Player Matchup

Skadi
Skadi
Addeindaclub
Skadi
Level 31
God Stats
2W - 4L
1,692 SR
Queue Stats
14W - 25L
1,812 Elo+
Solo
Zhong Kui
Zhong Kui
Cynder9
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,433 Elo+
Solo
Fenrir
Fenrir
MARKEL_ANDER_8
Fenrir
Level 26
God Stats
2W - 11L
1,500 SR
Queue Stats
30W - 55L
949 Elo+
Party 2
Yemoja
Yemoja
inigo_martin760
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 82L
1,237 Elo+
Party 2
Scylla
Scylla
xTXEJOx
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
997 Elo+
Party 2
Team Averages
Level 44
1,538 SR
1,286 Elo+

VS

Team Averages
Level 57
1,502 SR
1,360 Elo+
Janus
Janus
Banksy 1155809
Janus
Level 107
God Stats
10W - 5L
1,671 SR
Queue Stats
51W - 48L
1,454 Elo+
Party 1
Achilles
Achilles
Ciaran Cross
Achilles
Level 41
God Stats
17W - 9L
1,353 SR
Queue Stats
43W - 42L
1,414 Elo+
Party 1
Cerberus
Cerberus
Hemminem
Cerberus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,192 Elo+
Solo
Anhur
Anhur
Maashina
Anhur
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 31L
1,280 Elo+
Solo
Lancelot
Lancelot
ablaze-rasher11
Lancelot
Level 73
God Stats
11W - 12L
1,485 SR
Queue Stats
481W - 489L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,996
384
1,837
2,448
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Cynder9
Zhong Kui
13
0 / 2 / 0
6,709
516
6,389
9,636
6,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 0
5,007
385
2,841
8,542
2,299
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
0 / 2 / 1
5,851
450
3,151
7,953
3,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xTXEJOx
Scylla
7
0 / 6 / 0
4,635
357
624
7,066
1,343
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,882
606
5,265
5,798
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Ciaran Cross
Achilles
13
6 / 0 / 2
8,186
630
4,554
8,050
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Hemminem
Cerberus
10
0 / 1 / 3
6,638
511
2,699
8,516
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Maashina
Anhur
11
1 / 0 / 3
6,771
521
4,412
3,913
1,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
16
2 / 0 / 4
8,438
649
4,342
8,527
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
0
3
W
Achilles
Ciaran Cross
Achilles
6
0
2
7
L
Zhong Kui
Cynder9
Zhong Kui
0
2
0
0
W
Cerberus
Hemminem
Cerberus
0
1
3
1.5
L
1
1
0
1
W
Anhur
Maashina
Anhur
1
0
3
2.5
W
Lancelot
2
0
4
4
L
0
2
1
0.25
L
Scylla
xTXEJOx
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
21,272
35,645
Taken
34,804
14,039
Mitigated
18,321
11,419
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,837
709
0
7
2,448
559
0
0
2,311
0
15,849
W
5,265
298
0
997
5,798
1,350
0
4,054
1,744
52,280
1,457
W
Achilles
Ciaran Cross
Achilles
4,554
716
0
2,669
8,050
6,489
1,031
269
7,781
0
42,395
L
Zhong Kui
Cynder9
Zhong Kui
6,389
943
0
4,771
9,636
6,132
216
4,550
5,086
56,588
0
W
Cerberus
Hemminem
Cerberus
2,699
135
0
2,724
8,516
5,528
317
2,368
6,148
21,007
0
L
2,841
224
0
1,015
8,542
2,299
0
1,035
7,507
0
12,730
W
Anhur
Maashina
Anhur
4,412
2,383
0
1,878
3,913
1,142
1,774
1,036
2,877
0
33,254
W
Lancelot
4,342
736
0
2,152
8,527
3,812
0
2,437
6,090
0
76,891
L
3,151
1,273
3,493
1,760
7,953
3,706
13
1,664
6,201
22,562
0
L
Scylla
xTXEJOx
Scylla
624
319
0
373
7,066
1,343
0
703
6,141
16,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
37,915
195
Minions Killed
363
0
Camps Cleared
0
957,414
Distance Traveled
1,216,934
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,996
384
29
2
0
99,061
0
W
Janus
7,882
606
85
7
0
245,063
0
W
Achilles
8,186
630
63
5
0
230,361
2
L
Zhong Kui
6,709
516
94
7
0
247,148
1
W
Cerberus
6,638
511
27
2
0
234,759
0
L
Fenrir
5,007
385
22
2
0
227,286
0
W
Anhur
6,771
521
60
5
0
198,540
0
W
Lancelot
8,438
649
128
10
0
308,211
0
L
Yemoja
5,851
450
30
2
0
204,911
0
L
Scylla
4,635
357
20
2
0
179,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role