Player Matchup

Anhur
Anhur
Maashina
Anhur
Level 33
God Stats
4W - 3L
1,733 SR
Queue Stats
13W - 29L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 104
God Stats
181W - 145L
1,498 SR
Queue Stats
572W - 557L
1,436 Elo+
Solo
Tiamat
Tiamat
TurntaiI
Tiamat
Level 140
God Stats
10W - 11L
1,212 SR
Queue Stats
234W - 235L
1,372 Elo+
Solo
Hercules
Hercules
robertorzu18
Hercules
Level 105
God Stats
6W - 2L
1,656 SR
Queue Stats
116W - 116L
1,503 Elo+
Solo
Pele
Pele
w0rthyS
Pele
Level 46
God Stats
19W - 15L
1,521 SR
Queue Stats
52W - 61L
1,410 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,408 Elo+

VS

Team Averages
Level 87
1,460 SR
1,387 Elo+
Vulcan
Vulcan
DrSip97
Vulcan
Level 119
God Stats
6W - 9L
1,521 SR
Queue Stats
122W - 134L
1,390 Elo+
Party 1
Atlas
Atlas
ELProfesorDodo
Atlas
Level 159
God Stats
5W - 17L
1,287 SR
Queue Stats
136W - 155L
1,394 Elo+
Party 1
Fenrir
Fenrir
ItzSaLva
Fenrir
Level 63
God Stats
12W - 15L
1,535 SR
Queue Stats
98W - 122L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
Solar070
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 340L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Spy44
Cernunnos
Level 26
God Stats
3W - 3L
1,459 SR
Queue Stats
28W - 49L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maashina
Anhur
13
2 / 2 / 6
7,393
493
1,939
7,599
2,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Toni-Zi
Nu Wa
13
2 / 2 / 10
8,137
542
10,749
8,723
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TurntaiI
Tiamat
14
6 / 2 / 4
8,820
588
8,949
8,480
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
robertorzu18
Hercules
15
2 / 0 / 0
9,175
612
4,927
8,580
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
w0rthyS
Pele
15
9 / 3 / 4
8,903
594
7,524
12,809
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrSip97
Vulcan
13
2 / 4 / 2
7,689
513
6,670
5,904
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 8 / 3
6,513
434
4,836
13,262
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ItzSaLva
Fenrir
12
5 / 5 / 2
7,133
476
7,842
11,964
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Solar070
Erlang Shen
13
0 / 3 / 0
6,919
461
4,123
12,732
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Spy44
Cernunnos
11
1 / 2 / 3
6,755
450
2,578
5,013
984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DrSip97
Vulcan
2
4
2
0.75
L
1
8
3
0.31
L
Fenrir
ItzSaLva
Fenrir
5
5
2
1.2
W
Anhur
Maashina
Anhur
2
2
6
2.5
L
Erlang Shen
Solar070
Erlang Shen
0
3
0
0
L
Cernunnos
Spy44
Cernunnos
1
2
3
1.25
W
Nu Wa
Toni-Zi
Nu Wa
2
2
10
3.5
W
Tiamat
TurntaiI
Tiamat
6
2
4
4
W
Hercules
robertorzu18
Hercules
2
0
0
2
W
Pele
w0rthyS
Pele
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,088
Damage
26,049
46,191
Taken
48,875
21,037
Mitigated
24,716
12,864
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DrSip97
Vulcan
6,670
90
0
300
5,904
1,372
0
3,237
2,374
41,529
1,068
L
4,836
1,524
0
1,992
13,262
8,065
156
5,912
6,615
24,947
0
L
Fenrir
ItzSaLva
Fenrir
7,842
504
0
1,286
11,964
4,338
0
3,601
7,977
0
35,789
W
Anhur
Maashina
Anhur
1,939
726
0
2,105
7,599
2,125
781
2,811
4,788
0
22,696
L
Erlang Shen
Solar070
Erlang Shen
4,123
2,087
0
4,383
12,732
9,957
0
1,830
10,379
0
44,530
L
Cernunnos
Spy44
Cernunnos
2,578
408
0
958
5,013
984
164
2,873
1,764
0
30,799
W
Nu Wa
Toni-Zi
Nu Wa
10,749
2,161
0
2,324
8,723
2,545
274
2,346
6,377
54,510
1,229
W
Tiamat
TurntaiI
Tiamat
8,949
425
0
1,930
8,480
4,256
234
2,556
5,924
53,529
1,745
W
Hercules
robertorzu18
Hercules
4,927
1,437
0
4,264
8,580
7,288
0
0
8,580
0
54,935
W
Pele
w0rthyS
Pele
7,524
1,728
0
2,241
12,809
4,823
96
3,576
9,233
0
66,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
35,009
478
Minions Killed
295
0
Camps Cleared
0
1,425,401
Distance Traveled
1,308,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,689
513
76
5
0
252,761
0
L
Atlas
6,513
434
24
2
0
254,349
0
L
Fenrir
7,133
476
61
4
0
285,761
0
W
Anhur
7,393
493
46
3
0
281,865
0
L
Erlang Shen
6,919
461
75
5
0
256,184
0
L
Cernunnos
6,755
450
59
4
0
259,213
0
W
Nu Wa
8,137
542
102
7
0
288,187
0
W
Tiamat
8,820
588
106
7
0
290,536
0
W
Hercules
9,175
612
117
8
0
265,469
3
W
Pele
8,903
594
107
7
0
299,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role