Player Matchup

Charybdis
Charybdis
Ducklez
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 164L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
JDaines2002
Nu Wa
Level 84
God Stats
12W - 3L
1,896 SR
Queue Stats
247W - 244L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
LalithoO
Kuzenbo
Level 172
God Stats
10W - 8L
1,592 SR
Queue Stats
271W - 285L
1,458 Elo+
Solo
Terra
Terra
OnlyJihyo
Terra
Level 47
God Stats
2W - 1L
1,874 SR
Queue Stats
151W - 146L
1,456 Elo+
Party 1
Set
Set
RATGOD12
Set
Level 49
God Stats
6W - 9L
1,486 SR
Queue Stats
107W - 144L
1,477 Elo+
Solo
Team Averages
Level 94
1,669 SR
1,456 Elo+

VS

Team Averages
Level 117
1,503 SR
1,454 Elo+
Jormungandr
Jormungandr
ProjectVolts
Jormungandr
Level 100
God Stats
49W - 41L
1,555 SR
Queue Stats
279W - 285L
1,514 Elo+
Solo
Hades
Hades
Rawrararow
Hades
Level 127
God Stats
38W - 32L
1,414 SR
Queue Stats
198W - 185L
1,374 Elo+
Solo
Neith
Neith
bael96
Neith
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 126L
1,390 Elo+
Solo
Surtr
Surtr
jesus123941
Surtr
Level 156
God Stats
13W - 10L
1,523 SR
Queue Stats
191W - 169L
1,482 Elo+
Solo
Camazotz
Camazotz
yankeefan97531
Camazotz
Level 156
God Stats
24W - 28L
1,521 SR
Queue Stats
296W - 290L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ducklez
Charybdis
8
3 / 1 / 1
4,860
540
5,581
6,072
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 0
5,594
622
4,669
2,924
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LalithoO
Kuzenbo
9
0 / 0 / 0
4,413
490
2,291
7,186
3,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Terra
OnlyJihyo
Terra
7
0 / 1 / 5
4,572
508
2,105
8,392
2,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 3
4,131
459
1,769
5,118
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ProjectVolts
Jormungandr
8
1 / 3 / 2
4,995
555
3,309
7,187
4,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
8
2 / 1 / 1
4,958
551
4,166
5,285
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bael96
Neith
8
0 / 2 / 1
4,497
500
2,850
4,671
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,851
650
4,071
4,805
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Camazotz
10
3 / 0 / 1
5,498
611
3,134
7,808
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
6
6
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ducklez
Charybdis
3
1
1
3.5
L
3
0
0
3
L
Kuzenbo
LalithoO
Kuzenbo
0
0
0
0
L
Terra
OnlyJihyo
Terra
0
1
5
2.5
W
Jormungandr
ProjectVolts
Jormungandr
1
3
2
0.67
L
0
4
3
0.38
W
Hades
2
1
1
2.5
W
Neith
bael96
Neith
0
2
1
0.25
W
0
0
0
0
W
Camazotz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
17,530
29,692
Taken
29,756
10,962
Mitigated
11,969
9,371
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ducklez
Charybdis
5,581
2,992
0
1,329
6,072
1,611
39
2,055
3,945
0
31,184
L
4,669
1,322
0
1,167
2,924
741
0
952
1,864
30,824
1,483
L
Kuzenbo
LalithoO
Kuzenbo
2,291
715
0
2,062
7,186
3,919
0
346
6,840
26,099
0
L
Terra
OnlyJihyo
Terra
2,105
829
1,467
2,593
8,392
2,888
0
3,543
4,685
9,012
0
W
Jormungandr
ProjectVolts
Jormungandr
3,309
1,004
0
1,626
7,187
4,493
0
2,391
4,648
26,308
0
L
1,769
843
0
753
5,118
1,803
0
525
4,537
0
17,732
W
Hades
4,166
266
154
2,508
5,285
2,082
0
2,117
3,035
25,481
0
W
Neith
bael96
Neith
2,850
1,316
0
484
4,671
1,359
140
790
3,809
0
22,398
W
4,071
1,460
0
1,098
4,805
1,985
0
2,478
2,255
1,526
41,759
W
Camazotz
3,134
444
0
5,946
7,808
2,050
0
690
7,013
0
34,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
25,799
215
Minions Killed
278
0
Camps Cleared
0
781,358
Distance Traveled
867,398
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,860
540
53
6
0
155,066
2
L
Nu Wa
5,594
622
69
8
0
161,783
0
L
Kuzenbo
4,413
490
42
5
0
159,549
2
L
Terra
4,572
508
15
2
0
170,781
3
W
Jormungandr
4,995
555
33
4
0
168,969
0
L
Set
4,131
459
36
4
0
134,179
0
W
Hades
4,958
551
53
6
0
175,243
0
W
Neith
4,497
500
38
4
0
155,937
1
W
Surtr
5,851
650
85
9
0
151,386
2
W
Camazotz
5,498
611
69
8
0
215,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role