Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Daci12
Pele
Level 106
God Stats
5W - 3L
1,479 SR
Queue Stats
77W - 71L
1,471 Elo+
Party 2
Chernobog
Chernobog
Kiojo15
Chernobog
Level 11
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 11L
1,316 Elo+
Party 2
Yemoja
Yemoja
Tirikitauntaun
Yemoja
Level 24
God Stats
42W - 33L
1,562 SR
Queue Stats
55W - 56L
1,452 Elo+
Party 2
Surtr
Surtr
pooleyssek22
Surtr
Level 87
God Stats
10W - 4L
1,862 SR
Queue Stats
163W - 159L
1,507 Elo+
Solo
Team Averages
Level 63
1,528 SR
1,449 Elo+

VS

Team Averages
Level 132
1,566 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Giolandoboh
Loki
Level 156
God Stats
3W - 7L
1,344 SR
Queue Stats
387W - 353L
1,518 Elo+
Solo
Martichoras
Martichoras
Hospipal
Martichoras
Level 126
God Stats
6W - 3L
1,764 SR
Queue Stats
208W - 215L
1,481 Elo+
Solo
Sylvanus
Sylvanus
PatrickSwt
Sylvanus
Level 137
God Stats
26W - 20L
1,577 SR
Queue Stats
113W - 109L
1,533 Elo+
Party 1
Anubis
Anubis
R10RussiaBljat
Anubis
Level 116
God Stats
61W - 42L
1,643 SR
Queue Stats
99W - 87L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 1
3,699
740
1,481
1,679
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Daci12
Pele
7
1 / 0 / 0
3,699
740
226
2,930
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
Kiojo15
Chernobog
6
0 / 0 / 0
3,155
631
1,569
3,290
714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,538
708
1,084
1,996
769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
4,527
905
2,313
2,833
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,669
734
1,125
2,507
1,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
2,526
505
0
0
0
Martichoras
Hospipal
Martichoras
6
0 / 0 / 0
3,502
700
1,174
2,604
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
PatrickSwt
Sylvanus
4
0 / 1 / 0
3,020
604
550
2,794
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 0
3,792
758
1,057
2,462
870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
1
1
0.5
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Pele
Daci12
Pele
1
0
0
1
L
0
0
0
0
L
Martichoras
Hospipal
Martichoras
0
0
0
0
W
Chernobog
Kiojo15
Chernobog
0
0
0
0
L
Sylvanus
PatrickSwt
Sylvanus
0
1
0
0
L
1
1
0
1
W
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
3,906
12,728
Taken
10,367
3,449
Mitigated
4,183
5,459
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,481
127
50
517
1,679
247
0
1,018
661
15,315
380
L
Cthulhu
 
Cthulhu
1,125
0
0
850
2,507
1,680
0
468
2,039
10,073
1,018
W
Pele
Daci12
Pele
226
25
0
562
2,930
826
0
39
2,891
0
19,846
L
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Hospipal
Martichoras
1,174
343
0
949
2,604
705
44
616
1,988
0
22,511
W
Chernobog
Kiojo15
Chernobog
1,569
913
0
1,238
3,290
714
0
513
2,777
0
18,860
L
Sylvanus
PatrickSwt
Sylvanus
550
303
0
1,098
2,794
928
0
33
2,761
4,789
2,472
L
1,057
0
0
603
2,462
870
0
1,251
1,051
19,010
0
W
1,084
246
1,582
826
1,996
769
0
557
1,439
7,904
0
W
2,313
1,300
0
684
2,833
893
0
467
2,366
434
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,618
Gold Earned
16,509
173
Minions Killed
107
0
Camps Cleared
0
511,992
Distance Traveled
400,877
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,699
740
33
7
0
95,895
0
L
Cthulhu
3,669
734
11
2
0
115,221
4
W
Pele
3,699
740
45
9
0
117,900
0
L
Loki
2,526
505
0
0
0
162
0
L
Martichoras
3,502
700
43
9
0
94,053
0
W
Chernobog
3,155
631
32
6
0
100,099
0
L
Sylvanus
3,020
604
17
3
0
88,582
0
L
Anubis
3,792
758
36
7
0
102,859
2
W
Yemoja
3,538
708
14
3
0
96,379
0
W
Surtr
4,527
905
49
10
0
101,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role