Player Matchup

Gilgamesh
Gilgamesh
Isaias2796
Gilgamesh
Level 147
God Stats
3W - 4L
1,406 SR
Queue Stats
171W - 146L
1,472 Elo+
Solo
Shiva
Shiva
KaiMillz822
Shiva
Level 122
God Stats
3W - 2L
1,420 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 1
Tiamat
Tiamat
Lumerk4211
Tiamat
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,601 Elo+
Party 1
Kali
Kali
Savino969
Kali
Level 101
God Stats
1W - 1L
1,245 SR
Queue Stats
44W - 55L
1,469 Elo+
Solo
Izanami
Izanami
its_just_game22
Izanami
Level 117
God Stats
13W - 13L
1,466 SR
Queue Stats
676W - 676L
1,453 Elo+
Solo
Team Averages
Level 115
1,407 SR
1,519 Elo+

VS

Team Averages
Level 99
1,440 SR
1,475 Elo+
Sun Wukong
Sun Wukong
AIMonsterI
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
RockyGamerMX
Lancelot
Level 80
God Stats
4W - 9L
1,293 SR
Queue Stats
254W - 238L
1,423 Elo+
Solo
Sol
Sol
TheEnd0117
Sol
Level 159
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
WhiteTiger4179
Freya
Level 66
God Stats
6W - 13L
1,353 SR
Queue Stats
212W - 205L
1,474 Elo+
Solo
Ymir
Ymir
gaguelson
Ymir
Level 45
God Stats
1W - 3L
1,383 SR
Queue Stats
59W - 72L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Isaias2796
Gilgamesh
7
1 / 1 / 0
3,800
760
1,230
4,544
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 0 / 3
4,557
911
2,649
4,541
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Lumerk4211
Tiamat
7
2 / 0 / 1
3,702
740
1,343
1,723
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kali
6
1 / 0 / 2
3,473
695
952
2,643
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
2 / 0 / 2
4,207
841
1,651
1,661
434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIMonsterI
Sun Wukong
7
1 / 1 / 0
3,970
794
2,407
3,835
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
RockyGamerMX
Lancelot
6
0 / 2 / 1
3,280
656
1,492
4,556
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,325
665
1,839
2,625
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 1 / 0
2,574
515
581
1,212
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
4
0 / 3 / 0
2,823
565
832
4,857
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AIMonsterI
Sun Wukong
1
1
0
1
W
Gilgamesh
Isaias2796
Gilgamesh
1
1
0
1
W
3
0
3
4.5
W
Tiamat
Lumerk4211
Tiamat
2
0
1
2.5
L
Lancelot
RockyGamerMX
Lancelot
0
2
1
0.25
W
Kali
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Ymir
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
7,151
15,112
Taken
17,085
6,138
Mitigated
5,570
5,997
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AIMonsterI
Sun Wukong
2,407
932
0
1,114
3,835
1,588
0
0
3,835
0
24,603
W
Gilgamesh
Isaias2796
Gilgamesh
1,230
301
0
866
4,544
2,330
0
0
4,544
0
17,651
W
2,649
797
110
1,408
4,541
2,198
0
1,466
2,879
0
11,655
W
Tiamat
Lumerk4211
Tiamat
1,343
281
0
1,007
1,723
570
0
803
856
13,724
0
L
Lancelot
RockyGamerMX
Lancelot
1,492
324
0
1,656
4,556
1,348
0
970
3,586
0
12,592
W
Kali
952
558
0
1,965
2,643
606
0
148
2,461
0
14,582
L
1,839
1,074
0
884
2,625
570
0
373
2,252
16,858
0
L
581
253
0
485
1,212
241
0
0
1,212
2,624
0
L
Ymir
832
480
0
358
4,857
1,823
0
0
4,857
7,218
0
W
1,651
1,391
0
641
1,661
434
0
541
1,120
0
24,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,739
Gold Earned
15,972
168
Minions Killed
113
0
Camps Cleared
0
483,432
Distance Traveled
459,234
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,970
794
48
10
0
107,709
1
W
Gilgamesh
3,800
760
41
8
0
91,539
0
W
Shiva
4,557
911
21
4
0
102,478
1
W
Tiamat
3,702
740
35
7
0
96,260
0
L
Lancelot
3,280
656
24
5
0
120,899
0
W
Kali
3,473
695
29
6
0
106,080
0
L
Sol
3,325
665
28
6
0
100,493
1
L
Freya
2,574
515
3
1
0
34,673
0
L
Ymir
2,823
565
10
2
0
95,460
0
W
Izanami
4,207
841
42
8
0
87,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role