Player Matchup

Sol
Sol
Codringher1
Sol
Level 16
God Stats
12W - 3L
1,693 SR
Queue Stats
19W - 15L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Dark-Knight_334
Nu Wa
Level 168
God Stats
7W - 7L
1,447 SR
Queue Stats
181W - 178L
1,467 Elo+
Solo
Anubis
Anubis
Foroark
Anubis
Level 156
God Stats
3W - 2L
1,534 SR
Queue Stats
81W - 64L
1,547 Elo+
Solo
Susano
Susano
FrujiBay
Susano
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,453 Elo+
Party 1
Horus
Horus
WhyWebb
Horus
Level 146
God Stats
6W - 4L
1,583 SR
Queue Stats
281W - 263L
1,538 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,492 Elo+

VS

Team Averages
Level 101
1,524 SR
1,482 Elo+
Artemis
Artemis
HapsuuspaH
Artemis
Level 66
God Stats
6W - 3L
1,604 SR
Queue Stats
178W - 147L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
Kanokas
Guan Yu
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 109L
1,497 Elo+
Party 2
Hercules
Hercules
NyrkkiPerse
Hercules
Level 23
God Stats
10W - 16L
1,299 SR
Queue Stats
76W - 74L
1,453 Elo+
Party 2
Hel
Hel
RockMacaroon68
Hel
Level 157
God Stats
46W - 33L
1,584 SR
Queue Stats
511W - 549L
1,431 Elo+
Solo
Scylla
Scylla
donniedarka
Scylla
Level 128
God Stats
3W - 2L
1,634 SR
Queue Stats
139W - 144L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,345
635
6,242
5,053
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
5,886
589
4,151
3,079
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Foroark
Anubis
11
8 / 0 / 1
7,491
749
6,160
4,187
1,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
FrujiBay
Susano
10
1 / 2 / 2
5,490
549
1,524
6,306
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
WhyWebb
Horus
9
0 / 1 / 6
6,052
605
2,148
5,789
3,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HapsuuspaH
Artemis
10
1 / 2 / 1
5,847
585
2,424
6,034
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Kanokas
Guan Yu
11
4 / 4 / 1
5,778
578
5,615
8,278
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
NyrkkiPerse
Hercules
7
0 / 6 / 0
4,340
434
2,115
7,658
4,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

8
0 / 1 / 0
4,848
485
1,734
5,869
2,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Scylla
8
0 / 1 / 0
4,790
479
423
4,468
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
1
2
2
1
W
Anubis
Foroark
Anubis
8
0
1
8.5
W
Susano
FrujiBay
Susano
1
2
2
1
L
Artemis
HapsuuspaH
Artemis
1
2
1
0.75
L
Guan Yu
Kanokas
Guan Yu
4
4
1
1.13
L
Hercules
NyrkkiPerse
Hercules
0
6
0
0
L
0
1
0
0
W
Horus
WhyWebb
Horus
0
1
6
3
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
12,311
24,414
Taken
32,307
8,454
Mitigated
13,015
11,227
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
3,919
0
2,334
5,053
1,228
933
785
4,268
48,045
3,306
W
4,151
702
0
447
3,079
477
24
528
2,551
37,506
1,414
W
Anubis
Foroark
Anubis
6,160
731
0
2,803
4,187
1,824
521
168
4,019
39,729
1,124
W
Susano
FrujiBay
Susano
1,524
414
0
2,752
6,306
1,490
0
0
6,306
0
28,248
L
Artemis
HapsuuspaH
Artemis
2,424
1,152
0
1,470
6,034
1,546
0
2,893
3,085
0
30,374
L
Guan Yu
Kanokas
Guan Yu
5,615
1,338
0
1,054
8,278
3,332
0
2,545
5,632
0
36,962
L
Hercules
NyrkkiPerse
Hercules
2,115
1,299
0
1,657
7,658
4,671
0
4,400
3,240
0
18,602
L
1,734
200
1,451
2,770
5,869
2,560
0
3,156
2,619
24,904
0
W
Horus
WhyWebb
Horus
2,148
1,163
445
2,446
5,789
3,435
160
676
5,113
0
14,603
L
Scylla
423
89
0
767
4,468
906
0
2,792
1,365
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
25,603
313
Minions Killed
282
0
Camps Cleared
0
983,710
Distance Traveled
909,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,345
635
89
9
0
199,383
0
W
Nu Wa
5,886
589
70
7
0
189,702
0
W
Anubis
7,491
749
76
8
0
166,062
4
W
Susano
5,490
549
58
6
0
214,211
0
L
Artemis
5,847
585
67
7
0
173,598
0
L
Guan Yu
5,778
578
65
7
0
229,109
2
L
Hercules
4,340
434
25
3
0
154,808
0
L
Hel
4,848
485
58
6
0
178,078
0
W
Horus
6,052
605
20
2
0
214,352
0
L
Scylla
4,790
479
67
7
0
173,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role