Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jwavy1213
Bacchus
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 50L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
iHateCFA2
Sylvanus
Level 36
God Stats
9W - 4L
1,533 SR
Queue Stats
69W - 40L
1,628 Elo+
Solo
Artemis
Artemis
zombieboy24
Artemis
Level 3
God Stats
2W - 6L
1,553 SR
Queue Stats
21W - 30L
1,513 Elo+
Party 2
Team Averages
Level 60
1,517 SR
1,500 Elo+

VS

Team Averages
Level 110
1,582 SR
1,513 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dirty Lil Q Tip
Zeus
Level 148
God Stats
30W - 22L
1,598 SR
Queue Stats
189W - 229L
1,502 Elo+
Solo
Arachne
Arachne
Pp338501
Arachne
Level 67
God Stats
35W - 20L
1,614 SR
Queue Stats
70W - 50L
1,523 Elo+
Solo
Danzaburou
Danzaburou
SilentConfined
Danzaburou
Level 78
God Stats
63W - 50L
1,617 SR
Queue Stats
159W - 174L
1,574 Elo+
Solo
Hades
Hades
WhiteTiger4179
Hades
Level 66
God Stats
27W - 20L
1,581 SR
Queue Stats
212W - 205L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 1 / 2
3,908
782
1,445
2,777
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
 
Awilix
6
1 / 0 / 1
3,545
709
1,288
2,761
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jwavy1213
Bacchus
6
1 / 0 / 0
3,686
737
1,803
3,389
1,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sylvanus
iHateCFA2
Sylvanus
8
2 / 0 / 0
4,809
962
1,284
2,197
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Artemis
zombieboy24
Artemis
6
0 / 1 / 1
3,348
670
2,418
2,476
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 1
3,565
713
1,495
3,589
1,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 0
3,608
722
1,153
2,360
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Pp338501
Arachne
5
1 / 2 / 1
3,356
671
1,331
3,106
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
SilentConfined
Danzaburou
6
0 / 0 / 1
3,224
645
1,274
2,498
850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,585
517
315
1,202
544
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
2
3
W
Awilix
 
Awilix
1
0
1
1.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
1
3
0
0.33
W
Bacchus
Jwavy1213
Bacchus
1
0
0
1
L
Arachne
Pp338501
Arachne
1
2
1
0.75
L
Danzaburou
SilentConfined
Danzaburou
0
0
1
0.5
L
0
1
0
0
W
Sylvanus
iHateCFA2
Sylvanus
2
0
0
2
W
Artemis
zombieboy24
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
5,568
13,600
Taken
12,755
5,106
Mitigated
4,594
3,749
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,445
266
0
561
2,777
788
0
1,019
1,624
10,476
0
W
Awilix
 
Awilix
1,288
639
0
410
2,761
857
0
171
2,590
0
18,103
L
Kuzenbo
 
Kuzenbo
1,495
440
825
1,337
3,589
1,751
0
827
2,762
5,058
1,375
L
1,153
45
0
0
2,360
486
0
1,678
682
11,395
0
W
Bacchus
Jwavy1213
Bacchus
1,803
250
0
836
3,389
1,990
0
718
2,671
8,588
0
L
Arachne
Pp338501
Arachne
1,331
1,067
0
606
3,106
963
0
452
2,654
0
12,468
L
Danzaburou
SilentConfined
Danzaburou
1,274
827
0
624
2,498
850
0
792
1,706
0
19,161
L
315
31
0
520
1,202
544
0
622
580
1,552
0
W
Sylvanus
iHateCFA2
Sylvanus
1,284
532
0
1,642
2,197
884
0
315
1,882
19,377
7,896
W
Artemis
zombieboy24
Artemis
2,418
743
0
300
2,476
587
0
257
2,219
0
16,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,296
Gold Earned
16,338
160
Minions Killed
98
0
Camps Cleared
0
556,466
Distance Traveled
422,341
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,908
782
25
5
0
114,951
0
W
Awilix
3,545
709
28
6
0
143,907
0
L
Kuzenbo
3,565
713
10
2
0
106,602
0
L
Zeus
3,608
722
29
6
0
74,218
1
W
Bacchus
3,686
737
16
3
0
108,070
0
L
Arachne
3,356
671
24
5
0
119,330
0
L
Danzaburou
3,224
645
31
6
0
98,384
0
L
Hades
2,585
517
4
1
0
23,807
0
W
Sylvanus
4,809
962
56
11
0
101,863
0
W
Artemis
3,348
670
35
7
0
87,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role