Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
ChArLiE-BiT-Me07
Martichoras
Level 28
God Stats
4W - 5L
1,303 SR
Queue Stats
424W - 412L
1,501 Elo+
Solo
Anubis
Anubis
Dark_Shadows0420
Anubis
Level 98
God Stats
13W - 5L
1,630 SR
Queue Stats
349W - 335L
1,514 Elo+
Party 4
Da Ji
Da Ji
TaterNuts625
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 3
Jormungandr
Jormungandr
rebel4forlife
Jormungandr
Level 109
God Stats
12W - 1L
1,577 SR
Queue Stats
352W - 324L
1,519 Elo+
Party 4
Team Averages
Level 93
1,502 SR
1,494 Elo+

VS

Team Averages
Level 101
1,466 SR
1,401 Elo+
Arachne
Arachne
Cazzy Pebble
Arachne
Level 112
God Stats
0W - 1L
1,197 SR
Queue Stats
62W - 69L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
Santos_TH_
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,232 Elo+
Party 1
Thanatos
Thanatos
Tophergraze7315
Thanatos
Level 75
God Stats
10W - 14L
1,477 SR
Queue Stats
533W - 570L
1,424 Elo+
Solo
Jing Wei
Jing Wei
damisfitSpells
Jing Wei
Level 144
God Stats
2W - 2L
1,653 SR
Queue Stats
239W - 260L
1,444 Elo+
Party 2
Chaac
Chaac
yusuque7
Chaac
Level 158
God Stats
1W - 1L
1,501 SR
Queue Stats
213W - 220L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
4 / 1 / 10
9,729
884
8,989
11,018
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
ChArLiE-BiT-Me07
Martichoras
15
2 / 1 / 6
8,848
804
7,241
5,295
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
6 / 2 / 8
9,491
863
11,767
5,676
3,148
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 5
8,126
739
5,593
5,950
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
rebel4forlife
Jormungandr
14
4 / 2 / 7
8,697
791
5,578
8,703
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cazzy Pebble
Arachne
14
4 / 4 / 2
8,197
745
8,721
11,715
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
Santos_TH_
Zhong Kui
11
1 / 5 / 2
6,891
626
5,461
8,823
5,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
3 / 5 / 4
8,129
739
5,316
9,766
3,286
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jing Wei
15
1 / 4 / 6
8,076
734
7,694
9,020
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
yusuque7
Chaac
9
0 / 1 / 0
6,392
581
1,996
4,267
2,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
19
Kills
9
9
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
10
9
L
Arachne
Cazzy Pebble
Arachne
4
4
2
1.25
W
Martichoras
ChArLiE-BiT-Me07
Martichoras
2
1
6
5
W
6
2
8
5
L
Zhong Kui
Santos_TH_
Zhong Kui
1
5
2
0.4
W
3
3
5
1.83
L
Thanatos
3
5
4
1
L
Jing Wei
1
4
6
1
W
Jormungandr
rebel4forlife
Jormungandr
4
2
7
3.75
L
Chaac
yusuque7
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,168
Damage
29,188
36,642
Taken
43,591
30,008
Mitigated
24,032
12,183
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,989
1,061
592
2,528
11,018
11,736
81
2,212
8,386
13,955
998
L
Arachne
Cazzy Pebble
Arachne
8,721
5,808
804
1,932
11,715
9,932
0
5,839
5,713
0
10,693
W
Martichoras
ChArLiE-BiT-Me07
Martichoras
7,241
1,597
1,570
1,206
5,295
2,533
252
978
4,164
0
28,358
W
11,767
127
351
1,773
5,676
3,148
190
439
5,154
29,465
0
L
Zhong Kui
Santos_TH_
Zhong Kui
5,461
380
782
407
8,823
5,080
0
5,856
2,821
8,429
0
W
5,593
1,464
1,049
488
5,950
3,186
1,120
1,009
4,772
0
9,600
L
Thanatos
5,316
988
804
4,371
9,766
3,286
0
5,026
4,532
0
11,188
L
Jing Wei
7,694
4,405
705
978
9,020
3,074
40
5,118
3,700
0
30,425
W
Jormungandr
rebel4forlife
Jormungandr
5,578
366
797
1,829
8,703
9,405
444
823
7,801
11,155
557
L
Chaac
yusuque7
Chaac
1,996
219
1,083
2,136
4,267
2,660
0
2,663
1,439
0
3,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
37,685
155
Minions Killed
79
0
Camps Cleared
0
934,397
Distance Traveled
873,425
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,729
884
11
1
0
218,403
0
L
Arachne
8,197
745
7
1
0
203,175
0
W
Martichoras
8,848
804
62
6
0
159,150
0
W
Anubis
9,491
863
45
4
0
179,847
0
L
Zhong Kui
6,891
626
4
0
0
173,396
0
W
Da Ji
8,126
739
19
2
0
188,387
1
L
Thanatos
8,129
739
15
1
0
222,018
0
L
Jing Wei
8,076
734
50
5
0
177,873
0
W
Jormungandr
8,697
791
18
2
0
188,610
0
L
Chaac
6,392
581
3
0
0
96,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role