Player Matchup

Ares
Ares
Macaulay66
Ares
Level 121
God Stats
6W - 16L
1,411 SR
Queue Stats
86W - 109L
1,442 Elo+
Party 1
Thanatos
Thanatos
UWantSmoke4566
Thanatos
Level 47
God Stats
7W - 8L
1,519 SR
Queue Stats
34W - 55L
1,376 Elo+
Solo
Izanami
Izanami
XII DR3MERSx
Izanami
Level 86
God Stats
18W - 12L
1,651 SR
Queue Stats
61W - 63L
1,458 Elo+
Party 1
Vamana
Vamana
XxZEPPAxX
Vamana
Level 157
God Stats
2W - 1L
1,832 SR
Queue Stats
579W - 553L
1,465 Elo+
Solo
Ix Chel
Ix Chel
Zanjikins
Ix Chel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,574 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,463 Elo+

VS

Team Averages
Level 73
1,627 SR
1,513 Elo+
Ymir
Ymir
Enayx--
Ymir
Level 78
God Stats
9W - 3L
1,911 SR
Queue Stats
51W - 50L
1,461 Elo+
Solo
Nox
Nox
FreeAuntie
Nox
Level 69
God Stats
13W - 6L
1,679 SR
Queue Stats
228W - 214L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Sensei_Sensei___
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,606 Elo+
Party 2
Terra
Terra
Tensai1257
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,478 Elo+
Party 2
Surtr
Surtr
TheGolden360
Surtr
Level 67
God Stats
1W - 0L
1,547 SR
Queue Stats
23W - 9L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,488
499
4,876
12,014
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
1 / 1 / 1
6,702
516
1,049
8,507
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
XII DR3MERSx
Izanami
10
0 / 2 / 1
5,903
454
2,997
7,507
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
XxZEPPAxX
Vamana
13
2 / 4 / 0
7,347
565
5,389
11,052
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Zanjikins
Ix Chel
11
0 / 4 / 1
6,438
495
7,176
8,262
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Enayx--
Ymir
15
5 / 0 / 3
7,745
596
7,995
10,830
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 0
7,455
573
3,549
6,139
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 3
6,537
503
10,962
5,964
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
10
1 / 1 / 2
6,863
528
2,884
5,638
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
2 / 2 / 2
8,751
673
6,013
10,076
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Enayx--
Ymir
5
0
3
6.5
W
3
1
0
3
L
2
1
0
2
W
1
1
3
2.5
W
Terra
1
1
2
2
W
2
2
2
1.5
L
Thanatos
1
1
1
1.5
L
Izanami
XII DR3MERSx
Izanami
0
2
1
0.25
L
Vamana
XxZEPPAxX
Vamana
2
4
0
0.5
L
Ix Chel
Zanjikins
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
31,403
47,342
Taken
38,647
22,248
Mitigated
16,476
14,923
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Enayx--
Ymir
7,995
2,108
0
4,250
10,830
4,833
0
3,732
7,028
59,171
1,186
W
3,549
345
0
1,848
6,139
2,173
0
3,919
2,220
44,038
0
L
4,876
358
0
4,151
12,014
7,621
0
9,355
2,659
24,733
0
W
10,962
177
0
1,323
5,964
1,687
333
2,498
3,466
41,782
2,861
W
Terra
2,884
551
1,946
1,798
5,638
2,545
135
1,684
3,954
14,340
0
W
6,013
2,286
0
3,775
10,076
5,238
9
0
9,446
2,697
56,902
L
Thanatos
1,049
269
0
6,335
8,507
3,272
0
2,307
6,200
0
49,045
L
Izanami
XII DR3MERSx
Izanami
2,997
2,046
0
854
7,507
2,479
0
6,010
1,497
0
42,931
L
Vamana
XxZEPPAxX
Vamana
5,389
1,432
0
1,862
11,052
6,551
0
2,310
8,029
0
51,328
L
Ix Chel
Zanjikins
Ix Chel
7,176
616
259
1,462
8,262
2,325
0
5,703
2,559
41,565
2,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
37,351
415
Minions Killed
383
0
Camps Cleared
0
1,270,922
Distance Traveled
1,308,548
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,745
596
100
8
0
279,115
0
W
Nox
7,455
573
88
7
0
265,334
0
L
Ares
6,488
499
33
3
0
267,504
3
W
Ah Puch
6,537
503
58
4
0
249,635
0
W
Terra
6,863
528
28
2
0
269,892
9
W
Surtr
8,751
673
109
8
0
244,572
0
L
Thanatos
6,702
516
88
7
0
285,828
0
L
Izanami
5,903
454
115
9
0
220,452
1
L
Vamana
7,347
565
95
7
0
228,159
1
L
Ix Chel
6,438
495
84
6
0
268,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role