
1,610 SR
Queue Stats
68W - 61L
1,468 Elo+
Solo
Terra
Terra
SpaceyJC1
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 238L
1,534 Elo+
Solo
Sol
Sol
Tylaxe
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,341 Elo+
Party 2
Surtr
Surtr
Valcorre29
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
xXdl0olbXx
Artemis
Level 175
God Stats
18W - 21L
1,435 SR
Queue Stats
1,198W - 1,277L
1,414 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,451 Elo+

VS

Team Averages
Level 92
1,616 SR
1,400 Elo+
Nu Wa
Nu Wa
OMNI DOES IT
Nu Wa
Level 158
God Stats
10W - 3L
1,942 SR
Queue Stats
390W - 316L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Ol Bojangles
Ix Chel
Level 107
God Stats
5W - 4L
1,478 SR
Queue Stats
231W - 247L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
UnLovedAngel18
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 195L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZarcoKiller6
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Jormungandr
Jormungandr
xIXMURKIVx
Jormungandr
Level 128
God Stats
2W - 2L
1,661 SR
Queue Stats
184W - 192L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuTsChuggiNg
Lancelot
15
7 / 5 / 6
9,441
1,049
9,756
12,275
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
SpaceyJC1
Terra
13
0 / 3 / 11
8,438
938
3,491
11,887
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
Tylaxe
Sol
16
1 / 1 / 4
8,692
966
6,394
6,385
2,608
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
14
4 / 4 / 4
8,389
932
5,328
12,446
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
xXdl0olbXx
Artemis
13
3 / 2 / 6
8,470
941
7,933
8,302
3,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
6,014
668
3,363
1,762
463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
Ol Bojangles
Ix Chel
13
3 / 3 / 7
7,681
853
6,593
8,100
2,798
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
5 / 3 / 4
7,774
864
9,762
4,337
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ZarcoKiller6
Morgan Le Fay
13
2 / 4 / 10
7,550
839
5,781
7,091
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
xIXMURKIVx
Jormungandr
13
4 / 4 / 5
7,673
853
9,229
14,345
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
15
Kills
14
15
Deaths
15
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BuTsChuggiNg
Lancelot
7
5
6
2
L
0
1
6
3
L
Ix Chel
Ol Bojangles
Ix Chel
3
3
7
2.17
W
Terra
SpaceyJC1
Terra
0
3
11
1.83
W
Sol
Tylaxe
Sol
1
1
4
3
L
Kukulkan
5
3
4
2.33
W
Surtr
4
4
4
1.5
L
Morgan Le Fay
ZarcoKiller6
Morgan Le Fay
2
4
10
1.75
L
Jormungandr
xIXMURKIVx
Jormungandr
4
4
5
1.63
W
Artemis
xXdl0olbXx
Artemis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
34,728
51,295
Taken
35,635
31,289
Mitigated
21,320
21,476
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BuTsChuggiNg
Lancelot
9,756
932
734
2,106
12,275
7,336
988
6,613
5,464
0
21,027
L
3,363
926
0
579
1,762
463
0
751
1,011
6,680
197
L
Ix Chel
Ol Bojangles
Ix Chel
6,593
1,359
3,526
2,553
8,100
2,798
0
1,466
6,634
14,455
0
W
Terra
SpaceyJC1
Terra
3,491
145
8,022
5,069
11,887
8,798
690
5,912
5,633
10,105
0
W
Sol
Tylaxe
Sol
6,394
1,734
412
2,467
6,385
2,608
2,334
4,940
1,142
27,709
326
L
Kukulkan
9,762
963
0
0
4,337
1,629
0
510
3,827
16,428
17
W
Surtr
5,328
2,092
0
1,371
12,446
8,839
1,069
8,589
3,386
66
14,270
L
Morgan Le Fay
ZarcoKiller6
Morgan Le Fay
5,781
260
0
1,221
7,091
2,576
0
923
6,168
13,481
0
L
Jormungandr
xIXMURKIVx
Jormungandr
9,229
2,133
338
1,668
14,345
13,854
0
6,206
8,139
17,891
1,456
W
Artemis
xXdl0olbXx
Artemis
7,933
1,669
622
673
8,302
3,708
1,666
5,417
2,560
0
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
36,692
89
Minions Killed
87
0
Camps Cleared
0
890,660
Distance Traveled
623,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,441
1,049
20
2
0
215,272
0
L
Nu Wa
6,014
668
9
1
0
39,986
0
L
Ix Chel
7,681
853
19
2
0
170,601
0
W
Terra
8,438
938
9
1
0
188,541
0
W
Sol
8,692
966
36
4
0
182,870
0
L
Kukulkan
7,774
864
25
3
0
108,040
0
W
Surtr
8,389
932
15
2
0
159,245
0
L
Morgan Le Fay
7,550
839
19
2
0
141,959
0
L
Jormungandr
7,673
853
15
2
0
162,918
0
W
Artemis
8,470
941
9
1
0
144,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role