Player Matchup

Nemesis
Nemesis
Fenixirows
Nemesis
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 32L
1,607 Elo+
Solo
Vulcan
Vulcan
Forever
Vulcan
Level 170
God Stats
39W - 28L
1,617 SR
Queue Stats
496W - 418L
1,558 Elo+
Party 1
Ix Chel
Ix Chel
Phoeniixii
Ix Chel
Level 157
God Stats
4W - 4L
1,618 SR
Queue Stats
560W - 469L
1,560 Elo+
Party 1
Neith
Neith
Нoкс
Neith
Level 147
God Stats
2W - 4L
1,710 SR
Queue Stats
114W - 105L
1,520 Elo+
Party 4
Nox
Nox
ТётяЧашки
Nox
Level 145
God Stats
16W - 15L
1,664 SR
Queue Stats
197W - 169L
1,564 Elo+
Party 4
Team Averages
Level 148
1,622 SR
1,562 Elo+

VS

Team Averages
Level 162
1,618 SR
1,592 Elo+
Ah Puch
Ah Puch
CIover UK
Ah Puch
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 2
Chernobog
Chernobog
Davε
Chernobog
Level 163
God Stats
10W - 2L
1,735 SR
Queue Stats
110W - 34L
1,820 Elo+
Party 2
Ravana
Ravana
MrOfCosmos
Ravana
Level 159
God Stats
3W - 6L
1,623 SR
Queue Stats
42W - 47L
1,480 Elo+
Party 3
Geb
Geb
Sikomat
Geb
Level 155
God Stats
17W - 9L
1,701 SR
Queue Stats
52W - 51L
1,528 Elo+
Party 3
Scylla
Scylla
kurjaky
Scylla
Level 129
God Stats
4W - 6L
1,530 SR
Queue Stats
257W - 218L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fenixirows
Nemesis
10
3 / 2 / 4
6,166
514
7,080
9,598
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Forever
Vulcan
12
0 / 3 / 2
6,370
531
5,315
10,508
6,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Phoeniixii
Ix Chel
13
2 / 2 / 2
7,317
610
7,606
9,425
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Нoкс
Neith
10
2 / 4 / 4
5,824
485
7,159
9,287
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 4 / 4
6,497
541
5,830
6,488
1,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CIover UK
Ah Puch
11
1 / 1 / 1
6,442
537
5,895
8,815
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Davε
Chernobog
14
4 / 3 / 6
7,854
655
11,155
12,762
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
MrOfCosmos
Ravana
13
8 / 1 / 1
7,378
615
6,922
5,295
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
9
0 / 4 / 7
5,808
484
4,295
13,061
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
kurjaky
Scylla
14
2 / 1 / 2
7,481
623
3,938
4,729
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
10
Kills
15
15
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CIover UK
Ah Puch
1
1
1
1.5
W
Chernobog
Davε
Chernobog
4
3
6
2.33
L
Nemesis
Fenixirows
Nemesis
3
2
4
2.5
L
Vulcan
Forever
Vulcan
0
3
2
0.33
W
Ravana
MrOfCosmos
Ravana
8
1
1
8.5
L
Ix Chel
Phoeniixii
Ix Chel
2
2
2
1.5
W
Geb
0
4
7
0.88
W
Scylla
kurjaky
Scylla
2
1
2
3
L
Neith
Нoкс
Neith
2
4
4
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
32,205
45,306
Taken
44,662
15,315
Mitigated
19,638
14,430
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CIover UK
Ah Puch
5,895
264
0
5,057
8,815
3,438
0
3,725
5,054
37,283
905
W
Chernobog
Davε
Chernobog
11,155
7,706
0
4,707
12,762
4,809
0
3,092
9,625
0
66,805
L
Nemesis
Fenixirows
Nemesis
7,080
3,646
0
2,675
9,598
2,374
0
1,776
7,734
0
32,645
L
Vulcan
Forever
Vulcan
5,315
491
0
4,783
10,508
6,152
0
4,256
5,482
39,079
1,615
W
Ravana
MrOfCosmos
Ravana
6,922
1,431
0
1,465
5,295
2,204
22
1,746
3,413
0
53,887
L
Ix Chel
Phoeniixii
Ix Chel
7,606
1,150
662
3,801
9,425
2,768
0
3,257
5,906
50,214
284
W
Geb
4,295
921
0
2,752
13,061
7,708
0
6,053
6,892
8,086
0
W
Scylla
kurjaky
Scylla
3,938
519
0
1,308
4,729
1,479
0
2,749
1,696
55,143
0
L
Neith
Нoкс
Neith
7,159
3,556
0
1,224
9,287
2,197
0
1,905
7,326
0
37,011
L
5,830
862
0
1,285
6,488
1,824
0
1,740
4,748
25,221
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
34,963
350
Minions Killed
389
0
Camps Cleared
0
1,247,361
Distance Traveled
1,343,744
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,442
537
72
6
0
243,194
0
W
Chernobog
7,854
655
107
9
0
266,673
0
L
Nemesis
6,166
514
57
5
0
301,885
0
L
Vulcan
6,370
531
80
7
0
223,936
0
W
Ravana
7,378
615
80
7
0
313,759
4
L
Ix Chel
7,317
610
109
9
0
239,491
1
W
Geb
5,808
484
6
1
0
266,479
0
W
Scylla
7,481
623
124
10
0
253,639
2
L
Neith
5,824
485
54
5
0
228,303
0
L
Nox
6,497
541
50
4
0
253,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role