Player Matchup

Ganesha
Ganesha
BIgwomenlover
Ganesha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,719 Elo+
Party 1
Tyr
Tyr
PureNV
Tyr
Level 158
God Stats
0W - 1L
1,196 SR
Queue Stats
214W - 134L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
сity
Nu Wa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 29L
1,759 Elo+
Party 1
Team Averages
Level 136
1,399 SR
1,710 Elo+

VS

Team Averages
Level 155
1,852 SR
2,082 Elo+
Merlin
Merlin
Jaori
Merlin
Level 181
God Stats
3W - 2L
1,759 SR
Queue Stats
997W - 187L
2,133 Elo+
Party 2
Artemis
Artemis
Lunosityz
Artemis
Level 197
God Stats
61W - 13L
1,940 SR
Queue Stats
594W - 175L
2,044 Elo+
Party 2
The Morrigan
The Morrigan
SARS2
The Morrigan
Level 87
God Stats
52W - 15L
1,856 SR
Queue Stats
918W - 248L
2,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 5 / 3
7,240
724
1,607
10,024
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tyr
PureNV
Tyr
12
0 / 4 / 2
7,392
739
4,741
10,899
9,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
сity
Nu Wa
15
5 / 2 / 0
9,591
959
10,324
10,102
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaori
Merlin
16
6 / 1 / 5
9,581
958
9,685
4,669
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Lunosityz
Artemis
14
1 / 3 / 7
8,391
839
9,034
7,183
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
SARS2
The Morrigan
16
4 / 1 / 7
9,594
959
9,376
6,973
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
3
0.3
W
Merlin
Jaori
Merlin
6
1
5
8.5
W
Artemis
Lunosityz
Artemis
1
3
7
1.5
L
Tyr
PureNV
Tyr
0
4
2
0.25
W
The Morrigan
SARS2
The Morrigan
4
1
7
7.5
L
Nu Wa
сity
Nu Wa
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,672
Damage
28,095
31,025
Taken
18,825
21,356
Mitigated
6,279
3,516
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,607
0
0
335
10,024
9,071
0
5,809
3,935
3,478
0
W
Merlin
Jaori
Merlin
9,685
1,133
0
2,276
4,669
1,563
110
3,079
1,351
40,061
0
W
Artemis
Lunosityz
Artemis
9,034
4,257
0
1,287
7,183
2,545
1,288
3,682
3,365
0
27,536
L
Tyr
PureNV
Tyr
4,741
207
0
1,581
10,899
9,070
0
6,140
4,275
0
17,817
W
The Morrigan
SARS2
The Morrigan
9,376
1,371
0
882
6,973
2,171
252
4,343
2,323
37,272
68
L
Nu Wa
сity
Nu Wa
10,324
2,570
238
1,362
10,102
3,215
0
6,176
3,666
43,949
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,223
Gold Earned
27,566
126
Minions Killed
174
0
Camps Cleared
0
539,259
Distance Traveled
590,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,240
724
0
0
0
175,383
0
W
Merlin
9,581
958
57
6
0
198,137
0
W
Artemis
8,391
839
47
5
0
178,363
0
L
Tyr
7,392
739
37
4
0
188,819
0
W
The Morrigan
9,594
959
70
7
0
214,102
0
L
Nu Wa
9,591
959
89
9
0
175,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role