Player Matchup

Fenrir
Fenrir
Grandmaster
Briоche
Fenrir
Grandmaster
Level 163
God Stats
19W - 11L
1,624 SR
Queue Stats
415W - 342L
2,888 MMR
Solo
Yemoja
Yemoja
Platinum III
Foscil
Yemoja
Platinum III
Level 129
God Stats
1W - 0L
1,784 SR
Queue Stats
59W - 32L
1,988 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Icegunner
Heimdallr
Platinum V
Level 170
God Stats
2W - 0L
1,630 SR
Queue Stats
20W - 7L
1,950 MMR
Solo
Mulan
Mulan
Masters
Snusmakaren
Mulan
Masters
Level 222
God Stats
85W - 67L
1,694 SR
Queue Stats
435W - 409L
2,415 MMR
Solo
Eset
Eset
Platinum I
arnettobrien
Eset
Platinum I
Level 142
God Stats
43W - 21L
1,187 SR
Queue Stats
192W - 172L
1,964 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,584 SR
2,241 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 196
1,576 SR
2,020 MMR
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Carway
Ra
Masters
Level 180
God Stats
198W - 164L
1,600 SR
Queue Stats
731W - 712L
2,573 MMR
Solo
Janus
Janus
Platinum I
GxxG
Janus
Platinum I
Level 188
God Stats
65W - 75L
1,571 SR
Queue Stats
541W - 540L
2,089 MMR
Solo
Cernunnos
Cernunnos
Diamond I
チョーセンハック
Cernunnos
Diamond I
Level 147
God Stats
25W - 13L
1,708 SR
Queue Stats
128W - 97L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Briоche
Fenrir
7
3 / 1 / 2
3,910
782
2,116
3,970
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Foscil
Yemoja
5
0 / 1 / 3
3,329
666
1,582
3,377
1,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Icegunner
Heimdallr
6
3 / 0 / 1
3,747
749
3,433
2,665
697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,070
814
828
2,430
1,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 2 / 2
3,692
738
1,793
2,949
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PoseidonAnhurPeleLancelot

VS

Bans
Ao KuangArachneMaman BrigitteAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
1 / 1 / 0
3,447
689
1,603
4,494
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
 
Erlang Shen
3
0 / 1 / 0
2,758
552
750
1,494
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
7
1 / 2 / 2
3,602
720
1,630
3,717
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
GxxG
Janus
8
2 / 1 / 1
4,085
817
2,666
2,282
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 1
3,037
607
2,812
2,907
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Fenrir
Briоche
Fenrir
3
1
2
4
L
Ra
1
2
2
1
W
Yemoja
Foscil
Yemoja
0
1
3
1.5
L
Janus
GxxG
Janus
2
1
1
2.5
W
Heimdallr
Icegunner
Heimdallr
3
0
1
3.5
W
1
0
0
1
W
0
2
2
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,752
Damage
9,461
15,391
Taken
14,894
5,027
Mitigated
5,991
5,691
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,603
216
0
1,890
4,494
3,230
0
745
3,749
5,734
0
L
Erlang Shen
 
Erlang Shen
750
566
0
476
1,494
516
0
122
1,315
0
5,104
W
Fenrir
Briоche
Fenrir
2,116
552
0
1,661
3,970
1,043
0
1,510
2,338
0
13,793
L
Ra
1,630
279
264
1,938
3,717
992
0
786
2,931
18,658
2,662
W
Yemoja
Foscil
Yemoja
1,582
425
484
963
3,377
1,354
0
646
2,731
10,950
0
L
Janus
GxxG
Janus
2,666
228
0
467
2,282
568
0
1,182
1,100
17,843
0
W
Heimdallr
Icegunner
Heimdallr
3,433
1,627
0
1,152
2,665
697
0
1,202
1,463
0
15,947
W
828
252
0
806
2,430
1,147
0
0
2,430
533
18,025
W
1,793
269
0
625
2,949
786
0
2,065
708
20,713
0
L
2,812
1,647
0
750
2,907
685
0
662
2,245
0
14,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,748
Gold Earned
16,929
167
Minions Killed
133
0
Camps Cleared
0
489,390
Distance Traveled
472,678
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,447
689
8
2
0
105,105
0
L
Erlang Shen
2,758
552
12
2
0
41,036
0
W
Fenrir
3,910
782
30
6
0
125,857
0
L
Ra
3,602
720
47
9
0
108,258
0
W
Yemoja
3,329
666
21
4
0
91,887
0
L
Janus
4,085
817
40
8
0
122,452
1
W
Heimdallr
3,747
749
28
6
0
97,872
0
W
Mulan
4,070
814
41
8
0
70,640
0
W
Eset
3,692
738
47
9
0
103,134
1
L
Cernunnos
3,037
607
26
5
0
95,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role