Player Matchup

Anubis
Anubis
Todd_GSD
Anubis
Level 108
God Stats
2W - 4L
1,376 SR
Queue Stats
123W - 147L
1,439 Elo+
Party 1
Chernobog
Chernobog
lcorbet3
Chernobog
Level 106
God Stats
108W - 124L
1,535 SR
Queue Stats
304W - 291L
1,433 Elo+
Solo
Bacchus
Bacchus
silvertheamazing
Bacchus
Level 89
God Stats
50W - 61L
1,495 SR
Queue Stats
53W - 68L
1,407 Elo+
Party 1
Team Averages
Level 101
1,469 SR
1,426 Elo+

VS

Team Averages
Level 112
1,412 SR
1,421 Elo+
Nut
Nut
H1TCHELL
Nut
Level 141
God Stats
36W - 29L
1,513 SR
Queue Stats
238W - 227L
1,407 Elo+
Solo
Bacchus
Bacchus
SwiftBilly27
Bacchus
Level 129
God Stats
1W - 0L
1,279 SR
Queue Stats
20W - 11L
1,555 Elo+
Solo
Ne Zha
Ne Zha
the_noob_15
Ne Zha
Level 66
God Stats
46W - 34L
1,445 SR
Queue Stats
113W - 126L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Todd_GSD
Anubis
14
2 / 6 / 0
8,659
866
5,943
8,555
3,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
lcorbet3
Chernobog
12
0 / 6 / 2
7,229
723
2,329
10,372
3,067
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
6,575
658
148
2,677
1,126
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,420
1,042
8,602
4,160
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
SwiftBilly27
Bacchus
15
5 / 1 / 6
9,409
941
5,402
9,940
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
4 / 2 / 8
9,205
921
4,803
6,826
3,207
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Bacchus
SwiftBilly27
Bacchus
5
1
6
8
L
Anubis
Todd_GSD
Anubis
2
6
0
0.33
L
Chernobog
lcorbet3
Chernobog
0
6
2
0.17
L
0
2
1
0.25
W
Ne Zha
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,420
Damage
18,807
21,604
Taken
20,926
7,978
Mitigated
13,862
3,371
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,602
4,724
0
1,131
4,160
1,438
2,688
1,533
2,627
0
43,527
W
Bacchus
SwiftBilly27
Bacchus
5,402
1,144
0
1,167
9,940
9,217
167
2,490
7,450
21,766
1,077
L
Anubis
Todd_GSD
Anubis
5,943
539
93
1,504
8,555
3,785
0
1,145
7,134
29,766
0
L
Chernobog
lcorbet3
Chernobog
2,329
1,363
108
1,409
10,372
3,067
0
1,732
8,421
0
11,178
L
148
0
86
171
2,677
1,126
0
1,395
1,140
1,040
0
W
Ne Zha
4,803
438
0
465
6,826
3,207
342
2,226
4,600
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
29,034
79
Minions Killed
151
0
Camps Cleared
0
380,924
Distance Traveled
548,133
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,420
1,042
91
9
0
159,372
0
W
Bacchus
9,409
941
32
3
0
203,484
0
L
Anubis
8,659
866
62
6
0
133,928
2
L
Chernobog
7,229
723
17
2
0
200,088
3
L
Bacchus
6,575
658
0
0
0
46,908
0
W
Ne Zha
9,205
921
28
3
0
185,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role