Player Matchup

Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Basssietoch
Raijin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,239 Elo+
Party 1
Sylvanus
Sylvanus
DanieI_04
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Baba Yaga
Baba Yaga
SteynNL
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,375 Elo+
Party 1
Hades
Hades
wessamalhtaitani
Hades
Level 156
God Stats
14W - 8L
1,645 SR
Queue Stats
391W - 407L
1,460 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,363 Elo+

VS

Team Averages
Level 106
1,433 SR
1,457 Elo+
Janus
Janus
Angelus Di Nex
Janus
Level 142
God Stats
1W - 4L
1,332 SR
Queue Stats
479W - 463L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
Iamdagr8BobFish
Guan Yu
Level 124
God Stats
2W - 1L
1,848 SR
Queue Stats
77W - 94L
1,437 Elo+
Solo
Bellona
Bellona
JaBitXu_rasta
Bellona
Level 62
God Stats
0W - 1L
1,328 SR
Queue Stats
45W - 71L
1,362 Elo+
Solo
Mulan
Mulan
Kerwhi
Mulan
Level 119
God Stats
15W - 13L
1,485 SR
Queue Stats
454W - 444L
1,545 Elo+
Party 2
Achilles
Achilles
Selawie
Achilles
Level 83
God Stats
1W - 4L
1,175 SR
Queue Stats
131W - 155L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 3 / 12
10,686
712
12,229
16,469
13,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
17
4 / 7 / 7
10,599
707
11,083
12,211
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DanieI_04
Sylvanus
19
4 / 1 / 12
11,220
748
8,585
14,278
11,538
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
SteynNL
Baba Yaga
17
2 / 4 / 11
10,370
691
11,931
10,919
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
10 / 6 / 7
12,687
846
15,779
15,141
8,079
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 12
10,230
682
20,867
10,869
3,757
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 15
9,176
612
3,577
13,162
11,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
16
1 / 7 / 14
9,843
656
7,534
20,306
15,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
Kerwhi
Mulan
18
7 / 4 / 12
11,374
758
15,423
20,602
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
Selawie
Achilles
14
5 / 1 / 10
9,374
625
8,541
7,869
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
21
Kills
21
21
Deaths
21
49
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
12
2.33
L
6
5
12
2.4
W
Raijin
4
7
7
1.07
W
Sylvanus
DanieI_04
Sylvanus
4
1
12
10
L
2
4
15
2.38
L
Bellona
1
7
14
1.14
L
Mulan
Kerwhi
Mulan
7
4
12
3.25
L
Achilles
Selawie
Achilles
5
1
10
10
W
Baba Yaga
SteynNL
Baba Yaga
2
4
11
1.88
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,607
Damage
55,942
69,018
Taken
72,808
46,206
Mitigated
55,897
26,822
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,229
658
3,219
3,836
16,469
13,800
730
3,900
11,759
20,322
0
L
20,867
740
325
711
10,869
3,757
408
9,549
1,320
34,170
674
W
Raijin
11,083
1,562
24
738
12,211
4,725
1,735
3,507
8,013
26,373
0
W
Sylvanus
DanieI_04
Sylvanus
8,585
1,665
4,721
7,563
14,278
11,538
837
5,694
8,068
19,754
698
L
3,577
493
5,850
4,471
13,162
11,630
0
10,407
2,755
0
11,838
L
Bellona
7,534
1,930
280
1,722
20,306
15,768
0
16,998
3,308
0
18,081
L
Mulan
Kerwhi
Mulan
15,423
1,789
1,844
4,558
20,602
19,783
428
17,531
3,071
292
29,285
L
Achilles
Selawie
Achilles
8,541
1,318
2,075
2,305
7,869
4,959
0
4,757
3,112
0
15,397
W
Baba Yaga
SteynNL
Baba Yaga
11,931
1,101
149
2,789
10,919
8,064
923
3,099
7,430
25,518
0
W
15,779
689
562
3,221
15,141
8,079
2,071
3,677
10,885
30,582
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,562
Gold Earned
49,997
127
Minions Killed
144
0
Camps Cleared
0
1,280,931
Distance Traveled
1,142,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,686
712
8
1
0
270,477
0
L
Janus
10,230
682
45
3
0
231,892
0
W
Raijin
10,599
707
26
2
0
227,545
0
W
Sylvanus
11,220
748
31
2
0
278,449
0
L
Guan Yu
9,176
612
14
1
0
206,306
0
L
Bellona
9,843
656
32
2
0
237,004
0
L
Mulan
11,374
758
33
2
0
244,345
0
L
Achilles
9,374
625
20
1
0
223,159
0
W
Baba Yaga
10,370
691
30
2
0
288,950
0
W
Hades
12,687
846
32
2
0
215,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role