Player Matchup

Hera
Hera
AnthonySs317
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 1
Hachiman
Hachiman
Keiblo
Hachiman
Level 28
God Stats
3W - 7L
1,292 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
T3CHN0M3CH4
Gilgamesh
Level 67
God Stats
5W - 8L
1,386 SR
Queue Stats
287W - 314L
1,547 Elo+
Solo
Team Averages
Level 60
1,393 SR
1,388 Elo+

VS

Team Averages
Level 117
1,569 SR
1,437 Elo+
Ganesha
Ganesha
Drunkenjoker87
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 349L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
Shave a Giraffe
Ao Kuang
Level 118
God Stats
4W - 4L
1,523 SR
Queue Stats
358W - 392L
1,420 Elo+
Solo
Ravana
Ravana
ThyMexicanPP
Ravana
Level 123
God Stats
1W - 1L
1,684 SR
Queue Stats
155W - 156L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,432
943
9,908
2,990
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Keiblo
Hachiman
13
3 / 0 / 5
8,331
833
3,536
2,162
609
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
T3CHN0M3CH4
Gilgamesh
15
5 / 2 / 7
9,566
957
11,227
12,032
10,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,776
678
2,819
9,893
4,914
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
13
3 / 7 / 0
8,044
804
4,785
11,772
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
13
0 / 4 / 2
7,324
732
2,970
8,012
3,331
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
3
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
0
3
2
0.33
W
Hachiman
Keiblo
Hachiman
3
0
5
5.5
L
Ao Kuang
3
7
0
0.43
W
Gilgamesh
T3CHN0M3CH4
Gilgamesh
5
2
7
4.25
L
Ravana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
10,574
17,184
Taken
29,677
12,211
Mitigated
14,075
1,466
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,908
2,253
0
0
2,990
792
1,064
2,064
926
25,551
0
L
2,819
540
0
827
9,893
4,914
0
2,612
7,144
11,437
0
W
Hachiman
Keiblo
Hachiman
3,536
1,513
0
439
2,162
609
296
419
1,736
0
16,951
L
Ao Kuang
4,785
1,691
0
1,044
11,772
5,830
0
6,444
5,214
17,418
2,870
W
Gilgamesh
T3CHN0M3CH4
Gilgamesh
11,227
4,805
0
1,027
12,032
10,810
0
4,767
7,237
0
41,009
L
Ravana
2,970
908
0
1,594
8,012
3,331
0
920
7,065
0
18,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
22,144
117
Minions Killed
92
0
Camps Cleared
0
513,509
Distance Traveled
412,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,432
943
30
3
0
194,568
2
L
Ganesha
6,776
678
4
0
0
112,237
0
W
Hachiman
8,331
833
34
3
0
129,639
0
L
Ao Kuang
8,044
804
35
4
0
145,917
0
W
Gilgamesh
9,566
957
53
5
0
189,302
0
L
Ravana
7,324
732
53
5
0
154,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role