Player Matchup

Charybdis
Charybdis
BiznesLaster
Charybdis
Level 157
God Stats
12W - 8L
1,437 SR
Queue Stats
426W - 417L
1,417 Elo+
Party 1
Yu Huang
Yu Huang
DaSauce52
Yu Huang
Level 167
God Stats
3W - 4L
1,366 SR
Queue Stats
481W - 477L
1,439 Elo+
Party 1
Chaac
Chaac
TheShark00
Chaac
Level 173
God Stats
5W - 4L
1,416 SR
Queue Stats
259W - 284L
1,471 Elo+
Solo
Vamana
Vamana
claubulosao
Vamana
Level 141
God Stats
3W - 1L
1,532 SR
Queue Stats
104W - 90L
1,478 Elo+
Solo
Ymir
Ymir
its hussnain
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,420 Elo+
Solo
Team Averages
Level 153
1,450 SR
1,445 Elo+

VS

Team Averages
Level 106
1,556 SR
1,458 Elo+
Chaac
Chaac
DGK Krypto
Chaac
Level 48
God Stats
1W - 1L
1,732 SR
Queue Stats
46W - 52L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
PhatChicksXD
Nu Wa
Level 118
God Stats
3W - 2L
1,705 SR
Queue Stats
335W - 325L
1,442 Elo+
Party 3
Medusa
Medusa
TrashPanda94824
Medusa
Level 87
God Stats
2W - 4L
1,355 SR
Queue Stats
312W - 312L
1,447 Elo+
Party 2
Khepri
Khepri
Warwizard23
Khepri
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 267L
1,486 Elo+
Solo
Tiamat
Tiamat
aliasnatypr
Tiamat
Level 105
God Stats
4W - 5L
1,490 SR
Queue Stats
303W - 289L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BiznesLaster
Charybdis
16
3 / 2 / 8
9,300
930
8,934
7,403
3,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Yu Huang
DaSauce52
Yu Huang
17
7 / 1 / 7
9,921
992
11,476
9,505
5,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
5 / 1 / 9
9,275
928
10,123
6,634
4,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
16
2 / 1 / 10
8,855
886
4,994
13,112
9,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

2
0 / 0 / 0
3,220
322
0
345
89

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 5 / 2
7,337
734
3,907
11,430
13,417
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
6,688
669
5,977
6,635
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
6,910
691
3,541
5,926
2,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
14
2 / 3 / 0
8,031
803
5,580
9,545
10,445
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
1 / 2 / 3
7,709
771
7,189
5,558
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
17
Kills
5
5
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BiznesLaster
Charybdis
3
2
8
3.5
L
Chaac
1
5
2
0.4
W
Yu Huang
DaSauce52
Yu Huang
7
1
7
10.5
L
0
5
3
0.3
W
Chaac
5
1
9
9.5
L
1
3
1
0.5
L
Khepri
2
3
0
0.67
L
Tiamat
1
2
3
1.25
W
Vamana
2
1
10
7
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
26,194
36,999
Taken
39,094
22,566
Mitigated
30,077
9,298
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BiznesLaster
Charybdis
8,934
4,812
442
410
7,403
3,282
1,853
4,187
3,216
0
33,602
L
Chaac
3,907
479
815
2,044
11,430
13,417
0
2,135
9,295
0
12,170
W
Yu Huang
DaSauce52
Yu Huang
11,476
1,240
329
1,609
9,505
5,394
392
6,315
3,190
27,319
0
L
5,977
1,985
471
739
6,635
2,027
0
2,081
4,554
12,342
0
W
Chaac
10,123
545
136
1,456
6,634
4,244
1,305
3,339
3,295
0
19,845
L
3,541
1,090
470
440
5,926
2,046
0
1,850
4,076
0
9,383
L
Khepri
5,580
155
211
1,289
9,545
10,445
0
2,859
6,686
13,083
0
L
Tiamat
7,189
395
898
2,015
5,558
2,142
0
2,551
3,007
17,856
0
W
Vamana
4,994
1,248
1,320
3,596
13,112
9,557
337
4,560
8,552
0
11,326
W
0
0
0
0
345
89
0
345
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
36,675
126
Minions Killed
82
0
Camps Cleared
0
761,541
Distance Traveled
825,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,300
930
47
5
0
152,012
0
L
Chaac
7,337
734
20
2
0
186,635
0
W
Yu Huang
9,921
992
41
4
0
189,884
0
L
Nu Wa
6,688
669
25
3
0
170,840
0
W
Chaac
9,275
928
22
2
0
205,536
0
L
Medusa
6,910
691
9
1
0
170,567
0
L
Khepri
8,031
803
7
1
0
143,477
0
L
Tiamat
7,709
771
21
2
0
153,958
0
W
Vamana
8,855
886
16
2
0
214,109
0
W
Ymir
3,220
322
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role